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Kasthuri Gopalaratnam

Five-Minute Film Festival: TED Talks for Teachers | Edutopia - 3 views

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    A set of excellent TED talks on education
Marcy Murninghan

Moral Kombat - 1 views

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    Moral Kombat takes a look into the controversial subject of violence in video games. Director Spencer Halpin shows the constant conflict between the game creators' first amendment right to make a violent game and the eminent threat that violence poses on the next generation. In addition, the film is full of the latest green screen and high-definition technology that allow watchers to actually envision the world of gaming. Filled with interviews from lead game designers, politicians, parents, and psychologists, this film provides a candid take on the influence games have on youth today.
Brandon Pousley

The film that stirred a cause, perhaps - 0 views

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    "Do mouse clicking and video sharing count as legitimate forms of grass-roots mobilization?" A look at online video as a tool for engaging viewers in social action.
Hongge Ren

Daphne Bavelier: Your brain on video games - 1 views

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    How do fast-paced video games affect the brain? Step into the lab with cognitive researcher Daphne Bavelier to hear surprising news about how video games, even action-packed shooter games, can help us learn, focus and, fascinatingly, multitask. (Filmed at TEDxCHUV.)
Anna Ho

Andrew Stanton: The clues to a great story | Video on TED.com - 1 views

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    Pixar director Andrew Stanton's talk on what guides him as a storyteller parallels what we strive to do as educators: to inspire our audience's sense of wonder, challenge, and relatedness. "The audience," says Stanton, "actually wants to work for their meal. They just don't want to know that they're doing that." I'm not sure if storytelling is an apt metaphor for all learning situations, but I personally am inspired to look to storytellers for tips on how to connect with my learners.
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    Andrew Stanton is also the brilliance behind "Finding Nemo" one of the better Pixar films. "Working for their meal" and the "2+2" notion relates to honoring people's intelligence and not making the story or lesson or video game too simple or the goal too obvious. Dr. Dede has said in the past that to engage students who struggle, we should give them more dificult conepts and make them accessible. Similar ideas.
Tracy Cordner

GLS - Research - Youth Filmmaking as Digital Literacy - 0 views

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    This is a cool website for we education/game people. This is just one area of interest for them. Youth filmmaking!
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