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kshapton

The Web Is Dead. Long Live the Internet | Magazine - 2 views

  • a good metaphor for the Web itself, broad not deep, dependent on the connections between sites rather than any one, autonomous property.
  • According to Compete, a Web analytics company, the top 10 Web sites accounted for 31 percent of US pageviews in 2001, 40 percent in 2006, and about 75 percent in 2010. “Big sucks the traffic out of small,” Milner says. “In theory you can have a few very successful individuals controlling hundreds of millions of people. You can become big fast, and that favors the domination of strong people.”
  • Google was the endpoint of this process: It may represent open systems and leveled architecture, but with superb irony and strategic brilliance it came to almost completely control that openness. It’s difficult to imagine another industry so thoroughly subservient to one player. In the Google model, there is one distributor of movies, which also owns all the theaters. Google, by managing both traffic and sales (advertising), created a condition in which it was impossible for anyone else doing business in the traditional Web to be bigger than or even competitive with Google. It was the imperial master over the world’s most distributed systems. A kind of Rome.
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  • This was all inevitable. It is the cycle of capitalism. The story of industrial revolutions, after all, is a story of battles over control. A technology is invented, it spreads, a thousand flowers bloom, and then someone finds a way to own it, locking out others. It happens every time.
  • Enter Facebook. The site began as a free but closed system. It required not just registration but an acceptable email address (from a university, or later, from any school). Google was forbidden to search through its servers. By the time it opened to the general public in 2006, its clublike, ritualistic, highly regulated foundation was already in place. Its very attraction was that it was a closed system. Indeed, Facebook’s organization of information and relationships became, in a remarkably short period of time, a redoubt from the Web — a simpler, more habit-forming place. The company invited developers to create games and applications specifically for use on Facebook, turning the site into a full-fledged platform. And then, at some critical-mass point, not just in terms of registration numbers but of sheer time spent, of habituation and loyalty, Facebook became a parallel world to the Web, an experience that was vastly different and arguably more fulfilling and compelling and that consumed the time previously spent idly drifting from site to site. Even more to the point, Facebook founder Mark Zuckerberg possessed a clear vision of empire: one in which the developers who built applications on top of the platform that his company owned and controlled would always be subservient to the platform itself. It was, all of a sudden, not just a radical displacement but also an extraordinary concentration of power. The Web of countless entrepreneurs was being overshadowed by the single entrepreneur-mogul-visionary model, a ruthless paragon of everything the Web was not: rigid standards, high design, centralized control.
  • Blame human nature. As much as we intellectually appreciate openness, at the end of the day we favor the easiest path. We’ll pay for convenience and reliability, which is why iTunes can sell songs for 99 cents despite the fact that they are out there, somewhere, in some form, for free. When you are young, you have more time than money, and LimeWire is worth the hassle. As you get older, you have more money than time. The iTunes toll is a small price to pay for the simplicity of just getting what you want. The more Facebook becomes part of your life, the more locked in you become. Artificial scarcity is the natural goal of the profit-seeking.
  • Web audiences have grown ever larger even as the quality of those audiences has shriveled, leading advertisers to pay less and less to reach them. That, in turn, has meant the rise of junk-shop content providers — like Demand Media — which have determined that the only way to make money online is to spend even less on content than advertisers are willing to pay to advertise against it. This further cheapens online content, makes visitors even less valuable, and continues to diminish the credibility of the medium.
Chris Dede

2020 Vision: Experts Forecast What the Digital Revolution Will Bring Next -- THE Journal - 1 views

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    experts forecast the future of ed tech
Ando Endano

Future Vision - 0 views

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    Microsoft releases two promotional videos about education technology. These seem to be like the videos we watched during the first class in T561, except they showcase the use of current Microsoft products and their potential uses in education.
Ando Endano

YouTube - A Vision of Students Today - 1 views

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    This video has gotten more than 3 million hits. It portrays the perceived realities of higher education through the eyes of students, and questions the claim that technology will save education.
Erin Sisk

Gamification in Higher Ed - 1 views

shared by Erin Sisk on 20 Oct 11 - No Cached
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    I wish my undergraduate experience had looked more like this :-) how cool! Check out the vision, mission, and goals of the school of interactive games and media...some interesting reading. Thanks for sharing!
Katherine Tarulli

Microsoft's new video of the future with augmented reality - 1 views

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    This is Microsoft's updated take on what the future looks like with augmented reality. It seems to be an update on the video Chris Dede showed us at the beginning of the semester. Similar, but more reflective of the current zeitgeist. 
Chris McEnroe

µTorrent 3.0 - µTorrent - a (very) tiny BitTorrent client - 2 views

shared by Chris McEnroe on 29 Oct 11 - No Cached
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    Does anyone have any experience with this tool. It looks like a very interesting example of a Intelligent Web Filtering. Wow! Good side is that this is like Tivo for the web. Bad side is that you better have nothing else to do but look at the web. Also an interesting take on Personal Learning Networks.
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    I am familiar with BitTorrent, and it's interesting Chris that you came about it excited for its uses in education. But have you read or heard about the controversy surrounding it? In a nutshell- BitTorrent is a technology that allows large collections of files and data to be shared across the internet in a decentralized, peer-to-peer manner. A person who has the original files decides to share them via BitTorrent, so others can download from him/her. But as the others begin downloading the files, they also start sharing the pieces they've downloaded with the ever-growing set of new users asking for the file. BitTorrent works like a growing web- in order to download files shared via BitTorrent - you have to share the pieces you get with others. More downloaders = more uploaders as well, ensuring popular files will always be accessible. The benefits - this is cheap and decentralized, no need to pay to host the files on the web. The users who have the file are sharing the file from their own computers with others requesting it. And this can be permanent - if you host a BitTorrent to share a file, you have that sharing channel last forever (not relying on external services that cost $ or can be shut down).
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    BitTorrent is a really powerful technology that allows large amounts of files and data to be shared quickly with a limitless number of people. It's scalability at no cost. Could be a great tool for educators to share content across the globe in a hassle-free way. Even the folks at Khan Academy are excited to use it: from: http://blog.vipeers.com/vipeers/2008/10/bittorrent-is-a.html "For Khan Academy, BitTorrent was a natural extension for it stated mission of "a world-class education for anyone anywhere," Sal Khan tells Fast Company. Kahn was excited for activist educators to be able to download the Academy's entire portforlio, burn it on a CD, and distribute it to rural or underdeveloped areas otherwise unable to access it without a broadband connection. "I think the single most fun thing about BitTorrent," Khan adds, "is this content will never die. A nuclear bomb could hit our offices tomorrow and could take down our servers, but its going to sitting somewhere in the world on somebody's server." He added, "We don't care about monetizing the content; we just care that it gets used."
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    But despite the prospects of BitTorrent being a great technology to allow sharing of digital content freely, to allow downloading of vast amounts of data that can then be stored offline and shared with anyone... the rest of the article (http://blog.vipeers.com/vipeers/2008/10/bittorrent-is-a.html) mentions that Google was unhappy with Khan's decision to use BitTorrent. Google actually blacklists BitTorrent content from its searches, and so is actually blacklisting Khan Academy content, despite being a recent financial backer of Khan. Why? This is the controversy: BitTorrent's power to share digital content in a decentralized way, where the more popular a file is, the faster it'll spread-- has led it to become the most popular method of digital piracy out there today. This has quickly become the most common use of BitTorrent, far exceeding the sharing of legitimate digital content. It's become a nightmare for the movie, music, software, and video gaming industries. A summary of the legal issues surrounding BitTorrent: http://en.wikipedia.org/wiki/Legal_issues_with_BitTorrent
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    Hey Bharat, I am so glad I asked. I had no idea. Very interesting. New dimension to the concept of free knowledge vs. intellectual property. I think the kids at my school are using this to share music. I'll have to check it out. I find this conflict- "Google actually blacklists BitTorrent content from its searches, and so is actually blacklisting Khan Academy content, despite being a recent financial backer of Khan. " so intriguing. At first glance it looked to me like a vision of networked learning that was aimed at an authentic task with authentic participants (as portrayed by actors :).
Chris McEnroe

Business Collaboration Software - Collaborative People Systems | Saba Collaboration Sui... - 1 views

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    This company seems to package much of the free software for social networks within a company. They present an interesting vision of how it all might work as people collaborate on a project and utilized the system to find the right human resources. This looks sort of like the descriptions of what networked learning should (kind of) look like in schools. This is the industry model. Here's the video: http://www.youtube.com/watch?v=wkP49rBrq68&feature=player_embedded
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