EdX offers free online courses and classes. Find the latest MOOC from the world's best universities including MIT, Harvard, Berkeley, UT and others. Topics include business, computer science, finance, history, literature, math, science, statistics and more.
EdX offers free online courses and classes. Find the latest MOOC from the world's best universities including MIT, Harvard, Berkeley, UT and others. Topics include business, computer science, finance, history, literature, math, science, statistics and more.
UDL Guidelines - Version 2.0: Examples and Resources. UDL provides a blueprint for creating instructional goals, methods, materials, and assessments that work for everyone--not a single, one-size-fits-all solution but rather flexible approaches that can be customized and adjusted for individual needs.
this freely available course is designed for teachers, students and individuals with little or no programming experience and teaches basic Java programming concepts through developing 3-D animations in Alice 3.1. Alice is a free, educational, introductory Java development environment created at Carnegie Mellon University.
Becta. (2008). Harnessing Technology Review 2008: The role of technology and its impact on education. Coventry, UK: Becta.
Reviews the role of technology in the UK and summarises the approach of primary and secondary schools and colleges. In all three sectors, the review reflects the same kinds of opportunities, attitudes and barriers that we found represented in our UNESCO survey of primary schools around the world. This data shows the range of different stages of maturity of ICT use between primary schools within one country with a unified system of state education. The range will be even broader when private education is included. Some countries will not yet have had the amount of government investment in ICT infrastructure for schools that the UK had by 2008, others will by now be well ahead of this. However, the issues are universal.
Repositorio Educativo de la Comunidad Educativa Española
Agrega 2 is an initiative developed by the Ministry of Education, Culture and Sport, Red.es and Spain's regional governments. The federation of educational digital object repositories Agrega is a platform with nodes in all regional government education departments. The educational content which can be found therein is organised around the curriculum covering pre-university education and is prepared for downloading and direct use by the teaching staff and the students.
This website, hosted by the Learning Technology Center in the College of Education at The University of Texas at Austin, is designed to be a central point of access to the wide range of research, projects, and other resources related to the use of mobile technologies in learning environments.
Like it, easy for children to create their own, as you suggest, book cover. Technology in kids hands should evoke creativity and not only be a means of media consumption.
We can practice adjectives, nouns , verbs, adverbs. We can make them to create Noun Cloud. :) That would be awesome. It motivates children to create some very personalize. They would chose the shapes for their group of nouns, adjectives, adverbs, articles, etc.
Which is a good software to help students (4-5 yrs) prepare a simple slideshow or arrange pictures in a logical sequence (eg. transformation of a butterfly from egg to adult)?
There are a lot of different ways of using word clouds as far as EFL is concerned. You name it:
1) predict the content of a text e.g. topics, style, purpose, etc.
2) writing or speaking prompts
3) reading comprehension questions just, then comparing answers after reading the actual text
4) summarise a presentation
5) identify or create the key words to a text
6) expanding vocabulary (definitions, synonyms, antonyms, or brainstorm words associated with a new one, match parts of collocations)
7) explore a topic (students add own ideas to a question stimulus & build a cloud)
8) student ice-breaker
9) highlight examples of misspelled or overused words in student writing by inputting their own work
10) 'grammar game' e.g. students classify words from a cloud into different parts of speech or different tenses
11) 'sentence structure' game e.g. input a complex sentence or short series of sentences into a word cloud, and have students reconstruct them in the correct word order
12) 'memory game' e.g. show a word cloud, take it off the screen, students write as many words as they can recall
13) identify parts of speech (students highlight or underline in different colours)
14) Students pre-assessing their own knowledge and understanding - "What does something mean to me?" as in a KWL chart
It is the first time I see this app and I love it!
I think it would look great on a cover and it could work really good for engaging students with a kind of crosswords´ activity.
I went through the site and it looks like an amazing site to add to my tool/resource list. I can use it as a mindmap for children in the class and collate their ideas. Thank you for sharing.