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Paulo Izidoro

The life-long role of libraries - Stephen's Lighthouse - 14 views

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    "This graphic, http://www.minitex.umn.edu/Communications/Director/ shows the journey of a student from pre-kindergarten through the K-12 educational system and either into the workforce or on to a higher education institution. Along the way, school, academic, and public libraries are all available to provide services to the student and parents in support of learning and information literacy. This graphic was developed after attendance at various P-20 meetings where it seemed important to show that libraries play an important role throughout the life of students and adults. Minnesota libraries collaborate in sharing services and resources. Once in the workforce, information continues to be available through the public library for lifelong learning and recreation activities. Role of Libraries Pre-K & Beyond: Lifelong Learning - http://www.minitex.umn.edu/Communications/Director/RoleLibraries.pdf
David Wetzel

To Blog or Not To Blog in Science or Math Class - 1 views

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    The primary purpose of blog is to facilitate interaction between a teacher and his or her students. This is possible because a blog is a dynamic tool which can be easily updated or transformed as necessary to meet the needs of a science or math class. The integration of blog technology in a class requires an investment of time. Because of this commitment, additional evidence is needed to support the integration this technology in a science or math class curriculum.
David Wetzel

12 Free Mobile Math Apps for the iPod Touch - 6 views

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    As a mobile learning device, the iPod Touch encourages learning anytime, anywhere! Applications available for this digital device support and encourage students to develop a greater understanding of math concepts through the lens of personalized learning.
David Wetzel

6 Top Free Online Tools for Support Teaching and Learning - 22 views

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    The six top free online tools were selected from available web 2.0 tools for teaching and learning using presentations, blogging, and bookmarking online resources. There are many excellent online tools available in these three categories, making the selection difficult at best. However, the selection was made based on reviewing available online resources along with other contributions and feedback from teachers.
Graham Atttwell

About us - Pupil Voice Wales - 0 views

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    "The Pupil Participation Project in the Welsh Assembly Government is here to help YOU! We want you to have the support you need to make pupil participation really effective in your school. On this site you will find useful information, resources and training materials, contact details, and links to related sites. There are also fun things to do as well, because you've told us this is important to you. If you would like to let us know what your school is doing to make sure that all pupils can play an active role in decision-making, send your case study to: RightsandEntitlementsBranch@Wales.gsi.gov.uk "
Mike Chelen

DrupalEd | drupal.org - 0 views

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    The long term goals of DrupalEd are to support a variety of different installation profiles to meet different needs within schools, universities, and learning organizations.
hu hu

Enjoy DVDs and videos with the funniest iPod: new released iPod Touch 2 - 0 views

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    The second generation Apple iPod Touch was unveiled in Spetember, 2008. "iPod touch 2 is the funniest iPod we've ever created," said Steve Jobs, Apple's CEO. It is perfect for Music, Movies& Games.Compare with the first generation, iPod touch 2 packs more new features into a sleeker design. For the sleek new design, iPod touch feels much better in your hand. Volume buttons are built into the left side of iPod touch, giving you easy access to the most frequently used controls. Longer battery life enable you to keep on rocking (and watching and playing)even longer. A built-in speaker lets you hear the music, dialogue, and action without headphones, perfect for casual listening. iPod touch 2 also offers built-in wireless support for Nike +iPod. iPod Touch 2 is also a musical genius. Music on iPod touch not only sounds amazing, it looks amazing, too. And movies and TV shows have never looked so perfect on a portable device. Clear 3.5-inch color widescreen display, 6 hours video playback enable you largely enjoy the Hollywood blockbusters. General music and movie files can play with iPod Touch 2.
Nigel Robertson

SOLSTICE | Edge Hill University - 0 views

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    SOLSTICE involves the use of supported online learning or blended learning designed on sound pedagogic principles and developed as a result of ongoing evaluative research
Nigel Robertson

Solstice 2006 - Papers/Presentations - 0 views

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    SOLSTICE involves the use of supported online learning or blended learning designed on sound pedagogic principles and developed as a result of ongoing evaluative research
Martin Burrett

Quizlet - 3 views

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    Study vocabulary or almost anything Create your own flashcards - sign up free Share flashcards with your friends View the quick guide or watch the video tour
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    This is a comprehensive flash card study aid site. Make your flashcards to study anything. Add pictures, text and it supports a range of non-alphabetical languages like Chinese and Japanese. You can choose to learn, spell things, test yourself or play games with the information. Browse thousands of sets made by other users without signing in. A free account is required to make your own flashcards. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
Alexis Krysten

The Bamboo Project Blog: Supporting Personal Learning Environments--A Definition of a PLE - 0 views

  • personal learning environment is personal in the sense that WHAT is learned has to be based on what interests the learner
Leo de Carvalho

elearnspace. Connectivism: A Learning Theory for the Digital Age - 2 views

  • John Seely Brown presents an interesting notion that the internet leverages the small efforts of many with the large efforts of few.
    • Leo de Carvalho
       
      Few add value to knowledge 
  • The central premise is that connections created with unusual nodes supports and intensifies existing large effort activities.
    • Leo de Carvalho
       
      many support few
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    Behaviorism, 4cognitivism, and constructivism are the three broad learning 1theories most often utilized in the creation of instructional environments. These theories, however, were developed in a time when learning was not impacted through technology. Over the last twenty years, technology has reorganized how we live, how we communicate, and how we learn. 1Learning needs and theories that describe learning principles and processes, should be reflective of underlying social environments. Vaill emphasizes that "learning must be a way of being - an ongoing set of attitudes and actions by individuals and groups that they employ to try to keep abreast o the surprising, novel, messy, obtrusive, recurring events…" (1996, p.42).
Fleur Corfield

Jane's E-Learning Pick of the Day: 25 Tools: A Professional Development Programme - 0 views

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    The programme is intended for anyone working in formal education, in workplace learning or professional development who wants to broaden their horizons in terms of the technologies and tools available for learning and performance support in a very practical way by getting to grips with some key tools - all of which are FREE.
Nigel Robertson

JISC Effective Practice in a Digital Age, technology enhanced learning guide is published - 0 views

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    Effective Practice in a Digital Age is designed for those in further and higher education whose focus is on designing and supporting learning: academic staff, lecturers, tutors and learning support staff, facilitators, learning technologists and staff developers, and others with an interest in enhancing the quality of learning and teaching, and a curiosity about how technology can assist them.
Allison Kipta

Cognitive, Instructional, and Social Presence as Factors in Learners' Negotiation of Pl... - 0 views

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    Adult learners value the flexibility and convenience offered to them as online learners, and many learners are required to absent themselves from their online classes during courses in order to accommodate demanding schedules. What factors and tensions contribute to learners' decision-making at these times? This qualitative study considered the planned absences of learners engaged in an online graduate course at a large university. Working within the framework provided by cognitive, instructional, and social presences, findings showed the following: (1) learners understood and accommodated the relationship and importance of the affective domain to their cognitive successes in learning, (2) successful learners demonstrated insightful self-knowledge in using metacognitive strategies, and (3) learners' external support systems were fundamental to their ability to continue to learn when absences occurred. The study's findings corroborate other recent research that similarly stresses the complexity and interrelated nature of the adult learning process.
Eric Calvert

Ledership for Web 2.0 in Education: Promise and Reality - 0 views

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    The intent of this study is to document K-12 Web 2.0 policies, practices, and perspectives in American schools from the perspective of school district administrators. The study was made possible through the generous support of the John D. and Catherine T. MacArthur Foundation. The CoSN study methodology included: 1) the design and field testing of a Web 2.0 survey for three respondent groups: school district superintendents, curriculum directors, and technology directors; 2) the constructing of a representative, random sample from the 14,199 public school districts in the U.S. stratified by four locales (e.g., urban, suburban, town, and rural); 3) the data collection through online surveys; 4) the weighting of findings to ensure demographic representativeness; and 5) analysis and reporting of the results. The report is based on the surveys from nearly 1200 district administrators, including 389 superintendents, 441 technology directors, and 359 curriculum directors. The reader will note that throughout the report, Metiri identifies the respondent group(s) and the associated weighted number of respondents who answered any particular question or series of questions. The complete methodology for the survey is included in the Appendix.
Glenn Hoyle

Interaction Equivalency in Self-Paced Online Learning Environments: An Exploration of L... - 0 views

  • This exploratory study sought to examine the experiences and preferences of adult learners concerning the various interactions that they encounter in a self-paced online course. The following four primary research questions guided data collection and analysis efforts: 1. What forms of interaction do adult learners engage in most in self-paced online courses? 2. What forms of interaction do adult learners value most in self-paced online courses? 3. What forms of interaction do adult learners identify as equivalent in self-paced online courses? 4. What impact do adult learners perceive interaction to have on their self-paced online learning experience?
  • Deep and meaningful formal learning is supported as long as one of the three forms of interaction (student–teacher; student-student; student-content) is at a high level. The other two may be offered at minimal levels, or even eliminated, without degrading the educational experience. High levels of more than one of these three modes will likely provide a more satisfying educational experience, though these experiences may not be as cost or time effective as less interactive learning sequences. (Anderson, 2003)
    • Mike Fandey
       
      The perception of high level is key. If a single interaction approach is selected and the learner opts not to engage, then "high level interaction" is not achieved.
  • Participants further noted that they engaged most actively with the instructor and course content, commensurate with findings of previous research pointing to the necessity of such fundamental interactions (Gallien & Early, 2008; Heinemann, 2003; Pawan, Paulus, Yalcin, & Chang, 2003; Perry & Edwards, 2005; Stein, Wanstreet, Calvin, Overtoom, & Wheaton, 2005). The results of this study further strengthen the literature calling for the development of specific competencies not only for those designing online learning but also for those who facilitate online learning experiences of various formats (Klein, Spector, Grabowski, & Teja, 2004; Varvel, 2007).
  • ...7 more annotations...
  • Research Question 2: What forms of interaction do adult learners value most in self-paced online courses?
  • Participants hailed the blogging and social bookmarking activities as integral to the quality of the overall learning experience, noting the synergy of formal and informal interactions that such activities fostered.
  • Participants noted that although they enjoyed the interactions with other learners and often wished for more, they conceded that in the self-paced, online learning environment such interactions are challenging.
  • informal learning environment that was crafted placed maximum control with the learners. Such informal learning environments provide an open venue for learners to connect with others interested in the same concepts either in a different course section or at a different stage of the course (Rhode, 2006).
  • Participants identified interaction with the instructor and content as very nearly equivalent in a self-paced online course. Participants pointed out that quality interaction with content is indispensable in the self-paced learning environment and can not in any way be replaced. They also indicated that interaction with the instructor could potentially be diminished and compensated for through increased quality interactions with content or learners. Participants further noted that while interaction with other learners is desirable within the self-paced learning environment, the self-paced nature of the course makes such interactions challenging. Therefore, learners were willing to forgo interpersonal interactions deemed by some as tangential in exchange for the flexibility afforded by the self-paced learning approach.
  • In a granular analysis of the various interaction activities, participants generally reported the activity of blogging as equivalent or superior to asynchronous discussion via the discussion board in Blackboard. Such findings add to the burgeoning body of research supporting the pedagogical possibilities of blogging as a flexible asynchronous communication alternative to threaded discussion via a restricted learning management system
  • This mixed methods study explored the dynamics of interaction within a self-paced online learning environment. It used rich media and a mix of traditional and emerging asynchronous computer-mediated communication tools to determine what forms of interaction learners in a self-paced online course value most and what impact they perceive interaction to have on their overall learning experience. This study demonstrated that depending on the specific circumstance, not all forms of interaction may be either equally valued by learners or effective. Participants differentiated among the various learning interactions available and indicated that informal interactions were as important as formal interactions in determining the quality of the online learning experience. Participants also reported the activity of blogging as being equally valued and in some ways superior to instructor-directed asynchronous discussion via the discussion board in a learning management system.
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    Learning takes place through active engagement rather than passive transmission.
Graham Atttwell

ARML Specification - 2 views

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    "ARML is an initiative to standardize the way points of interest are described. Similar to web browsers this would enable content providers to create their data once and it can be viewed across all browser that support the standard. As KML is already a very popular format (e.g. Google Earth) we decided to base the ARML specification on KML and extend it with AR specific structure. Also many companies and organizations have already their data in KML available and there are many KML converters available to transform existing data. Additionally Google Earth is an easy to use interface to create KML data even by non-technical people. "
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