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Jackie Iger

iPad Textbooks: Reality Less Revolutionary Than Hardware | Wired Science | Wired.com - 2 views

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    An interesting article that explores the question of whether kids will learn more and better on tablets.
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    Thanks for sharing! I think many of the strongest proponents of "tablets for all" would benefit from this more balanced perspective.
Jackie Iger

Educational Apps | MindShift - 3 views

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    MindSnacks leads the way in "Gamified" educational apps for learning new languages. Some of these look pretty cool...
Lauren Farrar

Confessions of an Aca/Fan: Archives: Connected Learning: Reimagining the Experience of ... - 0 views

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    This is a great overview of connected learning, an initiative/movement to enhance educational experiences
Jackie Iger

Are We Wired For Mobile Learning? [INFOGRAPHIC] | Voxy Blog - 0 views

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    An awesome infographic on digital natives and the evolution of technology in the classroom.
Tracy Tan

Irish schools make switch to ebooks; Textbooks go hi-tech as students learn on iPads an... - 0 views

Access to the site is by subscription, so I am including the article here: T'S a sad day for doodlers. The dog-eared textbook is on its final chapter in Ireland as schools switch to ebooks. More t...

ipads proliferation

started by Tracy Tan on 29 Feb 12 no follow-up yet
Marium Afzal

Game-based Learning: A Paradigm Shifting Opportunity For Innovation - 3 views

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    One point not covered in the article is that there may be something inherently similar about "gamers" (such as a motivational, attentional, or perceptive profile) that makes them different types of learners than others. Yes, it's true that some people deeply enjoy the structured (some more/some less) challenges provided by games, both board and virtual...but others do not. The big question is, does it benefit a majority of learners (or, say, a majority of at-risk learners) to invest in curricula that leverages game-based-learning?
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    It may stray a bit from the topic of motivation, but here's a neuroscience article (that I found quite interesting) that discusses how a difference in striatal volume appears to affect how one's performance improves in playing a game: Erickson, K. I., Boot, W. R., Basak, C., Neider, M. B., Prakash, R. S., Voss, M. W., Graybiel, A. M., et al. (2010). Striatal volume predicts level of video game skill acquisition. Cerebral Cortex, 20(11), 1-9. doi:10.1093/cercor/bhp293
Ryan Brown

20 tips and resources on how to use learning technology in HE - 1 views

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    This article discusses 20 tips to enhance one's collaboration and blended learning experience.
Jackie Iger

Education Week: Digital Revolution Changing Lives of Students With Disabilities - 0 views

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    Digital tools are helping students with learning and sensory disabilities gain academic confidence and motivation.
Chris Dede

Violent video games touted as learning tool - 3 views

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    Violent video games touted as learning tool
Uly Lalunio

Big brains for video games - Cosmic Log - msnbc.com - 1 views

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    "Does playing video games improve your brain? Or do bigger brains make it easier to learn video games? Psychologists say they can predict how well you'll do on a video game by looking at the size of just three little structures inside your brain. If those structures are bigger, you'll probably catch on more quickly and do better."
Uly Lalunio

Multimedia Memory Boost: Learning by listening as we sleep --- Scientific American - 1 views

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    A new study suggests that a video before bed or a recording played while asleep can enhance learning and memory.
Jennifer Jocz

Destructoid - The convergent futures of music games and higher education - 0 views

  • "So I don’t see games as having the power to completely change music purchasing, rather they will expand economic opportunities for music creators and fans in ways we’re just beginning to understand. Games are already expanding the variety of music people are exposed to and are therefore likely to want to purchase and own, as well as the places and circumstances under which this mutual reinforcement takes place."
  • The games have certainly increased the number of young people interested in pursuing musical activities in many ways; just ask any guitar instructor or owner of a musical instrument store.
  • "While there are now many studies showing links between gaming and learning -- for kids and adults -- to date there have not been many rigorous examinations of their relationship to music education, although there is plenty of anecdotal evidence of their mutual reinforcement. Remember that musical training isn’t solely about scales and correct finger placement; rhythm, song structure, key changes, lyrics, genre styles, etc. are all elements of a musical education, and playing along with songs on Rock Band absolutely aids in the development of the awareness of these elements."
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    Interesting article discussing music games, including how they can influence the types of music people listen to and whether they can affect interest in learning and appreciating music.
Uly Lalunio

For hospitals, practice in the virtual world can have major benefits - WSJ.com - 0 views

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    Healthcare facilities are discovering that practicing in the virtual world can have major benefits in real life. Doctors, nurses and students are using online community to learn how to cope with crises, boost clinical skills and make their facilities more efficient.
Chris Dede

Like Facebook, but for learning | Curriculum | eSchoolNews.com - 1 views

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    Grockit is a social networking site with an academic emphasis
Xavier Rozas

Education Week: District Innovates to Address Dropout Problem - 0 views

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    Good article and a series of links from main page about pros and cons of latest e-learning and student engagement efforts in failing districts.
Chris Dede

Teaching Tools: Using Online Simulations and Games | Edutopia - 0 views

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    Online games aid learning
Chris Dede

2011 Horizon Report | EDUCAUSE - 2 views

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    This very useful forecast highlights augmented reality and game based learning.
Anushka Fernando

The Evolution of Classroom Technology - Interactive Feature - NYTimes.com - 1 views

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    The evolution of learning machines
Chris Dede

New Games Link Tech and Reality - WSJ.com - 2 views

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    early steps in augmented reality for learning
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