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https://www.apa.org/pubs/journals/releases/edu-edu0000092.pdf - 0 views

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    Even Einstein Struggled: Effects of Learning About Great Scientists' Struggles on High School Students' Motivation to Learn Science
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http://linksource.ebsco.com.ezproxy.net.ucf.edu/FullText.aspx?linkout=http%3a%2f%2fezpr... - 0 views

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    The influence of self-efficacy and metacognitive prompting on math problem-solving efficiency Bobby Hoffmana & Alexandru Spatariub a Educational Psychology, Department of Educational Studies, College of Education, University of Central Florida, USA b Education Department, Georgetown College, USA
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Glogster EDU - 21st century multimedia tool for educators, teachers and students | Text... - 1 views

shared by Lydia on 25 Jan 12 - Cached
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    Glogster EDU Premium is a collaborative online learning platform for teachers and students to express their creativity, knowledge, ideas and skills in the classroom. K12, Higher Ed, Home Education, Distance Learning START your new Glog here IT`S FREE! START your new Glog here IT`S FREE!
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EBSCOhost: Students' Perceived Ease of Use of an eLearning Management System: An Exoge... - 0 views

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Learning from Virtual Students - 0 views

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    Research Article written by the following authors: Lisa A. Dieker (lisa.dieker@ucf.edu) is Pegasus Professor and Lockheed Martin Eminent Scholar Chair; Carrie L. Straub is director of research for TLE TeachLivE; Charles E. Hughes is Pegasus Professor of Computer Science and codirector of the Synthetic Reality Laboratory; Michael C. Hynes is Pegasus Professor of Education and director of the School of Teaching, Learning, and Leadership; and Stacey Hardin is a doctoral candidate in exceptional education. All authors are at the University of Central Florida in Orlando.
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    Research Article written by the following authors: Lisa A. Dieker (lisa.dieker@ucf.edu) is Pegasus Professor and Lockheed Martin Eminent Scholar Chair; Carrie L. Straub is director of research for TLE TeachLivE; Charles E. Hughes is Pegasus Professor of Computer Science and codirector of the Synthetic Reality Laboratory; Michael C. Hynes is Pegasus Professor of Education and director of the School of Teaching, Learning, and Leadership; and Stacey Hardin is a doctoral candidate in exceptional education. All authors are at the University of Central Florida in Orlando.
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Advising for Distance Learners - 0 views

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    In attempting to define advising at a distance, several perspectives need to be considered. With the growth of distance learning throughout higher education in North America, there is a new and growing population of students who need academic advising services. - See more at: http://www.nacada.ksu.edu/Resources/Clearinghouse/View-Articles/Advising-Distance-Learners.aspx#sthash.vDZSOeMb.dpuf
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http://sfx.fcla.edu:3010/ucf?sid=google&auinit=A&aulast=Molnar&atitle=Computers+in+educ... - 0 views

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    This article is introduced a Brief history of computers in education.
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http://npiis.hodges.edu/IE/documents/forms/Holistic_Critical_Thinking_Scoring_Rubric.pdf - 0 views

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    The introduction of how to use the holistic critical thinking scoring rubric.Holistic scoring requires focus. Whatever one is evaluating, be it an essay, a presentation, a group decision making activity, or the thinking a person displays in a professional practice setting, many elements must come together for overall success: critical thinking, content knowledge, and technical skill (craftsmanship). Deficits or strengths in any of these can draw the attention of the rater. However, in scoring for any one of the three, one must attempt to focus the evaluation on that element to the exclusion of the other two. To use this rubric correctly, one must apply it with focus only on the critical thinking - that is the reasoning process used.
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Instructional Gaming Journal Articles - 0 views

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    UCF Website University of Central Florida Libraries - Must use your Library ID to access. These articles focus mainly on Instructional Gaming.
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Taking Educational Games Seriously: Using the RETAIN Model... - 0 views

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    Game-based learning article by UCF faculty member, Dr. Glenda A. Gunter, Robert F. Kenny from Florida Gulf Coast University, and Erik H. Vick.
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7 Things You Should Know About | EDUCAUSE.edu - 0 views

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    The "7 Things You Should Know About..." series provide quick reads with concise information about emerging technologies and practices. The Campus-Wide IT section addresses professional challenges in higher education, while the Learning Technology section discusses individual technologies or practices. I could bookmark at least a dozen of these relevant articles (microlectures, social content curation, educational design research, e-readers, cloud computing, and so on), which is why I'm saving the main page instead.
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http://sfx.fcla.edu:3010/ucf?sid=google&auinit=T&aulast=Banaszewski&atitle=Digital+stor... - 0 views

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    Focuses on the use of iMovie, computer software for classroom storytelling activities in the United States. Difficulty of children in visualizing the setting of a story; Development of the Place Project for students; Interest of children in digital story telling.
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http://sfx.fcla.edu:3010/ucf?sid=google&auinit=BR&aulast=Robin&atitle=Digital+storytell... - 0 views

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    A discussion of the history of digital storytelling and how it is being used educationally is presented in this article. The theoretical framework, technological pedagogical content knowledge (TPCK), is described, along with a discussion of how this model might be used with digital storytelling.
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Adopting Digital Technologies in the Classroom: 10 Assessment Questions (EDUCAUSE Quart... - 0 views

  • Home > Articles > Adopting Digital Technologies in the Classroom: 10 Assessment Questions (EDUCAUSE Quarterly) var addthis_config = { data_ga_property: 'UA-16119816-1', data_ga_social: true }; Adopting Digital Technologies in the Classroom: 10 Assessment Questions
    • Cindy Hanks
       
      Great questions to ask ourselves, both experienced and novice teachers, when integrating technology into the curriculum. We must have a purpose and use the proper technologies in order to ensure the most success in our students.
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http://net.educause.edu/ir/library/pdf/ELI7021.pdf - 0 views

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    This article demonstrates 7 things people should know about Digital Storytelling. Very informative article.
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The Way They Want to Learn - 0 views

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    This article is written by Dr. Campbell, it talks about the importance of integrating Technology into the classroom. She talks about how students love social media and using their phone. Therefore, it is important for a teacher to continuously utilize these tools to further interest and engage the students in the classroom. She also talks about various tools the teachers can use in the classroom to further interest the students in the curriculum. Such tools may include Prezi, Voicethread, Tagxedo, and Museum Box.
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Mobile technology integration: shared experiences from three initiatives - 0 views

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    Study by Candace Lacey, Glenda Gunter, and Jennifer Reeves on the implementation of mobile tech at two universities and in a pre-K classroom.
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http://s3.amazonaws.com/academia.edu.documents/41593402/Hirumi_Bradford_Rutherford_2011... - 1 views

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    Selecting Delivery Systems and Media to Facilitate Blended Learning:
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Digital Citizenship Means Character Education for the Digital Age - 0 views

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    Digital citizenship tied to character education, supported by Media Specialists in our K-12 schools and virtural environments.
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