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debgran

iPads for Learning | Learning with iPads | Learning with iPads - 0 views

    • debgran
       
      Advantages of using iPads in educational settings.
    • debgran
       
      portability, flexibility, develop 21st Century skills such as creativity, innovation, communication and collaboration
  • The findings of this trial were that the iPad was an effective and engaging learning tool, especially in primary and special settings schools; that quality teaching was the factor that enabled the iPad to be used effectively to improve student motivation, engagement and learning outcomes; and that teaching and learning success with iPads is more likely when they are used in a supportive school and home environment. 
    • debgran
       
      DET 2010-2011 iPad trial findings - "improved student motivation, engagement and learning outcomes"
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    Advantages of using iPads for learning
Jacqueline Taylor

Fourth Grade Studio: Learning, Thinking, Creating: About Me - 0 views

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    Fourth grade teacher blog with lots of maths ideas using collaborative, hands on learning
aecamerom

Storybird - Artful Storytelling - 2 views

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    This is a website that can let us create and share our own visual stories. Besides, we also can read others creation as well. This website is suitable for all ages user.
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    Digital story writing and book creation
dwill006

Yr 12 teaching - 0 views

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    A perfect reminder about practical physical items in the classroom.
philipamck

McManis_YC0512.pdf - 2 views

  • computer use supports and increases young children’s skills in the social, cognitive, language, literacy, writing, and mathematics realms.
  • They share and help one another, ask for and provide information and explanations, and collaborate to solve problems
  • Adult guidance for children using computers is associated with increases in abstract reason-ing, planning behavior, visual-motor coordination, and visual memory
jillarnell2015

37 Ways Teachers Should Use Pinterest - Best Colleges Online - 4 views

    • jillarnell2015
       
      Pintrest is such a fantastic tool for any creative subject. the only problem is it is usually blocked in state schools. it can be unblocked through a process set by DETE and probably well worth the effort
  • Looking to liven up your classroom? There are tons of photos of great classroom setups, from kindergartens to high school that you can use for inspiration.
  • Do you find yourself jotting down ideas or bookmarking websites and then forgetting about them? Pinterest can help you keep these ideas organized and easy-to-find when you need them.
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  • Pinterest can also be a great place to get students working. Teachers could have students pin ideas on a board that relate to a particular project they’ll be working on.
  • Of course, pinning itself could also be an educational experience. Students could have to pin items that fit a certain set of criteria as part of a lesson.
  • Whether you’re working with your colleagues or helping students to work on a group project, Pinterest can be a great place to collaborate. Share images for presentations or links to papers, resources, and research.
sandra2812

Teachers: What's Your Motto in the Classroom? | Edutopia - 2 views

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    The Week 2 activity in asked What's your pedagogy? got me thinking, I decided that building relationships with my students was extremely important to me. I agree with this article and Elena Aguilar shares a very similar pedagogy, her classroom is not just individual students, it's a community in which everyone belong
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    Awesome question! I have a number of motto's but I think one stands tall amongst them all. We are all equal and put downs of course are not to be tolerated but I believe more focus on student fear of failure resulting in a lack of effort to succeed. There will be times in our career where we will witness students losing motivation due to ridicule from peers or even self-ridicule. More than once I have heard in a maths classroom a student admitting, "Oh I'm not good at maths", even when I can see that they are quite capable. Effectively the student is giving themself permission to fail. My moto is "THANKS FOR CORRECTING ME!" Too often students fear answering a questions in case they get it wrong, and some students will abuse others for their mistakes. It is a cultural attitude that is in the workplace as well as the classroom. If someone voices that they have discovered a mistake you have made, then that gives you the opportunity to correct yourself. If you cannot see the error, then it is an opportunity for them to teach you something new. It doesn't matter which way you look at it, mistakes should be celebrated as a collaborative learning opportunity, and as teachers we should encourage this. Olympic gold medal winner Adam Kreek talks about happy failure and emergence: https://www.youtube.com/watch?v=H8P7Ni1NwB0
pristine_crazy

What is the future of technology in education? | Teacher Network | The Guardian - 0 views

  • The future is about access, anywhere learning and collaboration, both locally and globally. Teaching and learning is going to be social. Schools of the future could have a traditional cohort of students, as well as online only students who live across the country or even the world. Things are already starting to move this way with the emergence of massive open online courses (MOOCs).
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    Matt has opened my eyes to view how education can change by the use of the cloud. His perception seems futuristic, but may be fulfilled in the near future. I have highlighted some information that I found interesting for people to view.
jocebagg

3 Ways to Increase Collaboration in Google Docs, Sheets and Drive | The Spectronics Blog - 1 views

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    For those who are specialising in Special Education or will be general classroom teachers who may have students in their class with reading and writing difficulties. Spectronics have a blog which I have just begun following.
djplaner

Theresa L Christensen | TLC - Technology, Literacy, Collaboration - 2 views

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    English teacher big on the integration of ICTs and especially class blogs.
djplaner

Mind Amplifier: Howard Rheingold And The Value Of Convivial Tools - Forbes - 0 views

  • his is a helpful thought in a society that has placed more attention on the fact of digital technologies (the new iPhone!) than on what we do with them
  • but all technologies, to some degree or another, are enmeshed in what Langdon Winner calls ‘regimes,
  • Design of tools has—as Illich pointed out—been accomplished in the absence of any consideration of their effects on social, cognitive, and political regimes. Designers can be better educated. And so can the users of their tools
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  • The old model of learning—the sage on the stage—is being challenged by cooperative forms of co-learning in which teachers act as facilitators and students use the tools available, from search engines to smartphones, to learn collaboratively, with teachers acting as facilitators
  • The whole notion of meta-cognition, of treating attention as a trainable aspect of everyday thought, is a potential new discipline
  • He is developing tools for “knowledge design” that both help individuals capture and manipulate what they know, but that also help connect individual intelligence to different models and sources of knowledge.
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    Howard Rheingold has written about the use of digital technologies for learning and other tasks. In particular, the possibility that digital technologies can be mind amplifiers. Tools that enhance our ability to think and learn. Something EDC3100 will touch on in Week 3
talithagraceking

Games and Virtual Worlds | - 0 views

  • Computer-based games and virtual worlds provide opportunities for learners to be immersed in situations in which they can experience and get close to phenomena and processes
  • This immersion helps them develop tacit/implicit understanding and intuitions about such phenomena and processes as they think about choices, take action, and see the impact of their decisions in a meaningful context.
  • It is difficult to get the integration of games and learning right.
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  • Some of the best results in recent years have emerged from virtual worlds through thoughtful design of the learning environment that leveraged what we know about how children learn, especially in collaborative, technology-mediated spaces.
  • In the design perspective with the longest history, games have been viewed as conduits or vehicles for the delivery of curricular content
  • The research literature suggests three different perspectives on designing games for learning
  • Second, with the growing sophistication of game play and its rise in the general population, educators have looked for game elements or “game mechanics” that can be borrowed and transferred to educational settings to improve engagement
  • A third perspective on the role of games and virtual worlds in education is organic: looking for and exploiting curricular topics inherent in popular games
  • Virtual worlds are typically more focused on exploration than a specific game mechanic and they open up other possibilities for learning
  • Research on science learning in these multi-user immersive virtual environments (Barab, et al., 2010; Dede, 2009; Neulight et al., 2007) suggests that authentic designs and contextual narratives around science phenomena are not only engaging but also help learners acquire deep science inquiry skills and conceptual knowledge
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    Article describing games and virtual worlds and their application to learning and teaching.
allchallenge1

Popplet - 2 views

shared by allchallenge1 on 15 May 17 - Cached
tt3100 liked it
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    I came across a fantastic app for students called 'Popplet' which is a tool for students to make graphic organizers to visually represent their ideas and thoughts on a particular topic. This app can be used for sharing and collaborating and is an effective pedagogical tool to use in all learning areas.
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    I used Popplet the first time last week during class and I must say, it is a fantastic app. The students enjoyed brainstorming ideas through the use of this digital tool and were probably the most quiet they'd been all week. I will definitely be exploring this app in greater depth and using it in the classroom whenever the opportunity arises. Thankyou for sharing.
hite37

https://storybird.com - 11 views

Hi, Thankyou for sharing storybirds. This is a great activity that I will implement into my classes as students can use creativity to demonstrate their understanding of topics in a fun and collabor...

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