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Vanessa Vaile

MOOC - The Resurgence of Community in Online Learning - 0 views

    • Vanessa Vaile
       
      or other social bookmarking, feed reader, aggregator. the main purpose is collect/collate, tag or label, annotate (time permitting) and curate
  • Feeding Forward - We want participants to share their work with other people in the course, and with the world at large
  • Sharing is and will always be their choice.
  • ...31 more annotations...
  • even more importantly, it helps others see the learning process, and not just the polished final result.
  • The Purpose of a MOOC
  • Coursera, for example, may want to support learning, but it is also a company that wants to make money at the same time
  • Organizations offer MOOCs in order to serve other objectives.
  • MOOCs serve numerous purposes, both to those who offer MOOCs, those who provide services, and those who register for or in some way ‘take’ a MOOC.
  • The original MOOC offered by George Siemens and myself had a very simple purpose at first: to explain ourselves.
  • there are different senses of learning
  • creating an open online course designed in such a way as to support a large (or even massive) learning community.
  • The MOOC as Community
  • Although we learn what we learn from personal experience, we usually learn what we learn from other people. Consequently, learning is a social activity, whether we immerse ourselves into what Etienne Wenger called a community of practice (Wenger, Communities of Practice: Learning, meaning and identity, 1999), learn what Michael Polanyi called tacit knowledge (Polanyi, 1962), and be able to complete, as Thomas Kuhn famously summarized, the problems at the end of the chapter. (Kuhn, 1962)
  • So online communities form around offline activities
  • With today’s focus on MOOCs and social networking sites (such as Facebook and Google+) the discussion of community per se has faded to the background.
  • Online educators will find themselves building interest based communities whether they intend to do this or not
  • Learning in the community of practice takes the form of what might be called ‘peer-to-peer professional development activities’
  • The MOOC is for us a device created in order to connect these distributed voices together, not to create community, not to create culture, but to create a place where community and culture can flourish,
  • The peer community by contrast almost by definition cannot be formed over the internet
  • created through proximity
  • online communities depend on a topic or area of interest
  • Community Access Points
  • This was a project that did more than merely provide internet access, it created a common location for people interesting in technology and computers (and blogs and Facebook)
  • The MOOCs George Siemens and I have designed and developed were explicitly designed to support participation from a mosaic of cultures.
  • It is worth noting that theorists of both professional and social networks speak of one’s interactions within the community as a process of building, or creating, one’s own identity.
  • danah boyd, studying the social community, writes, “The dynamics of identity production play out visibly on MySpace. Profiles are digital bodies, public displays of identity where people can explore impression management.
  • ecause imagery can be staged, it is often difficult to tell if photos are a representation of behaviors or a re-presentation of them
  • In both of these we are seeing aspects of the same phenomenon. To learn is not to acquire or to accumulate, but rather, to develop or to grow. The process of learning is a process of becoming, a process of developing one’s own self.
  • We have defined three domains of learning: the individual learner, the online community, and the peer community.
  • Recent discussions of MOOCs have focused almost exclusively on the online community, with almost no discussion of the individual learner, and no discussion peer community. But to my mind over time all three elements will be seen to be equally important.
  • three key roles in online learning: the student, the instructor, and the facilitator. The ‘instructor’ is the person responsible for the online community, while the ‘facilitator’ is the person responsible for the peer community.
  • recent MOOCs offered by companies like Coursera and Udacity have commercialized course brokering
  • a model that the K-12 community has employed for any number of years
  • where is the French-language community itself?
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    post from Half an Hour: excellent explanation of how connectivist moocs work, what the difference is between them and x or wrapped moocs and what open is In this presentation Stephen Downes addresses the question of how massive open online courses (MOOCs) will impact the future of distance education. The presentation considers in some detail the nature and purpose of a MOOC in contrast with traditional distance education. He argues that MOOCs represent the resurgence of community-based learning and will describe how distance education institutions will share MOOCs with each other and will supplement online interaction with community-based resources and services. The phenomenon of 'wrapped MOOCs' will be described, and Downes will outline several examples of local support for global MOOCs. 
tutorials-plane

Ionic Tabs | Icons | Example | Demo | Online Tutorials - 0 views

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    Let us learn how to create Ionic tabs with icons, color and syntax. Read more web development tutorials with step by step guidance only on tutorialsplane!
cristina costa

The Ed Techie: Documentally is waki - 0 views

  • This can be true even with 'conventional' journalists - for example if the BBC's Rory Cellan-Jones tweets that he is appearing on the news, I'm probably more likely to tune in and watch it, because I've been following his process in creating the story.
  • like a personal invitation
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    This can be true even with 'conventional' journalists - for example if the BBC's Rory Cellan-Jones tweets that he is appearing on the news, I'm probably more likely to tune in and watch it, because I've been following his process in creating the story
Elizabeth Koh

Jon Udell: Heavy metal umlaut: the movie - 0 views

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    Good example to show students how wikipedia works and for them to learn how to collaborate
Samantha Fecich

Sam's Cool Tools for the Classroom - 0 views

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    "This blog is all about cool tools to use in the classroom. Sam's cool tools gives examples of different tools to use on the interactive whiteboard, laptop, ipod/ipad, and other classroom technologies."
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    This blog is all about cool tools to use in the classroom. Sam's cool tools gives examples of different tools to use on the interactive whiteboard, laptop, ipod/ipad, and other classroom technologies.
Shannon Panzo

What's Your Top 10? - Part 3 - 3 views

What's Your Top 10? A Business Marketing Exercise If you ever want a marketing campaign to have at least a chance of working, start with your list of attributes. Once you have your outlined list,...

Brain Management Mental Photography business builder ZOX Pro

started by Shannon Panzo on 23 Oct 15 no follow-up yet
eidesign

Microlearning in the Workplace - 15 Amazing Examples to Make Your Training Exciting - E... - 0 views

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    A lot of organizations are now seeing Microlearning as an important tool for both Formal and Informal Learning. Due to the diminishing attention spans of employees, organizations find it tough to engage them in learning. Hence, the usage of Microlearning in the workplace has now come to the forefront.
Tesseract Learning

Neuroplasticity And Its Role In Learning And Memory - 0 views

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    Neuroplasticity has been a topic of discussion in the areas of brain research and development in the last few years. It refers to the ability of the brain to develop new connections between synapses due to various reasons. Few examples on the relationship between neuroplasticity and learning are shared in this blog.
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    Neuroplasticity has been a topic of discussion in the areas of brain research and development in the last few years. It refers to the ability of the brain to develop new connections between synapses due to various reasons. Few examples on the relationship between neuroplasticity and learning are shared in this blog.
itgmbshop56524

Buy GitHub Account - 0 views

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    Buy GitHub Account Are you looking to expand your online presence and showcase your skills as a developer? One way to do so is by purchasing a GitHub account. GitHub is a popular platform used by developers to host and review code, collaborate with others, and showcase their projects to potential employers. By buying a GitHub account, you can jumpstart your online portfolio and demonstrate your expertise in coding and software development. What is GitHub Account? GitHub is a popular platform for developers to collaborate and work on various projects, whether it's open-source software or private projects. A GitHub account is essentially your online identity on the platform, where you can showcase your projects, contribute to other projects, and connect with other developers in the community. When you sign up for a GitHub account, you are creating a profile that includes your username, bio, and any relevant information about yourself. This profile serves as a hub for all of your projects and contributions, allowing others to see your work and potentially collaborate with you. One of the key features of a GitHub account is the ability to create and manage repositories. Repositories are essentially folders or directories where you can store all of the files and code related to a specific project. These repositories can be public, meaning anyone can view and contribute to them, or private, where only you and collaborators you invite can access them. GitHub also offers a wide range of tools and features to help developers work more efficiently. For example, issues and pull requests are commonly used for tracking bugs, requesting features, and discussing changes to a project. GitHub also provides version control through Git, allowing you to track changes to your code over time and revert back to previous versions if needed. What is the use of a GitHub account? GitHub is a popular platform that is used by millions of developers around the world to collaborate on codi
Martin Burrett

Grammar and Spell Checker for Better English Communication - Ginger Software - 0 views

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    This is an intelligent spelling and grammar checker which sits in the background in Office and your browser until you need it. It constantly looks for examples of your sentence on the internet and decides whether it is correct and gives alternatives. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
tutorials-plane

Angular Material BottomSheet | Action Sheet | Example - 0 views

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    Angular Material - BottomSheet - $mdlBottomSheet service is used to create bottomsheet in Angular Material. It is used to create sheet which is opened at ..
tutorials-plane

Angular Material Chips | Example | Validation | Tutorialsplane - 0 views

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    Angular Material Chips - Chips is an input component which is used to create list of strings or objects. Read more about placeholder, Validation & more now!
tutorials-plane

Angular Material Checkbox | List | Example | Checked - 0 views

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    Angular Material - Checkbox : directive is used to create Checkbox as in AngularJs. Here in this tutorial we are going to explain how you can ..
tutorials-plane

HOW TO MAKE AND ALIGN BUTTONS IN IONIC FRAMEWORK EASILY? | Web Development Tutorials | ... - 0 views

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    Tutorialsplane offers rich source for learning Ionic Framework tutorial for beginners with step by step expert guidance. Find more quick fixes, solutions and live examples to get into mobile development experience with our online tutorials. 
Martin Burrett

Free tools for teachers: Math Worksheet Generator - Partners in Learning Network - 0 views

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    Make maths worksheets with this tool from microsoft. Just write one example question and the program will generate more questions of the same type and even provide an answer sheet. http://ictmagic.wikispaces.com/Maths
Ihering Alcoforado

Resources | Cosas que encuentro para clase - 3 views

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    Resources On this page you will find links to resources, activities, etc. ONLINE TOOLS ■Storybird, create your own books using original illustrations. ■Tagxedo, create word clouds with different shapes. ■Online Convert, online tool to convert different kinds of files. ■Dragontape, crop and mix youtube videos, and embed the result. ■Vocaroo, record your voice online and send it to a friend, post it on the web with a link or a html code. ■Brainshark, add audio to your pictures or slideshow presentations. ■Dictationsonline, dictations for different levels. ■Only2Clicks: The 101 most useful websites READY MADE MATERIAL AND UNITS ■English Language Lab Asturias (ELLA) ■ESL-Library ■British Council Teaching Resources ■English Lessons Online ■News English Lessons ■EL gazette ■Mosaic, specific materials for low levels. ■Efl-resource.com, materials classified according to levels and topics. ■Film-English, lesson plans from films in English. WRITING ■Flo-Joe ■Busuu SPEAKING ■Busuu ■The Mixxer: Language Exchange Community for Everyone ■Verbling READING ■BritLit (British Council) DICTIONARIES ■SHAHI: Diccionario visual que combina contenido del Wiktionary con imágenes de Flick. ■Wordreference, Assorted Monolingual and Bilingual Dictionaries and links to other Dictionaries. ■Merriam-Webster Online, Dictionary, Thesaurus, Medical Dictionary and Spanish-English Dictionary ■Cambridge Dictionary, Dictionary, Idioms and Phrasal Verbs ■Collins Dictionary, Monolingual and Bilingual Dictionaries ■Macmillan Dictionary and Thesaurus ■Visual Dictionary ■Pronunciation Dictionary ■Oxford Dictionary ■The Free Dictionary, Dictionary, Encyclopedia and Thesaurus. Legal Dictionary, Medical Dictionary, Dictionaries in other Languages. ■Free Medical Dictionary Online ■Linguee, Dictionary created by internet users with real examp
Ihering Alcoforado

Learning Without Training - 12 views

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    Learning Without Training by JAY CROSS on MARCH 5, 2012 Successful businesses insure that software and tools are available for such things as bookmarking reference information, collaborating on tasks, searching organizational content, recording knowledge for peer learning, reinforcing of key concepts, locating experts, accessing outside information, and connecting with customers and partners. Here are a few examples of learning before and after instituting the learning infrastructure we call a Workscape. Usually it's training before and pull learning after, that is, from training to what Jane Hart has called learning without training. For a less murky version of this post, visit the white paper on the Internet Time Alliance site from which this was excepted. Note what's happening here. The shift from training programs to learning networks expands learning and development from a limited department isolated from business operations into a critical, pervasive business function. CLOs who embrace this challenge of integrating learning into work face enormous job enrichment. Those who don't will play severely diminished roles. My next post on this topic will discuss how to shift from the traditional pattern to the network model.
Martin Burrett

MIT App Inventor - 0 views

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    Help your students make their own Android apps with this useful tool from MIT. The site comes with some good tutorials and guides with example projects. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
Ihering Alcoforado

Learning Online with Games, Simulations, and Virtual Worlds: Strategies for ... - Clark... - 12 views

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    Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction Clark Aldrich 1 Resenha John Wiley & Sons, 02/10/2009 - 144 páginas Jossey-Bass Guides to Online Teaching and Learning Learning Online with Games, Simulations, and Virtual Worlds Strategies for Online Instruction Clark Aldrich Learning Online with Games, Simulations, and Virtual Worlds The infusion of games, simulations, and virtual worlds into online learning can be a transforming experience for both the instructor and the student. This practical guide, written by education game expert Clark Aldrich, shows faculty members and instructional designers how to identify opportunities for building games, simulations, and virtual environments into the curriculum; how to successfully incorporate these interactive environments to enhance student learning; and how to measure the learning outcomes. It also discusses how to build institutional support for using and financing more complex simulations. The book includes frameworks, tips, case studies and other real examples, and resources. Praise for Learning Online with Games, Simulations, and Virtual Worlds "Clark Aldrich provides powerful insights into the dynamic arena of games, simulations, and virtual worlds in a simultaneously entertaining and serious manner as only he can. If you are involved with educating anyone, from your own children to classrooms full of students, you need to devour this book." -- Karl Kapp, assistant director, Institute for Interactive Technologies, Bloomsburg University "At a time when the technologies for e-learning are evolving faster than most people can follow, Aldrich successfully bridges the perceptual gap between virtual worlds, digital games, and educational simulations, and provides educators with all they really need to use this technology to enhance and enrich their e-learning experiences." -- Katrin Becker, instructor, Department of Computer Science and Information Systems, Mount R
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