Skip to main content

Home/ Groups/ Interactic 2.0
Teresa Pombo

Eight Interactive Whiteboard Tips - 0 views

  •  
    "Eight Interactive Whiteboard Tips "
António Teixeira

learningscience.org - 0 views

  •  
    Site com uma lista grande de recursos para o ensino das ciências.
António Teixeira

Homepage - TimeToKnow - 0 views

  •  
    Projecto de integração das ferramentas digitais no processo de ensino-aprendizagem recorrendo à computação 1:1.
Carlos Portela

freshney.org :: Periodic Table Explorer - 0 views

  •  
    Em breve teremos versão portuguesa traduzida pela Casa das Ciências
António Teixeira

CSI: The Experience - Web Adventures - 0 views

  •  
    Utilização da série CSI num jogo online para aprendizagem de ciência.
Hugo Domingos

How the iPhone Could Reboot Education | Gadget Lab | Wired.com - 0 views

  • How do you educate a generation of students eternally distracted by the internet, cellphones and video games? Easy. You enable them by handing out free iPhones — and then integrating the gadget into your curriculum.
  • That’s the idea Abilene Christian University has to refresh classroom learning. Located in Texas, the private university just finished its first year of a pilot program, in which 1,000 freshman students had the choice between a free iPhone or an iPod Touch.
  • Think web apps to turn in homework, look up campus maps, watch lecture podcasts and check class schedules and grades. For classroom participation, there’s even polling software for Abilene students to digitally raise their hand.
  • ...4 more annotations...
  • The iPhone is aiding Abilene in giving students the information they need — when they want it, wherever they want it, said Bill Rankin, a professor of medieval studies who helped plan the initiative.
  • Conversely, the problem with the internet is there’s too much information, and it’s difficult to determine which data is valuable.
  • nstead of standing in front of a classroom and talking for an hour, Rankin instructs his students to use their iPhones to look up relevant information on the fly. Then, the students can discuss the information they’ve found, and Rankin leads the dialogue by helping assess which sources are accurate and useful.
  • “Polling opens up new realms for people for discussion,” said Tyler Sutphen, an ACU sophomore who has participated in the iPhone initiative for a year. “It’s a lot more interactive for those who aren’t as willing to jump up and throw out their answer in class. Instead, you push a button on the iPhone.”
António Teixeira

Computers in schools could do more harm than good - Telegraph - 0 views

  • When you read a book, for example, you go on a journey
    • António Teixeira
       
      Na "aprendizagem digital" há uma perda de intensidade na relação com os conteúdos, uma apropriação superficial da informação, uma velocidade que carece de foco.
  • There is no real empathy for the princess
    • António Teixeira
       
      Já António Damásio referiu a possibilidade da nossa cultura mediatizada poder estar a afectar o desenvolvimento das emoções relacionadas com o juízo moral. http://goo.gl/t8Tj
  • There is no long-term significance to the characters
  • ...5 more annotations...
  • Why bother when you can just click restart?
  • It is this emphasis on process rather than content which could affect the ability to learn
  • And for those concerned with social behaviour in the real world, the dangers of online social networks are even more noticeable.
  • You might just choose return to the sanitised world instead, and to the safety of the screen, where you can relax in safety with your online persona – a much simpler, but massively less rewarding, existence.
  • I and others will shortly be launching a new initiative, "A Brain For Life", to examine fully the dangers faced by the screen generation
António Teixeira

School & Games Overlay - 0 views

  • That’s what I imagine, schools and classrooms that are as permeable as possible, so that learning leaks out — not that we’re losing it, but because we’ve stopped trying to contain it, allowing learning to grow, to network, to fertilize other learning.
  • School is a closed environment
  • But I’m wondering about a commercial opportunity, or open source collaboration, to develop a package that overlays a schools curriculum with some sort of ARG (alternate reality game), along with game master instructions, social network plugins, a variety of barcoded clue stickers that can be planted, etc. Seems like some hard-fun learning.
  •  
    Artigo sobre a importância dos jogos na aprendizagem.
Carlos Vaz

Flash cards, vocabulary memorization, and studying games | Quizlet - 0 views

  •  
    webware que permite criar exercícios de vocabulário, correspondência, trivial, entre outros
António Teixeira

ESRI (UK) | GIS for Schools - DigitalWorlds Map Education Software - 0 views

  •  
    Utilização dos sistemas GIS (geographic information systems) na educação.
António Teixeira

The seven secrets behind great teaching - Features - TES Connect - 0 views

  •  
    As principais características dos bons professores.
António Teixeira

Simulacoes - 0 views

  •  
    Lista de sites com simulações para o ensino de FQ.
António Teixeira

Língua Portuguesa - 9ºAno - 0 views

  •  
    Blogue sobre o ensino de Língua Portuguesa com muitos recursos.
António Teixeira

Poisson Rouge . Red Fish Soup . Games for Children . Jeux pour Enfants - 0 views

  •  
    Actividades interactivas para crianças.
Carlos Portela

Forvo: the pronunciation guide. All the words in the world pronounced by native speakers - 0 views

  •  
    os sons das palavras
Hugo Domingos

JS-Kit ECHO - 0 views

  •  
    "next generation commenting system. It's the way to share your content, and watch the live reaction. You can quickly embed Echo on WordPress, Blogger, or any website"
« First ‹ Previous 341 - 360 Next › Last »
Showing 20 items per page