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Contents contributed and discussions participated by Soomi Hong

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Oregon Brings Google Apps to Public Schools - 0 views

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    "Oregon became the first state in the nation to offer Google Apps for Education in K-12 classrooms"
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Government Collaboration with Help of Virtual Worlds | Executive Gov - 0 views

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    How can virtual worlds be used in government? Aren't they a game? Virtual worlds can be used as a game, but they are much more.
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5 Trends in Education Technology Leadership -- THE Journal - 0 views

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    SETDA's "National Educational Technology Trends Report" spotlights state efforts to boost learning through the federal Enhancing Education Through Technology program
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6 Technologies That Will Shape Education -- THE Journal - 0 views

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    6 technologies that will transform K-12 schools & 5 critical issues facing education
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Measuring the iPad's Potential for Education -- THE Journal - 1 views

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    Educators and analysts weigh in on how the iPad could infiltrate the hallways of K-12 schools nationwide
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Online games may not boost brainpower, according to British study - 0 views

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    Online games may not boost brainpower
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Apple's iPad could revolutionize video games - USATODAY.com - 1 views

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    "The iPad has the potential to become a major gaming platform, according to experts from the video game industry."
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University of Houston students take environmental video games to national competition -... - 1 views

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    "Two teams of computer programmers from the University of Houston are being honored in a national competition. They created a couple of video games designed to entertain and educate."
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NIU professor brings video games to class - NewsFlash - mlive.com - 1 views

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    Brianno Coller, an associate professor of engineering at Northern Illinois University, is showing that video games have a place in the classroom.
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Music simulation games, while somewhat controversial, let any student be a rock star - 1 views

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    Kiri Miller, an assistant professor of ethnomusicology at Brown University, discussed the controversy wrapped up in "Guitar Hero" and "Rock Band."
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A look at the technology culture divide | eSchoolNews.com - 1 views

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    "While educators may see students every day, they do not necessarily understand their students' habits, expectations, or learning preferences-this has resulted in a technology cultural divide."
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http://www.wired.com/wiredscience/2010/04/copycat-avatars-prevail/ - 1 views

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    "The new study runs counter to the conventional idea that success in an unfamiliar, changing environment comes from a mixture of innovation and copying others."
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TypeFrag Selects Internap to Deliver High-Performance Network for Online Gaming VoIP - 1 views

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    Migration of TypeFrag's North American voice infrastructure to Internap's colocation and IP services provides superior communications for gamers
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Teachers use video, online games to help bring lessons to life - JSOnline - 1 views

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    This article introduces the teachers who are using online and video games to enhance students' learning experiences.
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A virtual farm turns new ground for game developers | Reuters - 0 views

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    A virtual farm attracting up to 83 million aspiring farmers monthly has a video game developers scrambling to find ways to plough the booming popularity of games on the social networks.
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Start-up hopes to bridge real, virtual worlds | Deep Tech - CNET News - 0 views

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    A start-up trying to bring some real world flavor to virtual worlds on the net plans to publicly launch an online real m it calls Project X now.
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'Gaming' Sends Boys' Test Scores Sliding - BusinessWeek - 1 views

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    Study finds they spend less time on academics with video-game systems at home
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Study: Video Games Can Hurt Schoolwork - ABC News - 1 views

shared by Soomi Hong on 18 Mar 10 - Cached
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    "Study suggests new video gamers face immediate drop in reading, writing skills at school"
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Can violent video games make kids more aggressive? - 1 views

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    A new study published in the March issue of the Psychological Bulletin suggests that exposure to violence in video games may not have huge consequences.
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Logged on, checked out... of relationships? - 2 views

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    The study, published in the March issue of the journal <Archives of Pediatrics & Adolescent Medicine showed that, for both periods, adolescents who spend more time watching TV or playing video games were more likely to report lower quality relationships compared with those who logged less screen time.
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