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Chris Mosier

From The Atlantic: Why High Schools Should Treat Computer Programming Like Algebra - 0 views

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    from the article: "...students don't think of programming as a whole separate world the way older adults tend to, but as a tool they can use to explore their interests." The article also identifies several trends in EdTech including ATT, GeorgiaTech and Udacity's partnership to provide an online masters in Computer Science.
Stephanie Fitzgerald

How Schools Can Teach Innovation - WSJ.com - 1 views

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    This talks about the practices at some programs that are known for educating innovators:  "The culture of learning in programs that excel at educating for innovation emphasize what I call the three P's-play, passion and purpose. The play is discovery-based learning that leads young people to find and pursue a passion, which evolves, over time, into a deeper sense of purpose."
Jennifer Jocz

Students to Help Teachers Better Use Tech - 2/1/2010 - School Library Journal - 0 views

  • Microsoft and the Corporation for National and Community Service has launched a new initiative that empowers middle and high school students to help teachers and staff better integrate tech into schools.
  • Called START (Service & Technology Academic Resource Team), the program will combine five existing projects such as GenerationYES!, in which students help teachers come up with compelling assignments using technology, and MOUSE, where students act as tech support in schools, and bring them together under one umbrella.
  • the program is a unique way of incorporating science and technology into service, providing students with a way to give back to their school community and giving them a taste of actual work in that field.
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    A new program will allow students to help their teachers better integrate technology in the classroom. As mentioned in the article, this will help students develop technology and critical thinking skills along with communication and service learning.
Briana Pressey

Introducing Programming to Preschoolers --Scratch Jr. - 6 views

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    This is great! Teaching kids at a very young age that computers are not just smart but are programmed to be smart can be very valuable. So many new tools and technologies these days are completely abstracting how they actually work, which makes me worry that kids just think computers are magical.
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    So true! Clearly, it's the people who create the technologies that are magical. =p
Leslie Lieman

Education Week: App Creation Inspires Student Entrepreneurs - 1 views

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    "The program ... pairs up teams of five high school-age girls with female technology entrepreneurs as mentors. In addition, the program brings in guest lecturers throughout the 10-week program to talk with the girls about opening their own businesses in the technology field". I love the idea of grooming high school girls in technology entrepreneurship.
Maria Anaya

Experimental Videogame Teaches Kids How to Program Java | Wired Enterprise | Wired.com - 0 views

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    Interesting idea, I wonder if the children were motivated enough to start programing outside the game too. Thanks for sharing!
Brandon Pousley

Disney 'Connected Learning' Aims To Infuse Games with Learning - 0 views

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    Disney's Connected Learning program has been developing games for 6 years now, the most popular title being Club Penguin. They are currently planning to roll out several pre-school titles and are also capturing data on the games effects on learning outcomes. Interesting to see Disney attracting top talent from the gaming industry to help develop games and also not shying away from doing the research to investigate educational outcomes.
Leslie Lieman

9th Annual Games for Change Festival | New York, June 18-20, 2012 - 0 views

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    FYI. Great speakers and program last year. Although not education focused, ways to apply to teaching/learning and many education related workshops.
Leslie Lieman

Man vs. Computer: Who Wins the Essay-Scoring Challenge? - Curriculum Matters - Educatio... - 2 views

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    If computers can score writing, of course the first use will be for assessment. No surprise there. But how might we use this more creatively?
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    I tried to bring an scoring software program into my school. Nobody liked it except for myself. I thought the objective measure would be more motivating to students. But the other teachers thought that the students should have more practice with rubrics themselves. My school focused heavily on peer editing and scoring. Also, when teachers see such a large number of average scores they tend to disbelieve the results. For example, when I score the essays, there may be a lot of 'B's but I've sees the difference in between Betty's 'B' and Joe's 'B'. The grade is more of a reminder of my experience scoring Betty's writing. When the software scores it, I haven't necessarily seen the essay therefore the score doesn't mean as much. Of course the scoring makes much more sense for official assessments. Open Ended Responses are a much better measure of a student's understanding than multiple choice, if the software is able to distinguish the nuance of language. Some programs are scoring grammatical patterns, sentence length, and paragraph length; therefore, a student can be totally off topic and get a high score. I'm curious if this latest software corrected for this.
Kiran Patwardhan

The Nature Conservancy And Discovery Education Join Forces To Launch Dynamic Environmen... - 3 views

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    The Nature Conservancy and Discovery Education today launched Nature Works Everywhere, a partnership designed to help students learn the science behind how nature helps our everyday existence and the importance of environmental conservation.
Jorge Mazal

Software program allows for smarter music education | News | eClassroom News - 0 views

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    I wonder if the instant feedback and scoring feature helps these kids go into a state of flow more easily while learning an instrument. The experience provides the beginner with all the requirements for flow: clear goals, right level of challenge, and instant feedback
Leslie Lieman

MIT's New Free Courses May Threaten (and Improve) the Traditional Model, Program's Lead... - 0 views

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    A brief interview with L. Rafael Reif, MIT's provost, and Anant Agarwal, director of MIT's Computer Science and Artificial Intelligence Laboratory about MITx, a new/developing online certificate program. Interesting how much they can not anticipate how/what this will impact (re: education, jobs, higher ed market).
Kasthuri Gopalaratnam

Microsoft Research FUSE Labs - Kodu Game Lab - 4 views

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    "Kodu lets kids create games on the PC and XBox via a simple visual programming language."
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    I am going to try to use Kodu. If a 4th grader can use it..... :)
Kinga Petrovai

Raspberry Pi goes on general sale - 3 views

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    Interesting article and video about a new way of teaching children to program. A credit-card sized computer designed to help teach children to code has gone on sale for the first time. The Raspberry Pi is a bare-bones, low-cost computer created by volunteers mostly drawn from academia and the UK tech industry.
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    I just heard about this from a friend and then stumbled across your link - and then wound up on the Raspberry Pi website to try to find out more about the education component of it (which is supposedly the whole motivation). Right now, the website is focused on showcasing the capabilities of the device and the hardware/software choices that they made. I was disappointed to find, when looking through their FAQ, that there is only one small blurb about educational material in which they vaguely state that support resources are currently under development. No doubt they are allowing a greater number of people access to a cheap Linux machine, but that does not mean those people are going to use it to learn to program. I'll be interested to see if the focus really does shift to education as the resources come together... right now it just seems like a cool new toy for a Linux geek (with the potential to be so much more!)
Chris Mosier

Programming With Scratch Jr: When it Comes to Screen Time and Young Kids, Content and C... - 2 views

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    - background info on Summer 2012 launch of Scratch Jr. - to promote social interaction in learning the designers want to build a digital playground. "A good playground will have swing sets and slides for the kids, as well as benches and tables and chairs for the parents. The designers of Scratch Jr are figuring out how to embed the digital equivalent of those tables and chairs. "
Kellie Demmler

Why Integrate Technology into the Curriculum?: The Reasons Are Many | Edutopia - 0 views

  • s and software programs in a separate computer class. Effective tech integration must happen across the curriculum in ways that research shows deepen and enhance the learning process. In particular, it must support four key components of learning: active engagement, participation in groups, frequent interaction and feedback, and connection to real-world experts.
  • s and software programs in a separate computer class. Effect
  • Effective tech integration must happen across the curriculum in ways that research shows deepen and enhance the learning process. In particular, it must support four key components of learning: active engagement, participation in groups, frequent interaction and feedback, and connection to real-world experts.
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    This article proposes that one of the reasons to integrate technology into the curriculum is to support active engagement in learning.  
Aradhana Mudambi

Purdue U and PBS TeacherLine Team on STEM Training for Educators -- THE Journal - 0 views

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    Here's some more stuff on technology and STEM, but as it pertains to professional development. The question is how does this program motivate teachers other than the extrinsic reward of professional development points???
Soomi Hong

5 Trends in Education Technology Leadership -- THE Journal - 0 views

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    SETDA's "National Educational Technology Trends Report" spotlights state efforts to boost learning through the federal Enhancing Education Through Technology program
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