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Kasthuri Gopalaratnam

BHS Students Lend Hand at Polls with iPads - Burlington, MA Patch - 0 views

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    A nice application of iPads in the community.
Leslie Lieman

Man vs. Computer: Who Wins the Essay-Scoring Challenge? - Curriculum Matters - Educatio... - 2 views

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    If computers can score writing, of course the first use will be for assessment. No surprise there. But how might we use this more creatively?
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    I tried to bring an scoring software program into my school. Nobody liked it except for myself. I thought the objective measure would be more motivating to students. But the other teachers thought that the students should have more practice with rubrics themselves. My school focused heavily on peer editing and scoring. Also, when teachers see such a large number of average scores they tend to disbelieve the results. For example, when I score the essays, there may be a lot of 'B's but I've sees the difference in between Betty's 'B' and Joe's 'B'. The grade is more of a reminder of my experience scoring Betty's writing. When the software scores it, I haven't necessarily seen the essay therefore the score doesn't mean as much. Of course the scoring makes much more sense for official assessments. Open Ended Responses are a much better measure of a student's understanding than multiple choice, if the software is able to distinguish the nuance of language. Some programs are scoring grammatical patterns, sentence length, and paragraph length; therefore, a student can be totally off topic and get a high score. I'm curious if this latest software corrected for this.
Chris McEnroe

Technology alone won't solve education challenge | Wichita Eagle - 0 views

    • Chris McEnroe
       
      Was this guy in 545?
  • new phase of Aspire, we’ll take a “socially innovative” approach that goes beyond traditional philanthropy, engaging people and technology to create new and different solutions to social problems.
  • new Aspire will also leverage technology to connect with students in new and more effective ways. And you can expect to see a particular emphasis on gamification (using game techniques to teach students math, science and other applications), mobile applications, video and social media – the communications environments in which many of today’s students are most comfortable – to instill a new level of excitement into learning.
Stephanie Fitzgerald

Study of the effective use of social software to support student learning and engagemen... - 3 views

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    Scroll down on this page to download the final report and case studies from a study that "examined the use of social software in the UK further and higher education sectors to collect evidence of the effective use of social software in enhancing student learning and engagement" (p. 9 of final report). For anyone considering boosting engagement through social media, this is a gold mine.
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    Hi Stephanie - Thanks for this! I just wrote in my mid-semester assignment that I need to find research about engagement through crowd-sourcing and social media in education! I've downloaded the report and can tell that with sentences like, "The results highlight the different pedagogical roles of social software: communication, nurturing creativity and innovation, and collaborative learning," you've definitely found great resources. ~ Leslie
Jackie Iger

- Why the iPad for College Students is more than Angry Birds - 2 views

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    A look at how the iPad--and some specific apps--can help students with learning disabilities stay organized and focused.
Chris McEnroe

Schools Chief Finalist: Technology Can Engage Students, Not Cut Costs - Barrington, RI ... - 0 views

  • “Technology should be used as a tool to engage students,” O’Brien said. “Not as a tool to cut teacher costs. It doesn’t replace teachers.”
  • project-based learning.
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    A very interesting profile of a candidate for a Superintendent position.
Ryan Brown

Boomers, Gen-Xers, and Millennials: Understanding the New Students - 1 views

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    This is an interesting article on how information technology has created the "new student." Largely due to technology, students are finding an imbalance between their expectations of a learning environment and what they are finding in college and university classrooms. This implication has begun to affect decisions concerning courses, curricula, programs and services.
Chris McEnroe

Technology a Top Priority in District 196 Schools - Rosemount, MN Patch - 0 views

  • hopefully
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  • y more engaged,” said Heier. “The engagement itself, hopefully, will increase student performance.” Funding for these undertakings comes from a variety of sources, said Jeff Solomon, director of finance and operations for the district. Until recently, one source was a financial pool provided to schools nationwide by the Microsoft corporation as the result of a lawsuit served as a revenue source. However, those funds are now drying up after several years of use. The district also receives $1.4 million per year from the capital projects levy, all of which is intended for technology-related purchases. The 10-year levy was voted into effect in 2004. Capital funds are another source of technology funding. These monies, which are issued annually, are provided by state aid and by local property taxes. The total capital funds budget is $10 million per year. However, only $140,000 is designated for administrative technology; another $1.2 million is also allocated to specific schools, where the revenue is often used to fund technology. Currently, the district’s primary technological priority is building a stronger, more consistent wireless connection, said Heier. This project is still in the early stages. The district is working with a consulting firm to design a network that will allow for further expansion. Heier said that in the future, the district would like to create an environment where students can bring their own devices to school, and where schools provide students with devices, such as laptops and tablets. The district will begin building the network in either summer or fall of 2012. Heier was unable to estimate an end date for the project, but said the district hopes to establish the network within two years. The wireless project is estimated to cost between $500,000 and $750,000, according to Heier. Funding for the network is currently being sourced from the capital project levy. At present, levy funds will not be available until after 2014-2015. However, the levy may be renewed through a community vote in 2014. Either way, it appears that high-tech efforts will continue to be a priority for District 196 in the foreseeable future. “It’s our world now,” said Berenz. “We don’t have the choice to not incorporate technology.” Related Topics: Capital Funds Project, Capital Revenue, District 196, Education, Jeff solomon, Rosemount-Apple Valley- Eagan School District, Superintendent Jane Berenz, Technology in classes, and classroom technology What do you think of technology in classrooms? Tell us in the comments. Email me updates about this story. [["validates_email_format_of",{"message":"Enter a valid email address e.g. janedoe@aol.com."}]] Website: Thanks. We'll email you the next time we update this story.  Email  Print Follow comments  Submit tip   Comment Leave a comment [["validates_presence_of",{"message":"Hey, you forgot to let us know how you feel \u2014 please enter a comment."}],["validates_length_of",{"too_long":"Easy there, Tolstoy. Your comment cannot exceed 1500 characters.","maximum":1500,"allow_blank":true}]]comm
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    Spending money with the hope that learning comes from assumed engagement.
Leslie Lieman

Digital Textbooks Go Straight From Scientists to Students - 4 views

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    An an interactive digital textbook powered by a student-created system called FLOW. "The Cachalot app, powered by FLOW, allows students to take notes, highlight text, tweet at content experts and perform Wolfram|Alpha searches without leaving the screen. (David Johnston/Cachalot)." Also interesting for T565ers about academic project turned down by publishing houses.
Leslie Lieman

Globaloria - Educational Games Made By Students - 0 views

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    Students learn how to make educational web games. Globaloria is sponsoring some of the events for the Digital Learning Day (posted below) and are "opening their Globaloria game design classes to parents, friends, educators, administrators, policy makers and media. Visitors will get to experience first-hand the innovative, hands-on "game design studio" that these classes engage in daily. They will see students developing original STEM learning games, collaborating with peers and their teacher, using a digital curriculum, and receiving support through an online learning network."
Lin Pang

Susan Cain: The power of introverts - 0 views

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    Our schools and system are mostly designed for extroverts and for their need of lots of stimulations. The ideal students in schools are believed to be extroverts although researches show that introverted students tend to be more knowledgable. Instead of emphasizing too much on group work which benefit both extroverts and introverts, schools should also teach students how to work on their own. That's because solitude is critical for creativity and where deep thoughts are formed.
Jackie Iger

Education Week: Digital Revolution Changing Lives of Students With Disabilities - 0 views

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    Digital tools are helping students with learning and sensory disabilities gain academic confidence and motivation.
Kasthuri Gopalaratnam

Education Week Teacher: Student Engagement Strategy: Make Learning Public - 0 views

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    An excellent account of fostering engagement in students.
Chris Dede

Another type of school choice - @dillon_jim SmartBlogs - 2 views

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    bringing student autonomy into school settings
Jennifer Jocz

8th-graders, get ready now | IndyStar.com | The Indianapolis Star - 0 views

  • Several free online resources can help inspire academic achievement and the development of good study habits.
  • the ACT's researchers found, "The level of academic achievement that students attain by eighth grade has a larger impact on their college and career readiness. . . than anything that happens academically in high school.
  • these Web sites also can be used by mentors, youth workers and educators to prime middle-schoolers for college readiness, access and success.
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    This article lists some free online resources 8th gradel students can use to learn about college and careers
Uly Lalunio

The net generation - Digital Natives, unplugged | The Economist - 2 views

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    "Only a small fraction of students may count as true digital natives, in other words. The rest are no better or worse at using technology than the rest of the population."
Chris Dede

D.C. students respond to cash awards, Harvard study shows - 1 views

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    Do cash awards motivate students for educational success?
Jennifer Jocz

Why Everything Is Becoming a Game - 1 views

  • Over the last year, he started grading two of his classes (both involved with game design) using a system based on “experience points,” or XP, similar to the way gamers in World of Warcraft and other massively multiplayer games award points for various tasks. Students started the year at level one, with zero XP, and then gained points — and higher grades — by completing “quests” and “crafting,” which corresponded to giving presentations and doing exams and quizzes. Students also formed “guilds” similar to the gaming groups that rule WoW and other multiplayer games. Sheldon says that his students seemed far more engaged than they had been before.
  • The bottom line is that good games take advantage of people’s innate desire to compete with each other, but balance that with their need to receive rewards, including the approval of their peers — rewards that in some cases can be used to modify their behavior in certain ways. T
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    Interesting article about how certain features of video games (gaining experience points, forming guilds, etc.) are being incorporated in unexpected ways in our lives.
Brie Rivera

Internet Search Challenge: My Dearest One (spam) - 0 views

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    Education blogger Carl Heine created Internet Search Challenge to demonstrate techniques for students (and teachers) to improve their search results and find credible information. His blog introduces new challenges, discusses scams and difficulties and how they may be overcome.
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    Education blogger Carl Heine created Internet Search Challenge to demonstrate techniques for students (and teachers) to improve their search results and find credible information. His blog introduces new challenges, discusses scams and difficulties and how they may be overcome.
Vanessa M

Absent Students Want to Attend Traditional Classes via Webcam - 1 views

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    The article points to the fact that professors and teachers already invite special guests using the same technology, so why not have absent students still be present in the same way? So, where should the line be drawn?
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