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Ed Webb

UPDATED: Modern Warfare 2 Player Attempting To Reach Rank 70 Without Killing Anyone - N... - 2 views

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    This guy isn't the only gamer who has tried this, either. There was a World of Warcraft player who was doing it as well -- he even equipped a fishing rod as his "weapon" so his weapon skill would remain low. I *think* this is the player's blog: http://pacifistundeadpriest.blogspot.com/
Bryan Alexander

Taiga Virtual Park - 0 views

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    Another interesting eco sim.
Bryan Alexander

http://chronicle.com/article/article-content/125276/ - 1 views

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    Anyone played Taiga Park?
Ed Webb

Civilization V - 2 views

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    Sid just keeps on going...
Ed Webb

There - There - 3 views

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    via @bruces via @mkapor
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    Recession destroys world
Bryan Alexander

Games, Maps and the Brain - 3 views

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    More from Depauw. Something's in the Greencastle water.
Bryan Alexander

Learning from a WWII game - 2 views

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    Interesting story of trying hard to revise some history, and failing.
Ed Webb

Headteacher told primary school children World War Three had broken out | Mail Online - 1 views

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    Now *that* is teaching with impact!
Bryan Alexander

Example of teaching politics/history with a game - 1 views

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    Nice instance.
Ed Webb

Lessons Learned in Playful Game Design - ProfHacker - The Chronicle of Higher Education - 3 views

  • The site reflected my commitment to designing the class assignments around collaborative mission-based tasks that would increase in difficulty level each week and reward multiple paths of completion. Each week I tried to think beyond discussion topics and create playful mechanics–the real challenge of harnessing gameplay, which no site can provide on its own–and some weeks it was hard to escape giving assignments that would never feel playful.
  • many of the students appreciated the greater sense of collaboration
  • Ian Bogost escalated his anti-gamification campaign with a Gamasutra article that explicitly mentioned how the rhetoric of gamification is drawing attention from educators to a trend that threatens “to replace real incentives with fictional ones,” among many other sins. The piece even inspired Darius Kazemi to build a Chrome extension that replaces “gamification” with “exploitationware.”
  • ...2 more annotations...
  • From edutainment titles that amounted to repackaging of classroom drills to simulations that favor particular structures of reality, games as they stand are learning experiences we’ve started to understand but are still trying to harness in the classroom.
  • a class-based Alternate Reality Game
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    Neat! I like the way she worked in anti-gamification.
Ed Webb

Home : Inform - 1 views

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    New home of Inform 7 interactive fiction platform
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    Very different presentation. Thanks, Ed.
Brett Boessen

Reacting to the Past - 4 views

Agreed. That last, Bryan, can be an excellent way to draw non-"gamer" folks into game principles and design, too. This looks cool; passing it along to my historian colleague.

games simulation role play pedagogy

Ed Webb

Solar System Builder | Known Universe- National Geographic Channel - 0 views

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    That's a cute thing to play with. Could use in class pretty easily.
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