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Kev Harland

Beyond Tapping and Sliding - Microsoft Research - 0 views

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    "The way we design computers today," Microsoft researcher Hong Tan says, "it would seem that people only use their eyes."
Kev Harland

The Open University's Patrick McAndrew: Open Education and Policy - 2 views

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    Patrick talks about OER research, the use of open social tools for collaboration around OER, and the role of CC as a flexible yet straightforward mechanism for communicating rights.
Kev Harland

Constructivist ID Theories: Grounded Design - 1 views

  • Grounded design is "the systematic implementation of processes and procedures that are rooted in established theory and research in human learning (Hannafin, Hannafin, Land, & Oliver, 1997, p.102)." Four conditions are basic to grounded design: designs must be rooted in a defensible theoretical framework methods must be consistent with the outcome of research conducted to test, validate, or extend the theories upon which they are based designs must be generalizable to situations beyond the unique conditions in which they are being utilized grounded designs and their frameworks must be validated iteratively through successive implementation
Kev Harland

Exploring Students' Mobile Learning Practices in Higher Education (EDUCAUSE Review) | E... - 1 views

  • mobile technologies afford new opportunities for learning, but their use does not guarantee that effective learning will take place
  • College students use their mobile devices mostly for self-directed informal learning rather than in the formal academic context, however, which makes it challenging to get an accurate picture of academic use.
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    The popularity of mobile technologies among college students is increasing dramatically. Results from the ECAR research study on students suggest that many undergraduate students bring their own digital devices to college, favoring small and portable ones such as smartphones and tablets. 2 Although students still rate laptops (85 percent) as the most important devices to their academic success, the importance of mobile devices such as tablets (45 percent), smartphones (37 percent), and e-book readers (31 percent) is noticeably on the rise. Increasingly, students say they want the ability to access academic resources on their mobile devices.3 In fact, 67 percent of students' smartphones and tablets are reportedly being used for academic purposes, a rate that has nearly doubled in just one year.4
Kev Harland

Are online learners frustrated with collaborative learning experiences? | Capdeferro | ... - 2 views

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    Despite the pedagogical advantages of collaborative learning, online learners can perceive collaborative learning activities as frustrating experiences
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    Thanks for this. I'm currently trying to put together TMA03. I'm really interested in OU Live but struggling to select a second technology. I'm tempted to look at either Wikis or blogs. This article looks as though it's really interesting should I select Wikis. I hope you're enjoying the course. Teresa
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