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djplaner

Gamification in the classroom | missaliceleung - 4 views

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    NSW Science teacher explaining how she's redesigned a Unit of Work using gamification principles.
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    Very interesting. After watching the you tube clip on game layer I can see how much I am being manipulated. I can also see that it is inevitable. I just shopped at coles and got my 10% my items reward mnnnn oh well. Coles are very clever players in the marketing world of gaming. I can also see a strong link to extrinsic rewards and Skinners behaviourism.
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    The question of motivation - intrinsic versus extrinsic - is often brought up around gamification and its relative badges. There is some interesting work moving discussion of motivation beyond this dualism. It may be more complex.
djplaner

Mr Robbo - The P.E Geek | Bridging the gap between Physical Education & ICT…Y... - 8 views

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    One for the HPE folk.  A Victorian PE teacher who labels himself "The PE Geek".
  • ...2 more comments...
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    The key word here is 'Physical' education. I can only condone activities that are of physical nature. If the ICT is restricted to hands controlling a remote then I would not execute them in my PE classroom. I can see how some of these games add excitement to teaching and learning but are they still teaching the kids the fundamentals? You cannot expect a child with no experience in the water to swim proficiently or with confidence no matter how much swimming gamification practise they've had. It is unrealistic and dangerous. Gamification has the ability to help correct techniques in elite athletes and create visuals for young children but is it really helping them with their stamina? Are they giving a 100% or just doing it half-heartedly, more for the fun? Physical education is just that ... physical. It helps your lungs develop and makes you stronger, fitter and healthier. I don't know whether I am for or against ICT in P.E.
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    I didn't look very far in his blog, but it does appear that only the first post is talking about gamification. There are other post where he is exploring a range of resources associated with both the health theory side and also the physical movement. The rationale for sharing this was for the entire blog. To see a HPE teacher that is engaging with a whole range of ICTs, including some you may have problems with.
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    He does discuss other reasons why ICTs should be used in classes, but unfortunately doesn't give enough practical examples. The gamification he talks about most specifically is a dance game on the wii. Now of course the students are taking part in a game, but their bodies are moving just like they would be if they were dancing without the use of the game, so it is definitely physical. Using these types of games in your teaching shouldn't outweigh the the students taking part in physical activity or sports and training, but it should supplement it. I think using ICTs in HPE will help to improve motivation and interest in students who are uninterested in sport, which is a big focus that teachers face, particularly with junior high school girls. Using these games to get them interested is better than forcing them to take part in an activity where they aren't going to put in much effort anyway. ICTs are also immensely beneficial to students studying PE in senior, as a lot more of the focus is on technique and improvement, so using videos to view performance and receive feedback is great for these students. Especially the apps and programs you can get nowadays that let you pause and rewind video, play in slow motion, and draw on the screen (to check if your body is creating the right angles in the movement etc). In primary they wouldn't be so concerned with technique improvement like this, but ICTs can be used to expose students to sports that they wouldn't normally see or experience. Primary students could research and create their own games and sports using the internet and computers. (It is harder for me to think about the primary context, because I haven't had much to do with it). I am sure there are many ways ICTs can be incorporated in the Primary HPE setting, you just need to think outside the box.
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    Oops, I think I got PE Geek confused with a PE blog I was reading recently. After looking at the actual link, this PE geek offers so much more! It is actually great, the apps he talks about are great for primary and secondary.
sarah hashim

Playsheets - Teacher Tech - 2 views

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    Playsheets are a digital worksheet, they should give immediate feedback. Oftentimes they take the form of a game. For example, if you use a website like http://quia.com/web you can input your curriculum questions into a variety of game templates. It is still curriculum questions, but some gamification has been applied  to what is essentially a worksheet. A …
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    Playsheets are a digital worksheet, they should give immediate feedback. Oftentimes they take the form of a game. For example, if you use a website like http://quia.com/web you can input your curriculum questions into a variety of game templates. It is still curriculum questions, but some gamification has been applied  to what is essentially a worksheet. A …
djplaner

The Gamified World - YouTube - 0 views

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    A 3 minute video explaining gamification.
jwalker81

Beyond the Worksheet: Playsheets, GBL, and Gamification | Edutopia - 3 views

  • Engagement:
    • jwalker81
       
      An obvious candidate for one of the reasons for using ICT.
  • The website Quia contains games that mimic popular games such as Battleship and Jeopardy. The teacher can type the worksheet questions into templates to quickly and easily create games for students to play during class or for homework. I personally would create these playsheets in the five-minute passing period before my students came into class. They would eagerly ask me to make playsheets.
    • jwalker81
       
      Something like this might be useful for EDX3280
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    Good article outlining how technology may be used to increase engagement. While turning worksheets into games may not be as ambitious as I would like this could be a good starting point.
djplaner

Labster | Virtual Laboratories - 0 views

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    Virtual Labs create simulated science labs to allow students to perform experiments. Labster is adding a range of features (e.g. gamification etc) to this idea. Currently it appears more aimed at Universities, rather than schools.
djplaner

How are they going? | The Weblog of (a) David Jones - 6 views

  • from here
    • djplaner
       
      Here's the first of the "links to online resources". It links to an earlier blog post of mine.  But this is still an online resource. This is likely to be the most common example of "link to online resource"
  • through Tagxedo.
    • djplaner
       
      Here's another link, to another resource, but still the same type of link.
  • How are you feeling? Was happy and a little surprised to see some of the more positive
    • djplaner
       
      The image below (sorry had to highlight more than the image) is an example of a link to an online resource. It's actually an example of two types. First, click on the image and you get taken to a larger version of the image on another site.  i.e. it's linked to another resource. But the image itself as embedded in this page is actually coming from somewhere else online.  Another example of a link to an online resource.
    • sarahbenvenuti
       
      Hi djplaner This image has many words that resinate with how I am feeling at the moment including; clever, excited, interested and successful! I am very excited to extend my knowledge of what the wonderful world of ICT has yet to teach me. I just learnt about ICloud and Drop Box today from one of the teachers on the campus. Just loving how everything on the world wide web is connected and through accidental networking I can learn so much! Just clicking on this resource has linked me to another page with information regarding scootle and campus information. How beneficial! Who knew that pictures could be hyperlinked as well as words and URLs.
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    Using this post of mine to explain what the phrase "links to online resources" from the learning journal component of assignment 1 might include.  Look at the annotations on this page for more explanation
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