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Top 100 eLearning Items : eLearning Technology - 0 views

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    Uma extensa lista de artigos e recursos sobre elearning. Do blog de Tony Karrer.
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Blender - Training Solutions: Help Me Design Synchronous eLearning - 3 views

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    "Help Me Design Synchronous eLearning"
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eLearn: Feature Article - E-learning 2.0 - 1 views

  • e-learning is evolving with the World Wide Web as a whole and it's changing to a degree significant enough to warrant a new name: E-learning 2.0.
  • When we think of learning content today, we probably think of a learning object. Originating in the world of computer-based delivery (CBT) systems, learning objects were depicted as being like lego blocks or atoms, little bits of content that could be put together or organized. Standards bodies have refined the concept of learning objects into a rigorous form and have provided specifications on how to sequence and organize these bits of content into courses and package them for delivery as though they were books or training manuals
  • In learning, these trends are manifest in what is sometimes called "learner-centered" or "student-centered" design. This is more than just adapting for different learning styles or allowing the user to change the font size and background color; it is the placing of the control of learning itself into the hands of the learner [5].
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  • In the world of e-learning, the closest thing to a social network is a community of practice, articulated and promoted by people such as Etienne Wenger in the 1990s. According to Wenger, a community of practice is characterized by "a shared domain of interest" where "members interact and learn together" and "develop a shared repertoire of resources."
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    Atigo que analise o passado, presente e futuro do elearning
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elearn Magazine: Gamification: Using Game Mechanics to Enhance eLearning - 1 views

  • instructional designers should break up their products into short-term, medium-term, and long-term goals. For instance, before completing a course learners must complete several modules. To complete a module, several topics must be completed. In order to complete a topic, several objectives must be finished. And finally, each objective requires several goals to be completed.
  • If a user's skill exceeds the challenge of the experience, they will become bored. And, if the challenge exceeds the participant's skill, they will suffer anxiety. In the graph, an optimal user experience is illustrated in the "Flow Channel" as the squiggly line.
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Half an Hour: The Future of Online Learning: Ten Years On - 0 views

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    Um ensaio de Stephen Downes sobre o futuro do elearning.
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Corporate eLearning Strategies and Development - 0 views

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    Blogue de Brent Schlenker. Corporate Learning Blogger, Strategist, Consultant exploring the crossroads of Technology and Learning. Tem um Blogroll imenso e interessante...
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Build Branched E-Learning Scenarios in Three Simple Steps - The Rapid eLearning Blog - 0 views

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    sugestões para criação de recursos rapid-learning com learning paths. Interessante para quem está a começar!
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Do Learning Management Systems (LMSs) help or hinder? - 0 views

  • Judy has it exactly right--we have to rethink what we do when we move a course online. When radio first moved to television, TV shows were merely radio broadcasts with motion pictures. It took a while for TV to figure out what it did best. It's going to take us some time as well.
    • António Teixeira
       
      Completamente de acordo! Ainda teremos de aprender exactamente qual a "mais-valia" dos novos meios. Até agora, parece-me que temos estado a transportar material 1.0 para um mundo 2.0. O meio mudou mas o paradigma manteve-se...
  • Are LMSs helping to improve education or are the current offerings so inflexible that it actually hinders teaching? What are people doing with LMSs that they can't do in an in-person classroom?
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    Página muito interessante e cheia de contribuições valiosas sobre os Sistemas de Gestão de Aprendizagem.
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A Free Learning Tool for Every Learning Problem - 0 views

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    Lista de ferramentas 2.0 gratuitas qu podem ser usadas no ensino.
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    Uma página com dezenas de ferramentas Web organizadas segundo o objectivo que o utilizador lhes pretende dar.
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    Uma lista exaustiva de ferramentas que podem ser utilizadas no ensini/formação
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