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Steve Komarov

72% Of Professors Who Teach Online Courses Don't Think Their Students Deserve Credit | ... - 0 views

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    Future of MOOCs
Matthew Ong

Online Gaming - Motivational in many ways - 0 views

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    This author believes that games can be the basis of learning and explores various ways that games promote thinking and motivation.
Xiaodi Chen

http://people.csail.mit.edu/billf/talks/10minFreeman2013.pdf - 1 views

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    This is an inspring slide-show from an MIT professor on "elements of a successful career of a graduate student". Interestingly, tenacity (or something of a similar kind) has been mentioned multiple times as a desirable quality. 
Maurice Joyce

Stem cell scientists simplify pitches - 0 views

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    Contest for stem cell scientists to to sell their research to an unscientific public with a short attention span.
Emily Watson

The Professors Behind the MOOC Hype - Technology - The Chronicle of Higher Education - 0 views

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    Chronicle of Higher Ed's results from a survey of MOOC professors.
Uche Amaechi

How to Invest in Game Based Learning - Forbes - 1 views

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    Great Game from Muzzy Lane--the folks who'll be speaking next week
Emily Watson

Harvard Asks Alumni to Donate Time to Free Online Course - NYTimes.com - 0 views

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    An attempt to crowdsource Harvard alums to contribute to the community of a new MOOC.
Emily Watson

Coursera.org - 0 views

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    A MOOC on gamification from U Penn (via Coursera). 
Xiaodi Chen

David Kelley: How to build your creative confidence | Video on TED.com - 0 views

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    How to build your creative confidence
Brandon Pousley

Winter Bells - 0 views

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    On a study break, I rediscovered this quite addictive, simple game that I think captures the ideas of flow quite nicely. I think the simple design, exponential scoring, soothing music, great art, and realistic physics make it quite immersive (for better or for worse!)
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    The music, the challenge of hitting the bells, the fact that the bells actually add some 'harmony' to the music, the high score at the end of the game. Simply brilliant. Thanks for sharing it!
Chris Dede

Gamestar Mechanic: Gamification Made Easy | Edutopia - 0 views

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    is this the right approach?
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    Although learning game design is valuable in itself, the learning objectives are vague and feedback doesn't seem to be embedded in the process. Gamestar claims that the game is adaptable to all content areas, however, without learning objectives from the outset students may master game design without learning classroom subject matter.
Kasthuri Gopalaratnam

Katherine Kuchenbecker: The technology of touch | Video on TED.com - 0 views

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    New frontiers in multi-sensory learning.
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