Skip to main content

Home/ HGSET545/ Group items tagged building

Rss Feed Group items tagged

Jen Dick

Texting With Teachers Keeps Students in Class -- THE Journal - 1 views

  •  
    Texting With Teachers Keeps Students in Class | A look at how using mobile phones can help build relationships between students and teachers and improve student attendance.
Jerald Cole

Collaborative Learning Center » Blog Archive » Gaming in the Classroom - 3 views

  •  
    Roger Travis, Professor of Classics uses games to teach Homeric epics. The 1:1 mapping he used for learning objectives and play objectives led him to coin the term "practomime" from "praxis and mimesis," that is, a doing and representing.
  •  
    I really liked the building points toward a grade concept and the idea that people were more willing to compose in Latin.
Leslie Lieman

"Designing Play That Matters: Community PlanIt and the Boston Public Schools" - Radclif... - 0 views

  •  
    An interesting lecture this Tuesday, March 27, 2012 at 6:15 p.m! Malkin Penthouse, 4th floor, Littauer Building, 79 John F. Kennedy Street, Eric Gordon explores whether Community PlanIt-a web-based social network developed by Gordon's Engagement Game Lab-help improve public schools in Boston. - Eric Gordon, Associate Professor, Department of Visual and Media Arts, Emerson College and Lead Designer, Community PlanIt - Commentary by Nigel Jacob, Co-Director, Office of New Urban Mechanics, City of Boston
Jackie Iger

Computer Science for Non-Majors Takes Many Forms - NYTimes.com - 0 views

  •  
    Is computational thinking a fundamental skill that should be added to every student's analytical ability?
  •  
    As I read this article, I thought about how many friends I have that are in non-technical professions, but who have been asked to take on technical tasks as part of their roles (managing databases, building organization websites, etc.) They've all been able to figure out how to do these things, but have found it very challenging to do so on their own and without any prior experience/contextual knowledge. So while I'm not sure that it's an absolute necessity, I do think that an increasingly broad range of vocations expect some level of technological fluency that could be built upon a computational thinking foundation. (There was a nice quote from a librarian in a NY Times article posted by Tom Keffer that illustrates this as well - the librarian says that all librarians rely upon software now, and that it's up to them to become technically empowered if there is something IT-related that their library needs.)
Tracy Tan

'Failure week' at top girls' school to build resilience - 1 views

  •  
    A UK experiment - contrived, but might produce some epiphanies?
Kinga Petrovai

10 building blocks for employee engagement - 0 views

  •  
    Surveys show a high percentage of people in the work force are not engaged in their work. They are simply going through the motions for a paycheque. This article uses many of the same strategies that we discuss as effective for students, but this if for the workforce.
Kiran Patwardhan

MIT's Education Arcade Uses Online Gaming to Teach Science - 2 views

  •  
    With a new $3 million grant from the Bill & Melinda Gates Foundation, the MIT Education Arcade is about to design, build, and research a massively multiplayer online game (MMOG) to help high school students learn math and biology.
Chris Mosier

Programming With Scratch Jr: When it Comes to Screen Time and Young Kids, Content and C... - 2 views

  •  
    - background info on Summer 2012 launch of Scratch Jr. - to promote social interaction in learning the designers want to build a digital playground. "A good playground will have swing sets and slides for the kids, as well as benches and tables and chairs for the parents. The designers of Scratch Jr are figuring out how to embed the digital equivalent of those tables and chairs. "
Jennifer Jocz

How 'Avatar' may predict the future of virtual worlds | Geek Gestalt - CNET News - 0 views

  • After Second Life took the world by storm in 2005 and 2006, introducing many to a 3D environment in which they could create nearly anything they wanted, there hasn't been a major next step forward.
  • One could argue that virtual worlds have even taken a technological step backward, as most of the energy in the space these days is being put into building 2D Flash worlds for kids, or Facebook games played by the masses. It's big business, but hardly cutting edge.
  • The biggest danger at the moment for those who want to see rich, 3D virtual worlds take off right away is the massive popularity of social networks like Facebook and Twitter.
  •  
    What i found most interesting about this article was the idea that the popularity of Facebook games has caused a "technological step backward"
Jennifer Jocz

Seeking Philanthropy in MMOs and Online Gaming :: ZAM - 1 views

  • This Wednesday, McGonigal is launching Urgent Evoke, a new MMO-ARG (Alternate Reality Game) hybrid that she hopes will "help empower young people all over the world, and especially young people in Africa, to come up with creative solutions to our most urgent social problems," according to the official blog. The upcoming game offers players the chance to earn tangible rewards—scholarships and venture capital, for example—by performing real-world "quests" like volunteer work and career-building tasks. The concept might not seem that enticing to conventional gamers, but it's an early, real-world application of what McGonigal believes social gaming can help achieve.
  •  
    Can video games help change the world?
kshapton

Jane McGonigal: Gaming can make a better world | Video on TED.com - 0 views

  •  
    3 billion hours of game play is not enough to solve the worlds most urgent problem?
  •  
    Building off Meghan's post about Jane McGonigal visiting the Harvard Bookstore, here Jane talks about the potential of video games in positive social change in a TED talk.
Jennifer Jocz

GAME THEORY - Page 1 - News - New York - Village Voice - 0 views

  • "Sports for the Mind" teacher Al Doyle says his class helps students learn "systems thinking," understanding the relationships of parts to wholes.
  • When the students design their own games, they must incorporate the components of a system: goals, rules, and stakes. Eventually, says Doyle, students will learn the more complex aspects of a system, such as choice and balance, and build those into their games
  • The premise of using video games to engage students in advanced thinking is drawing more advocates.
  •  
    One school using video game design to engage students.
Jim Cody

Law.com - Milbank Sending Midlevel Associates to Harvard Law for Business Training - 1 views

  • Attorneys tend to be more receptive and motivated to learn new things early in their careers, and research shows that educational efforts are most effective when students are interested in their subject matter.
  • "There is an indispensable role that face-to-face contact has in building connections,"
‹ Previous 21 - 34 of 34
Showing 20 items per page