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Christopher Pappas

Turning Learning Into Social Fun - 0 views

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    Turning Learning Into Social Fun We live in a social world. People are constantly sharing their lives and enjoy communicating with each other, but when it comes to learning, why does it feel like the world has stopped moving? http://elearningindustry.com/subjects/companies/item/451-turning-learning-into-social-fun
Christopher Pappas

Simulations for Fun and Profit - 0 views

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    Simulations for Fun and Profit by David A. Mallette, Instructional Systems Technologist NOTE: The video and simulation both require Flash and adequate bandwidth. As mentioned here, we have discontinued web distribution of our training in favor of local launch, server authenticated systems of our own design due to bandwidth and latency issues on the Internet that are not likely to be resolved for a long time. The video is compressed enough for 500kpbs or so throughput and the simulation will run in less. By the mid 90s, simulation was the place to be for those on the cutting edge of technical training. A variety of raster-based, multi-tasking computer platforms were available that could provide real-time, free-play simulations of complex machines. Whoops. I've probably lost a bunch of you right there at "raster." I'll explain.
Christopher Pappas

Remember The Force - 0 views

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    Must Learning Be Boring? Why Not Ask, How Can We Make Classrooms and Homework Fun? How many of you adults, when you were growing up, were forced by your parents to turn off the tube, and get back to your homework? Is that because television is often more stimulating? Sure, but must that remain so, forevermore? Can't we extract the useful aspects of multimedia, and leave the rest? Of course we can. Learning should be ignited by passion for learning and mastery, combined with equal measures of healthy competition and playfulness. Dopamine, and the power of habit, are powerful drivers of both individual and group achievement.
Christopher Pappas

The Fun Side of Social Learning - A Case Study - 0 views

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    "The Role of the Instructional Designer in the Social Learning Era"
Christopher Pappas

21 Free Counting iPad Apps for Kids - 0 views

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    21 Free Counting iPad Apps for Kids Are you looking for a fun, interactive, and educational way your kids to learn counting? At the following list you will find 21 Free Counting / Number Lines iPad Apps for Kids. http://elearningindustry.com/subjects/free-elearning-resources/item/449-21-free-counting-mathematics-number-ipad-apps-for-kids
Christopher Pappas

14 Free Alphabet iPad Apps for Kids - 0 views

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    14 Free Alphabet iPad Apps for Kids The most kids love educational apps. Would you like your children to have fun while he/she learn the Alphabet? At the following list you will find 14 Free ABCs iPad Apps for your kids. http://elearningindustry.com/subjects/tools/item/445-14-free-alphabet-ipad-apps-for-kids
Christopher Pappas

9 Free Subtraction iPad Apps for Kids - 0 views

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    9 Free Subtraction iPad Apps for Kids Are you looking for a fun way to learn and practice subtraction? Teach your kids subtraction with the following 9 Free Subtraction iPad Apps for Kids http://elearningindustry.com/9-free-subtraction-ipad-apps-for-kids
Christopher Pappas

List of eLearning Twitter Hashtags - 0 views

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    The eLearning community at Twitter is extremely active. Professionals involved at the eLearning Industry are looking which Twitter hashtag to use to communicate effectively with eLearning pros with the same interests. Enjoy The eLearning Twitter Hashtags list that I created. If I have missed a hashtag please leave a comment and I will added at the list! The list is in... alphabetical order! Have fun and lets stay connected at Twitter @cpappas @elearnindustry Join the elearning conversation #elearnindustry
Christopher Pappas

The future of Flash - 0 views

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    I have some legacy Flash projects that are up for revamp, it has simple interactive quiz type questions. If you were in my position, would you switch to HTML5? Moreover, I am looking at interactive "games" software etc Raptivity, it's almost entirely in Flash. Would you recommend buying Raptivity? I'm really sorry to say that it's stupid for the whole world to be trying to get rid of a technology that is working well and pervasive. Many of us have invested heavily in Flash. Am I to think now that I have to avoid Flash? Obviously, the games and fun interactive activities like crossword puzzles, etc are most suitable for Mobile devices. However, many of us invested heavily in Flash and non-technical as I am, I question if HTML5 can indeed replace Flash. I just want to hear your views.
Christopher Pappas

Successful eLearning Project Infographic | e-Learning Infographics - 0 views

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    Successful eLearning Project Infographic What does it take to create a successful E-Learning project Infographic So, what does it take to create a successful E-Learning project? What are the different types/levels of E-learning and how long does it typically take to create each one? Who is involved in developing successful E-Learning? These are some of the questions Designing Digitally, Inc. is asked on a regular basis by potential clients. Since the team at Designing Digitally, Inc. loves colorful pictures we thought it would be a good idea to provide you a fun infographic to answer those questions! http://elearninginfographics.com/successful-elearning-project-infographic
Christopher Pappas

6 Elements for Awesome eLearning Games - 0 views

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    Elearning games are engaging and fun when done right. That is why understanding elements of gaming can dramatically take your course from lame to fame. Learn these 6 awesome eLearning game elements and be awesome. http://elearningindustry.com/6-elements-for-awesome-elearning-games
Tesseract Learning

A Case Study On Gamification In Corporate eLearning - 0 views

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    Successful corporate eLearning is all about engagement. Games, when used in eLearning, make online training fun, entertaining and engaging for learners. In this article, I will discuss a case study on a gamification solution that we delivered, which resulted in better learner engagement.
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