The Elephant in the Room of 21st Century Learning - The Futures of School Reform - Educ... - 1 views
Digital Gaming Goes Academic - 0 views
Education Week: Spotlight on Implementing Online Learning - 2 views
Education Week: Digital Gaming in Classrooms Seen Gaining Popularity - 4 views
-
Game on!
-
Definition of "digital games" probably too broad... but three video case studies of teachers using "games" referenced in article worth watching: http://www.youtube.com/playlist?list=PLA3C69D48D4FFE87E
-
Agreed about the definition. However, "Almost all the teachers surveyed who said they used games reported that they used ones specifically designed for education, and the games most often corresponded with literacy and reading (50%) and math (35%).", which is encouraging. Kurt Squire is correct in that the data may include a good number of 'trivial games', but that is probably to be expected since the biggest barriers seems to be cost (50% respondents) and technology (46%).
Education Week: In Neb. School, Kindles Spark Interest in Reading - 1 views
Q and A: Imagining a Virtual Education Oasis [Interview with novelist Ernest Cline] - 0 views
-
Virtual Education Oasis... humm? Where do you think we will be in 2044? Author Ernest Cline, is interviewed about his novel Ready Player One, where "schools are built like palaces on the violence-free planet Ludus, and students take daytrips through both the Louvre and the human heart. These are but some of the benefits offered by the OASIS, a massive, multiplayer online game where most people in 2044 choose to spend their existence, away from the troubles of the real world. The OASIS combines the scope of a galaxy with the immersion of the Matrix; it is a near-perfect virtual reality."
Education Week: March 15, 2012 - 3 views
-
Special section of Education Week focusing on virtual schooling
-
This article brings us back to an old unanswered question...how will we assess students to truly capture what they are learning? Online platforms tend to rely heavily on multiple choice. Online course developers will need to be more creative than plain old multiple choice in order to prove the rigor of the online environment.
‹ Previous
21 - 40 of 57
Next ›
Showing 20▼ items per page