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pradeepg

Digital Kids Conference - April 25-26, 2012 in Los Angeles, CA - 1 views

shared by pradeepg on 25 Apr 12 - No Cached
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    Formerly known as the Engage conference, includes a section on family gaming. Should be interesting to follow up on the conference abstract.
Diego Vallejos

GAMEUP | BrainPOP Games - 1 views

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    Play award winning free educational online games on science, math, social studies health and watch BrainPOP animated movies.
Chris McEnroe

Clemson Newsroom - 1 views

  • Senior higher education executives announced Wednesday they will use the nation’s fastest coast-to-coast network to implement new technologies that support scientific “Big Data” and cloud applications to drive innovation in global collaborative research.
  • Software Defined Networking (SDN) and OpenFlow standards
  • By connecting to Internet2’s 100 Gigabit per second platform, Ohio's and the other organizations' ability to analyze this data and collaborate globally increases exponentially.”
Chris McEnroe

Suspecting verbal abuse, parents are sending disabled children to school with audio rec... - 1 views

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    A different focus on technology within the ed system.
Ryan Brown

'Flipped' classes take learning to new places | The Columbus Dispatch - 1 views

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    Interesting use of technology in the classroom. According to the article, "flipping" classes shifts the role of teachers "from the gatekeeper of knowledge to the role of the coach."
Ryan Brown

Is Stanford Too Close to Silicon Valley? : The New Yorker - 1 views

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    A lengthy but informative New Yorker article for those interested in higher education and technology.
Kasthuri Gopalaratnam

Barnes & Noble's E-Book Reader Glows in the Dark - State of the Art - NYTimes.com - 1 views

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    e-Readers are making staedy advances, becoming more and more like print books (only better?)
Stephanie Leung

A Brilliantly Simple Desk Lamp That Adjusts, Without Moving Parts | Co.Design: business... - 1 views

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    a lamp designed with a sense of "wonder" reminiscent of playing with blocks
Ryan Brown

What Makes a Top-Tier Online Education? A Dose of Hollywood - Technology - The Chronicl... - 1 views

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    Interjecting "Hollywood" into online courses to make them more engaging.
Lin Pang

Top Gear Host Narrates Museum Exhibits - as Augmented Reality Avatar - 1 views

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    Augmented reality is dazzling when used appropriately. The Science Museum in London's exhibit on the Making of the Modern World looks to be a wonderfully educational experience about how specific technologies have propelled human history forward.
Allison Browne

Virginia State Looks to Increase Student Engagement with Academic Social Network -- Cam... - 1 views

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    This article describes Virginia State Univ Business School new partnership with GoingOn Network to increase engagement at the school. Do you believe they will accomplish their goal?
Ryan Brown

edX - Home - 1 views

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    Harvard/MIT's response to Coursera. Very exciting!!!
Kate O'Donnell

Therapist-free therapy - 1 views

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    An article discussing various attempts at providing therapy for anxiety through computer programs and phone apps. One of the research projects targeting social anxiety is currently being conducted at the McNally Lab here at Harvard. The findings are still a little murky but I think it's a great start to providing education about and strategies for treating mental health issues to a broader audience- especially to those who otherwise have very limited or no access to help.
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    Thank you for sharing this, Kate. I'm a little skeptical about 1) the long-term effectiveness of this technology, 2) the transferability of learning/conditioning, and 3) the subtle implications of "therapist-free" therapy. The debate is similar to when educational technology was first heralded to be able to replace teachers and classrooms, when in fact technology is best supplemented by in-person guidance. It is a fascinating area of research and development though, and I look forward to seeing how this type of therapy can transform standard practice.
Briana Pressey

New Survey: Half of Teachers Use Digital Games in Class - 1 views

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    Based on a survey by the Joan Ganz Cooney Center
Lin Pang

Violence in Videogames: It's All Part of Growing Up - 1 views

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    An article that talks about how to view violence in games from a new angle. Violence in videogames can help kids gain practical skills. The mystique of violent and scary themes draws children's natural curiosity, and dealing with it is a part of normal child development. It's not the violence itself that is attractive to kids. It's the opportunity to develop and master skills and have the freedom to make choices in the game universe. Also, the violent games happen to have the most emotional appeal to kids.
Stephanie Fitzgerald

How the Blind Are Reinventing the iPhone - Liat Kornowski - Technology - The Atlantic - 1 views

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    The iPhone can be a freeing tool for the blind, especially when their needs are addressed through apps designed by blind people.
Stephanie Fitzgerald

What All Teachers Should Learn from Jazz-band Teachers | Psychology Today - 1 views

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    This article suggests lessons that other teachers can learn from jazz teachers in motivating students and talks about the social, constructivist, and personal aspects of jazz that make it a passion for students who may otherwise be uninterested in school. "Students need to be doing something every day to demonstrate their learning."
Chris Mosier

The Ups and Downs of Game-Based Learning - 1 views

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    This blog post describes the successes and failures of one school to integrate games into their latin language instruction. Teachers found the game compelling because it forced students to engage and prepare in a way that students do not in traditional classrooms.
Kasthuri Gopalaratnam

I.Q. Points for Sale, Cheap - NYTimes.com - 1 views

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    Cognitive enhancement - the next trillion dollar industry
Chris Dede

Oconomowoc uses video games as teaching tools - JSOnline - 1 views

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    Quest Atlantis as a learning game
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