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Kiran Patwardhan

Computer game 'controlled by eye' - 0 views

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    Children who cannot use a mouse or keyboard can play computer games using their eyes Computer games which can be controlled by eye movements are being developed by researchers at a UK university.
Leslie Lieman

Startups Seek to Master the Education Market - 2 views

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    Got ideas?!
Leslie Lieman

Badge-Based Learning Competition Names Winners - Wired Campus - The Chronicle of Higher... - 1 views

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    The growing badge-based-learning movement, which provides students with digital credentials that challenge traditional measures of achievement like college degrees, got a boost yesterday. Winners of the Badges for Lifelong Learning Competition, which began in September, were announced at the Digital Media and Learning Conference, in San Francisco.
Leslie Lieman

CUNY Games Network | Educators coming together to explore how the principles of games p... - 1 views

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    The City University of New York connects educators from every campus and discipline at CUNY who are interested in games, simulations, and other forms of interactive teaching. They hope to facilitate the pedagogical uses of both digital and non-digital games, improve student success, and encourage research and scholarship in the developing field of games-based learning.
Jackie Iger

Education Week: Digital Revolution Changing Lives of Students With Disabilities - 0 views

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    Digital tools are helping students with learning and sensory disabilities gain academic confidence and motivation.
Ryan Brown

The new iPad: A video-game changer? - 0 views

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    "This new device actually has more memory and higher screen resolution than an Xbox 360 or Playstation 3," said Mike Capps, CEO of Epic Games. "So, these guys [Apple] are redefining mobile gaming again."
Ryan Brown

EducationUSA's "Your Five Steps to U.S. Study" Facebook app - 0 views

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    EducationUSA just released a virtual simulation on their Facebook page. They state that it is the "World's first game-based adventure for international students to learn about opportunities in the United States of America." A short YouTube video is linked below. I would love to get your thoughts on this application. Can creating an avatar effectively teach (and prepare) international students for the U.S. college experience? http://www.youtube.com/watch?v=_Fj01uSj4L4&feature=youtu.be
Chris Dede

Tufts U, Emerson Develop Video Game To Prepare Students for Community Service -- Campus... - 1 views

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    community service game developed for college students
Fred Hua

DragonBox - Teaching Algebraic Principles with Games - 1 views

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    Teaching principles of algebra without the use of numbers. How well do these principles get carried over into math?
Shane Tutwiler

San Francisco GDC (March, 2009) Presentation (Scott Rigby): "From First Date to Committ... - 0 views

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    Description: Based upon multiple studies with over 15,000 gamers, this presentation defines and reviews three specific motivational needs that are directly related to sustained engagement and value. The Player Experience of Need Satisfaction model (PENS) focuses specifically on experiences of competence, autonomy and relatedness satisfactions. Game examples and strategies for maximizing these satisfactions are discussed.
Xavier Rozas

Heritage Key | Unlock the Wonders - 0 views

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    Virtual world that allows people to learn about ancient history is actually holding a live music festival in the virtual space to motivate new users to interact and to entice would-be users to download the software the game requires
Uly Lalunio

Gaming Tech Aids Scientists Building Virtual Synthetic Chromatophore: Scientific American - 0 views

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    "Ninety-five percent of the energy that life on Earth requires are fueled by photosynthetic processes." Scientists are building virtual simulations to better understand how these processes work.
Xavier Rozas

Virtual meetups spark real fitness - CNN.com - 0 views

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    Social networking site for overweight people that breaks users into support teams that assist each other with mental and physical workouts.
Soomi Hong

BBC News - When the tech becomes unfriendly - 0 views

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    As Safer Internet Day emphasises ways for people to avoid trouble online, BBC News looks at what is behind so-called griefing and cyber bullying.
Xavier Rozas

Fans run the TV show marathon, cram episodes on DVD - CNN.com - 1 views

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    I have never puled a marathon viewing of this magnitude, but I have to admit that I did download season 1-3 of Lost onto my iPod a couple of years ago and watched over 6 hours of shows on the tiny screen on a flight from Boston to Rome. The show certainly is engaging and is best appreciated and understood when watched in rapid succession.
Xavier Rozas

Faster Maintenance with Augmented Reality - 0 views

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    Article discusses a MIT/Columbia project currently underway that uses AR systems to assist Marines during difficult repairs to weapons systems and vehicles. The test found that mechanics could perform the repairs in half the time when using AR assistance versus the more traditional text-based repair manual. I would be very interested in seeing how more AR in classroom seetings in physics and math might accelerate learning.
Jennifer Jocz

Generation 'Text': FB me - CNN.com - 0 views

  • Older teens and Net Geners spend more than 20 hours per day using media. This is accomplished not by not sleeping but with considerable multitasking, which peaks at seven simultaneous activities for older teens.
  • preferred media choices differ dramatically across generations: For children, it's television; for tweens, it's video games; for teens, it's texting and social networking; and for Net Geners and Gen Xers, it's being online. And for Boomers, it's, of course, back to television.
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    interesting article discussing the difference in media choices across generations and the ramifications of these differences
Parisa Rouhani

Technology that makes the heart grow fonder - Love in the Digital Age- msnbc.com - 1 views

  • met a guy in Second Life, the online world where people create avatars to represent themselves
  • you’re forced to write, and be descriptive, and reveal more of yourself to that person than you would face to face
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