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Ryan Klinger

Mooc creators criticise courses' lack of creativity - 1 views

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    "Original vision lost in scramble for profit and repackaging of old ideas"
Laura Stankiewicz

2013-2018 Tech Outlook for STEM education - 3 views

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    "Twelve emerging technologies are identified across three adoption horizons over the next one to five years, as well as key trends and challenges expected to continue over the same period, giving educators, administrators, and policymakers a valuable guide for strategic technology planning across STEM+ education. The addition of the "+" in the acronym incorporates communication and digital media technologies in the traditional four areas of study." Curious what others will think about these predictions.
Jennifer Chen

Technology Will Not Replace Teachers - 4 views

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    While technology may enhance learning it will not be replacing teachers anytime soon
Laura Stankiewicz

Adventures in Twitter fiction - Ted Talk - 3 views

This was interesting, Heidi! Thanks for sharing. I can't tell how I feel about the idea of "Twitter Fiction," but it is something I'd like to learn more about.

education t561 educational_technology social_media literature

Jenny Reuter

Exploring The Educational Potential of QR Codes | Connect Learning Today - 0 views

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    A precursor to ubiquitous computing?
Josh Tappan

Dash - Learn to code website - 0 views

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    Newly launched Dash website (similar to Code Academy, code.org, lynda.com) to teach coding, uses project based learning to teach HTML, CSS, Javascript. Haven't tried it yet but for those of you interested in learning to code/evaluating code-learning platforms, here's another resource.
Richard Liuzzi

UDL Studio :: Home Page - 0 views

shared by Richard Liuzzi on 21 Oct 13 - No Cached
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    Would like to know how many teachers are using these tools, especially with populations that could benefit from them most (learning differences, ESOL, etc)
Richard Liuzzi

UDL Editions by CAST - 0 views

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    UDL and David Rose are the shit
Richard Liuzzi

Arduino and Learning: H.S. Teacher Ariel Simons | DMLcentral - 1 views

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    Citizen science = connect learning
Jacqueline Mason

Pockets of Potential: Using Mobile Tech to Promote Children's Learning - 0 views

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    "The report Pockets of Potential: Using Mobile Technologies to Promote Children's Learning, by Cooney Center Industry Fellow Carly Shuler, makes the case that our nation's leaders should not overlook the role mobile technologies can play, if well deployed, in building human capital and in helping to stimulate valuable innovation."
Jacqueline Mason

What in the world happened to Carmen Sandiego? - 4 views

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    The Edutainment Era: Debunking Myths and Sharing Less "Developers and others in the video game industry often attribute the failure of the "edutainment" industry in the 1990′s either to a lack of market demand or the difficulty of creating great products. In reality neither of these assertions is correct."
Jacqueline Mason

Formally Modeling Pretend Object Play - 0 views

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    Building computational agents that are capable of play-- the promise and impediments.
Simon Rodberg

All the problems with tablets in schools - 0 views

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    I wouldn't have expected BusinessWeek to not be a cheerleader, but...
Richard Liuzzi

Bootstrap - 0 views

shared by Richard Liuzzi on 21 Oct 13 - Cached
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    We brought in Bootstrap to teach computer programming to elementary students in the after-school and summer programs run by my community school. Would be interested in comparing their approach with Scratch's
Kasthuri Gopalaratnam

A New Scan For 3D Printing And Augmented Reality - 0 views

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    The developer kit would especially be helpful to developers planning on using the device to develop augmented reality applications. Typically, augmented reality refers to an enhanced (and, sometimes, fantastic) vision of reality.
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    This would also be very powerful for engineering applications, virtually "adding" prototypes from solidworks or 3D modeling programs to see their impact on objects or spaces. I also see a cool educational aspect where students could build theoretical bridges, building models, or art installations to see how they would impact the real space they might inhabit.
Chris Dede

Will Google Glass Usher Augmented Reality into the Classroom? | EdTech Magazine - 0 views

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    Optimists about Google glass
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