Skip to main content

Home/ ICTs and Pedagogy/ Group items matching "year" in title, tags, annotations or url

Group items matching
in title, tags, annotations or url

Sort By: Relevance | Date Filter: All | Bookmarks | Topics Simple Middle
talithagraceking

Games and Virtual Worlds | - 0 views

  • Computer-based games and virtual worlds provide opportunities for learners to be immersed in situations in which they can experience and get close to phenomena and processes
  • This immersion helps them develop tacit/implicit understanding and intuitions about such phenomena and processes as they think about choices, take action, and see the impact of their decisions in a meaningful context.
  • It is difficult to get the integration of games and learning right.
  • ...7 more annotations...
  • Some of the best results in recent years have emerged from virtual worlds through thoughtful design of the learning environment that leveraged what we know about how children learn, especially in collaborative, technology-mediated spaces.
  • In the design perspective with the longest history, games have been viewed as conduits or vehicles for the delivery of curricular content
  • The research literature suggests three different perspectives on designing games for learning
  • Second, with the growing sophistication of game play and its rise in the general population, educators have looked for game elements or “game mechanics” that can be borrowed and transferred to educational settings to improve engagement
  • A third perspective on the role of games and virtual worlds in education is organic: looking for and exploiting curricular topics inherent in popular games
  • Virtual worlds are typically more focused on exploration than a specific game mechanic and they open up other possibilities for learning
  • Research on science learning in these multi-user immersive virtual environments (Barab, et al., 2010; Dede, 2009; Neulight et al., 2007) suggests that authentic designs and contextual narratives around science phenomena are not only engaging but also help learners acquire deep science inquiry skills and conceptual knowledge
  •  
    Article describing games and virtual worlds and their application to learning and teaching.
Allison Austin

How times change - 1 views

  •  
    Another great resource that I may get ideas from for my unit plan
Allison Austin

https://museumvictoria.com.au/pages/38750/My-Grandmothers-Toy-Box-story.pdf?epslanguage=en - 1 views

  •  
    Great resource from Scootle, comparing the similarities and differences of objects "toys".
Allison Austin

Todayis Present - Primary Hsitory � Interactive Schooling - 1 views

  •  
    Terminology of history, resource to use in my unit plan
tamarasteinhardt

Tamara's Technology Time - 7 views

  •  
    As briefly discussed in module one it suggests that as a pre-service teacher we should consider including digital technologies to represent mental/conceptual models to assist in the learning process. I am interested to see how this may be achieved? Have you any ideas how this can be done in an inclusive classroom?
  •  
    Currently I am teaching in an environment with a diverse group of students learning needs; Years 7-12. I have access to computers, IPad, Digital Projector, Internet the list goes on. E.g. Warm Ups are as a whole group on the whiteboard via the data projector and speakers. We have access to E-Books and Audio E-Books and programs like Reading Eggs for all ages.
  •  
    Hi Tamara I came across a really simple concept mapping site today, which is very quick and easy to use. Bubbl.us While the same activity can be done in the student's book, so it is not transformative, it is an easy and engaging activity. Many of the students I work with as a teacher aid (mainly ASD and II) love using the computer rather than drawing and writing by hand. They can then download and save their image to their computer or google drive for later use.
studentmumma1

Professional development to enhance teachers' practices in using information and communication technologies (ICTs) as cognitive tools: Lessons learned from a design-based research study - 12 views

  •  
    Hi All, I found this article to be very pertinent to this weeks content in EDC3100. I hope some of you can benefit as well: ABSTRACT (Copied from Sciencedirect) Technology integration in K-12 classrooms is usually overly teacher-centered and has insufficient impact on students' learning, especially in enhancing students' higher-order cognitive skills. The purpose of this project is to facilitate science teachers' use of information and communication technologies (ICTs) as cognitive tools to shift their practices from traditional teacher-centered methods to constructivist, student-centered ones. This paper describes the outcomes and lessons learned from an application of design-based research (DBR) in the implementation and refinement of a teacher professional development (PD) program that is a key component of the overall project. This DBR study involved 25 middle-school science teachers from 24 schools whose implementation of cognitive tools with their students in science classrooms and virtually through a social networking site were observed over four years. A mixed-methodology was utilized to examine the impact of the cognitive tools intervention on teachers' classroom practices and students' development of new literacy skills. Identifying reusable design principles related to technology integration was another focus of the DBR study. The results revealed teachers' positive changes in their classroom practices by gradually allowing students to take control over the use of technology, and positive impact on students' ICT skills and science learning. Design principles for future professional development programs aimed at preparing teachers to adopt a cognitive tools approach are described.
ruddsword

draftUoW - 0 views

  •  
    So I have chosen Yr 9 History for my UoW, History is not something I have had a lot to do with other than the required discipline subjects for my SoSE Minor, so I thought I would test myself. It seems I am quite competent at finding curriculum and syllabus information and being able to...
jmiledc3100

lively or lovely words - 2 views

https://jaymedc3100.wordpress.com/2016/08/18/a-summary-of-your-plans/

#draftUoW #year4 #english

started by jmiledc3100 on 18 Aug 16 no follow-up yet
kaleubri

Some Face book sites for teaching ideas - 1 views

Here are a few facebook groups I follow to gain teaching resources and insights about the profession. Beginning teachers resource forum https://www.facebook.com/groups/315676815212672/ Australia...

Education resources teachers

started by kaleubri on 19 Jul 16 no follow-up yet
Mr B

Twitter as PD - 2 views

shared by Mr B on 04 Apr 17 - No Cached
  • Just ten minutes. Even just skimming through that list of things would give me more relevant PD than most teachers get exposed to in a whole year.
  •  
    Interesting blog post by Chris about Twitter being used a personal development tool.
ekbecze

My Story Book Creator School Edition on the App Store - 5 views

  •  
    Great app for young students to create their own digital texts with.
  • ...1 more comment...
  •  
    thanks for sharing. it is amazing the possibilities students have to express their ideas and creativity with the use of ICT! only a few years ago I couldn't have imagined early primary students being able to use anything more than Microsoft word, and maybe Powerpoint to create a digital story! and now they can use an iPad and create a full multimodal text with ease! online study mummy
  •  
    This is a great app when I was on a placement I saw this in use it was a wonderful tool and the students were very engaged creating some amazing work.
  •  
    Thanks for the share. What an amazing app for students. Can't wait to show this to my upcoming placement mentor to see if we can implement it into a lesson :) Cheers, Shaz
allchallenge1

KWL - 1 views

  •  
    These Know-Wonder-Learn charts are an excellent resource for accessing students prior knowledge on a particular subject and brainstorming new understanding. These charts could be used for students learning in all subjects and years.
  •  
    FYI there is an app series called Tools 4 Students that has a range of graphic organisers including KWL charts that students can complete and share through the app.
jmiledc3100

Super stories: The Abandoned House: verbs and adverbs - (TLF L6185 v6.0.0) - 2 views

  •  
    i found this resource that would be a great ict tool for my adverbs!!!
kiakenny87

Assignment 2 Draft - EDC3100 ICT BLOG - 4 views

  •  
    My Ass 2 draft
tamdubois

Ideas for Ass2 - 5 views

Here is my blog post for my ideas on Assignment 2. My focus is on Yr10 Digital Technologies. https://tamdubois.wordpress.com/2016/08/12/beginning-planning-on-my-uow/

draftUoW year10 Technologies DigitalTechnology edc3100

started by tamdubois on 12 Aug 16 no follow-up yet
jac19701212

Interactive 100 Number Chart - 5 views

  •  
    Not a bad resource to use! Will give this a try with my Year 1 students next week who are learning to count back!
« First ‹ Previous 281 - 298 of 298
Showing 20 items per page