Skip to main content

Home/ English 102 - Fall 2008/ Group items tagged alternative

Rss Feed Group items tagged

Abigail Lundy

EBSCOhost: Consumer Economics and Family Resources: Internet Delivery of Consumer Econ... - 0 views

  •  
    In this article, Pickard and Reichelt discuss the alternative to Financial Literacy classes in high school, online courses for students and adults on personal finance. This study offers that online courses are very useful tool in gaining financial literacy. The article discusses the state of our financial literacy in the context of family finances. Pickard and Reichelt also give valuable statistics on financial literacy in regard to important demographics such as race and income level. The authors connect the issues with personal finance with the macroeconomic issues, which is very helpful for the reader.
Nathan Maier

The Game of Reading and Writing: How Video Games Reframe Our Understanding of Literacy - 0 views

  •  
    This essay focuses on how video games both highlight our traditional assumptions about reading and writing and suggest alternative paradigms that combine the new and the traditional:Play. Video games reveal how pleasure and desire are inherent to the reading and writing process. This dimension of gaming helps explain why video games can produce resistance in terms of approaches to writing instruction grounded in maintaining the cultural distinction between play and work.Authority. The interactivity of video games complicates questions of who authors and authorizes meaning in a discourse community. Video game players are simultaneously readers and writers whose gaming decisions are inscribed within a certain horizon of possibilities but not predictability. The video game is an inherently dialogic discursive space that problematizes the institutionalized distinction between "reading" and "writing"Return to the visual. The case of video games not only helps restore the understanding of writing as a visual form of communication but also challenges the apparent static quality of the printed text, emphasizing the temporal quality of all communication. In so doing, the study of video games promises to fundamentally rewrite the conceptual binary of process and product in composition pedagogy.
Noa Manor

Tagging As A Social Literacy Practice - 0 views

  •  
    This article discusses tagging as a social literacy practice and the underlying meanings of tagging as a literacy act.
Noa Manor

The Comic Book Project: Forging Alternative Pathways to Literacy - 0 views

  •  
    Recounts the arts-based literacy initiative in urban after-school environments. This initiative used comic books, pictures, and illustrations as tools and mediums to increase literacy
1 - 4 of 4
Showing 20 items per page