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djplaner

The "Immeasurable" Part 2 - 1 views

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    A blog post that presents a graph giving one representation of where certain skills and knowledge sit along two axes - "difficulty to assess" and "learning in a networked world". The argument is that most assessment in formal education focuses on content knowledge and basic skills.  Rather than on more important but more difficult to assess knowledge and skills. It might not be 100% correct, but it's good food for thought. What are you teaching and assessing in your teaching?  What am I doing?
djplaner

Using rich assessment tasks in mathematics to engage students and inform teaching - 3 views

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    Paper talking about rich assessment tasks. Some nice examples of problems with assessment and some examples of rich assessment tasks.
djplaner

Assessment - Aussie Educator - 0 views

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    Collection of resources around assessment for an Australian context
debgran

Deeper Learning: Performance Assessment and Authentic Audience | Edutopia - 1 views

    • debgran
       
      Something to keep in mind when reflecting on authentic assessment
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    I really see value in changing the point system mindset when assessing students
cddoran

Can a Child's Creativity and Persistence be Assessed by a Game? | MindShift - 3 views

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    Researchers are looking into how well "stealth assessments" embedded in video games could help measure less tangible qualities like creativity and persistence.
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    Researchers are looking into how well "stealth assessments" embedded in video games could help measure less tangible qualities like creativity and persistence.
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    I played the maths challenge Dragonbox, and was just going to spend a few minutes on this game but I found it fun to keep going and work out how to continue with the problems when I got stuck, until I understood the concept that the challenge was teaching. In a way I was trying to be creative in solving these problems along the way and was learning as well. This idea could be carried on outside the came creating my own idea of Algebra using everyday items. I think that when learning is taking place creativity and innovation are not far behind. Dragonbox http://www.nytimes.com/2013/11/14/technology/personaltech/with-apps-children-can-play-the-game-of-math.html?_r=0
djplaner

Welcome to the Mathematics Assessment Project - 1 views

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    American project looking at developing mathematic assessments that move beyond traditional methods.
Carla Frohloff

Week 10- Easy Assessment | Carla Frohloff's EDC3100 Blog - 0 views

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    Hi Everyone. I have blogged about a resource to incorporate ICTs in Assessment. Feel free to check it out at the link above.
sandra2812

Dipsticks: Efficient Ways to Check for Understanding | Edutopia - 4 views

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    This article provides definitions for formative and summative assessment and includes 55 ways to check for understanding
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    This really helped me with some creative assessment ideas.
Karen Thompson

Assessment and Rubrics - Kathy Schrock's Guide to Everything - 0 views

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    ICT Assessment Rubrics plus so much more
Joe Wright

8 Excellent Tools for Formative Assessment to Try With Your Students - 1 views

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    If you look at Hattie's research (I posted earlier today) you will see Formative assessment as one of the big influencers on student learning. I posed the question - 'how do ICT's feed into this?'. Here's one example ... (well, 8 examples ...)
alicefoddy

geddit - 2 views

    • alicefoddy
       
      This resource is excellent as a method of formative assessment or as a teaching strategy in the classroom to track students progress. Students are able to answer various questions, and through this identify and reflect on how well their learning is going within a topic. I will probably blog about this in my assignment as it is an excellent resource that I've used before. 
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    This resource is excellent as a method of formative assessment or as a teaching strategy in the classroom to track students progress. Students are able to answer various questions, and through this identify and reflect on how well their learning is going within a topic. I will probably blog about this in my assignment as it is an excellent resource that I've used before. 
djplaner

"Slowmation" by Kathryn Paige, Brendan Bentley et al. - 2 views

shared by djplaner on 25 Feb 16 - No Cached
nruthie liked it
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    Journal paper that talks about a particular use of ICT in learning. May be referenced a bit in the week 2 learning path to touch on "why" ICT is used with pedagogy. *Abstract* Slowmation is a twenty-first century digital literacy educational tool. This teaching and learning tool has been incorporated as an assessment strategy in the curriculum area of science and mathematics with pre-service teachers (PSTs). This paper explores two themes: developing twenty-first century digital literacy skills and modelling best practice assessment tools. In the growing debate about the impact of multi-model representations, researchers such as Hoban and Nielsen, and Brown, Murcia and Hackling emphasise the development of conceptual understandings and semiotics. This paper focuses on PSTs' experiences of and reflections on Slowmation as an educational tool. Data was collected from a cohort of final year PSTs who created, presented and reflected on their Slowmation process.
cosmicfire75

Sploder - Make your own Games, Play Free Games - 2 views

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    Great for a design unit - students can create an educational game in small groups and be assessed on the final product
djplaner

The One-Minute Paper - 1 views

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    A popular, quick assessment technique that could be combined with online surveys/clickers.
djplaner

20 Simple Assessment Strategies You Can Use Every Day - 2 views

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    Not directly related to ICTs, but definitely pedagogy and some of these can be enhanced through ICTs.
corinnawest

Formative assessment - Google Slides#slide=id.p - 0 views

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    Good ideas for Formative assessment tasks
jadephilp

The Australian Curriculum v4.2 Information and Communication Technology (ICT) capability - Learning continuum - 3 views

    • Kirstie Willadsen
       
      This bubbl.us concept map in an example of what the teacher can use to create resources for students as well as a way students can demonstrate creatively their ideas and understanding of ICT.  This links directly to what foundation year students should be able to achieve by the end of the year found under the creating with ICT heading.  
  • Generate ideas, plans and processes use ICT to generate ideas and plan solutions Show examples
  • Generate ideas, plans and processes use ICT to generate ideas and plan solutions Show examples
  • ...15 more annotations...
  • Generate ideas, plans and processes use ICT to generate ideas and plan solutions Show examples
  • Generate ideas, plans and processes use ICT to generate ideas and plan solutions Show examples
  • Generate ideas, plans and processes use ICT to generate ideas and plan solutions Show examples Examples: using tables, photos and sketches in planning documents English (ACELY1682) Science (ACSIS054) History (ACHHK078) Generate solutions to challenges and learning area tasks create and modify simple digital solutions, creative outputs or data representation/transformation for particular purposes Show examples Examples: editing text, images, audio, and video for presentations and story-telling; transforming data between numerical and graphical digital representation; applying editing strategies Mathematics (ACMMG091) English (ACELY1685) History (ACHHS071) Level 4 Typically by the end of Year 6, students: Generate ideas, plans and processes use ICT effectively to record ideas, represent thinking and plan solutions Show examples Examples: using timeline software to plan processes; using concept mapping and brainstorming software to generate key ideas; using graphic and audio visual software to record ideas Mathematics (ACMNA123) English (ACELY1704) Science (ACSIS086) Generate solutions to challenges and learning area tasks independently or collaboratively create and modify digital solutions, creative outputs or data representation/transformation for particular audiences and purposes Show examples Examples: manipulating and combining images, text, video and sound for presentations; creating podcasts; applying purposeful editing and refining processes Mathematics (ACMSP119) English (ACELT1798) Science (ACSIS090) History (ACHHS106) Level 5 Typically by the end of Year 8, students: Generate ideas, plans and processes use appropriate ICT to collaboratively generate ideas and develop plans Show examples Examples: sharing documents including text, graphics and numbers Mathematics (ACMNA189) English (ACELY1720) Science (ACSIS144) Generate solutions to challenges and learning area tasks design and modify simple digital solutions, or multimodal creative outputs or data transformations for particular audiences and purposes following recognised conventions Show examples Examples: creating movies, animations, websites and music; programming games; using spread sheets; managing and editing original source materials Mathematics (ACMNA187) English (ACELY1728) Science (ACSIS129) History (ACHHS214) Level 6 Typically by the end of Year 10, students: Generate ideas, plans and processes select and use ICT to articulate ideas and concepts, and plan the development of complex solutions Show examples Examples: using software to create hyperlinks, tables and charts; using design and project planning software English (ACELY1751) Generate solutions to challenges and learning area tasks Design, modify and manage complex digital solutions, or multimodal creative outputs or data transformations for a range of audiences and purposes Show examples Examples: modelling solutions in spread sheets, creating movies, animations, websites and music; programming games; using databases; creating web pages for visually impaired users; using advanced functions to manage and edit digital products for desired effects Mathematics (ACMNA229) English (ACELT1773) Science (ACSIS203) History (ACHHS193)
  • or data representation/transformation for particular purposes
  • use ICT to generate ideas and plan solutions
  • Generate ideas, plans and processes
  • Define and plan information searches
  • Examples: explaining why a source of digital information was used or trusted in preference to another Mathematics (ACMNA057) English (ACELA1793) History (ACHHS068) Level 4 Typically by the end of Year 6, students: Define and plan information searches use a range of ICT to identify and represent patterns in sets of information and to pose questions to guide searching for, or generating, further information Show examples Examples: using tables, charts and graphic organisers such as concept maps Mathematics (ACMSP119) English (ACELY1704) History (ACHHS120) Science (ACSIS086) Locate, generate and access data and information locate, retrieve or generate information using search engines and simple search functions and classify information in meaningful ways Show examples Examples: searching and locating files within school directory; searching across web or within site; organising in folders, tables or databases, using simulations to generate and organise information on real world problems Mathematics (ACMSP145) English (ACELY1712) Science (ACSIS104) History (ACHHS101) Select and evaluate data and information assess the suitability of data or information using a range of appropriate given criteria Show examples Examples: selecting the most useful/reliable/relevant digital resource from a set of three or four alternatives Mathematics (ACMNA128) English (ACELY1704) Science (ACSIS087) Level 5 Typically by the end of Year 8, students: Define and plan information searches use a range of ICT to analyse information in terms of implicit patterns and structures as a basis to plan an information search or generation Show examples Examples: using graphic organisers to plan a search with links to sources Mathematics (ACMNA174) English (ACELY1723) Science (ACSIS125) History (ACHHS208) Locate, generate and access data and information locate, retrieve or generate information using search facilities and organise information in meaningful ways Show examples Examples: searching within document – find/search/buttons/tabs; using search strings; accessing primary data through online or local equipment; using simulation tools to test hypotheses to problems Mathematics (ACMSP284) English (ACELY1723) Science (ACSIS129) History (ACHHS208) Select and evaluate data and information assess the suitability of data or information using appropriate own criteria Show examples Examples: applying criteria developed for an enquiry or project; considering the adequacy of source of information English (ACELY1734) Science (ACSIS125) History (ACDSEH030) Level 6 Typically by the end of Year 10, students: Define and plan information searches select and use a range of ICT independently and collaboratively, analyse information to frame questions and plan search strategies or data generation Show examples Examples: using wikis or other shared documents; searching databases Science (ACSIS165) History (ACHHS168) Locate, generate and access data and information use advanced search tools and techniques or simulations and digital models to locate or generate precise data and information that supports the development of new understandings Show examples Examples: using logical statements such as true/false; searching within fields or for data type; using data logger equipment, digital microscope; using digital models to test and adjust hypotheses to problems Mathematics (ACMSP227) Science (ACSIS199) History (ACHHS186) Select and evaluate data and information <DIV class=elmark
  • use ICT to plan an information search or generation of information, recognising some pattern within the information,
  • locate, retrieve or generate information from a range of digital sources
  • Examples: editing text, images, audio, and video for presentations and story-telling; transforming data between numerical and graphical digital representation; applying editing strategies Mathematics (ACMMG091) English (ACELY1685) History (ACHHS071) Level 4 Typically by the end of Year 6, students: Generate ideas, plans and processes use ICT effectively to record ideas, represent thinking and plan solutions Show examples Examples: using timeline software to plan processes; using concept mapping and brainstorming software to generate key ideas; using graphic and audio visual software to record ideas Mathematics (ACMNA123) English (ACELY1704) Science (ACSIS086) Generate solutions to challenges and learning area tasks independently or collaboratively create and modify digital solutions, creative outputs or data representation/transformation for particular audiences and purposes Show examples Examples: manipulating and combining images, text, video and sound for presentations; creating podcasts; applying purposeful editing and refining processes Mathematics (ACMSP119) English (ACELT1798) Science (ACSIS090) History (ACHHS106) Level 5 Typically by the end of Year 8, students: Generate ideas, plans and processes use appropriate ICT to collaboratively generate ideas and develop plans Show examples Examples: sharing documents including text, graphics and numbers Mathematics (ACMNA189) English (ACELY1720) Science (ACSIS144) Generate solutions to challenges and learning area tasks design and modify simple digital solutions, or multimodal creative outputs or data transformations for particular audiences and purposes following recognised conventions Show examples Examples: creating movies, animations, websites and music; programming games; using spread sheets; managing and editing original source materials Mathematics (ACMNA187) English (ACELY1728) Science (ACSIS129) History (ACHHS214) Level 6 Typically by the end of Year 10, students: Generate ideas, plans and processes select and use ICT to articulate ideas and concepts, and plan the development of complex solutions Show examples Examples: using software to create hyperlinks, tables and charts; using design and project planning software English (ACELY1751) Generate solutions to challenges and learning area tasks Design, modify and manage complex digital solutions, or multimodal creative outputs or data transformations for a range of audiences and purposes Show examples Examples: modelling solutions in spread sheets, creating movies, animations, websites and music; programming games; using databases; creating web pages for visually impaired users; using advanced functions to manage and edit digital products for desired effects Mathematics (ACMNA229) English (ACELT1773) Science (ACSIS203) History (ACHHS193)
  • create and modify simple digital solutions, creative outputs or data representation/transformation for particular purposes
  • use ICT to generate ideas and plan solutions
  • use appropriate ICT tools safely to share and exchange information with appropriate known audiences
  • understand that computer mediated communications are directed to an audience for a purpose
K Lobegeiger

Assessing student learning with the ACARA and QSA Documents | ictinearlyprimaryeducation - 1 views

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    The first step is to recognise and reflect on what the students need to learn over the entire year. To do this teacher's must refer to two very important documents the curriculum that is relevant to their context and the QSA document.
hellom4

App for iPad to Create, Collaborate, Share & Discover - 0 views

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    Suitable for presentation for learning, assessment, and also may be interaction/collaborative
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