The difficulty with creativity is it is not easy and perhaps thanks to our experience of schooling not a natural attribute of many adults. What creativity needs is a process and/or a structure that allows us to bring our intellect to the development of creative solutions.
Understanding and identifying the barriers to creativity and the conditions which are essential for it to thrive is an important step in the process of ensuring our students leave school with a capacity for creativity at least equal to that which they arrive with.
Design thinking is an act of creative problem-solving. Design thinking has a human-centred core. It uplift organizations to focus on the targeted audience, which conducts better products, services, and internal processes. While creating a solution for a business need the first question must be what's the human need behind that?
The six phases of a design process:
Six Steps of a design thinking process
Six Steps of a design thinking process
Observation: This phase is about noticing the end-user, learning, and being unlocked to creative possibilities. Here the goal is to understand the target audiences
Ideation: In this phase, you start analyzing ideas with your team based on what you gathered from phase
Rapid prototyping: Here you are going to rapidly put up a simple prototype of your plan. This builds it real and provides you with something to try out with the end-user. The aim of this phase is not to generate the perfect solution but to make sure the solution is on target
User feedback: This is the censorious phase where without input from the end-user, you won't know if your solution is on target or not, and you won't know how to evolve your design
Iteration: Once the feedback is received from the end-user, you can proceed with the changes of your design using that information. Keep repeating, testing, and combining user feedback until you've adjusted your solution
Implementation: Here you have confirmed the functionality of your solution with the end-user and acquired your design just right, now it's time to get your ideas into functionality
IDEO design thinking process:
IDEO (https://designthinking.ideo.com/) developed a unique process which came to be known as IDEO design-thinking frame-work.
IDEO Design thinking process
Design thinking process by IDEO
By their own admission, IDEO did not invent design thinking, but they have become known for practicing it and applying it to solving problems small and large. It's f
Creativity is often said to be the key to the future. The essentially human attribute that will ensure our utility in a world dominated by automation. It is said to be an essential ingredient in education but it will not be truly learned unless we provide students with opportunities to dive fully into its waters.
Creative Cloud makes Adobe's applications available in an entirely unique way not before thought possible, via a subscription model for the very first time. What this means for users is that instead of coughing-out a whopping Adobe Software license fee, they can have complete access to Adobe's Software library at a more tenable monthly or yearly fee as the case may be.
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commitment to link student self-assessment
with institutional improvement
ePortfolio is an outcome, generated
by an institution-wide commitment to fostering students’ identities
as learners and professionals
it
really is about organizational change
not to start with student deficiencies but with student
competencies. That’s a key ePortfolio idea. As educators, we’ve
so often focused on deficiencies. But we can start with competencies:
what students already know.
ocus on learning and integrative learning
prior censorship. That doesn’t fit. Prior censorship
is when we say: this is the syllabus, these are the four walls, and
you follow my path
ePortfolios; it’s about your students
becoming successful
ePortfolios, such as collecting evidence
of learning, organizing it, reflecting on it, receiving feedback, and
planning for future learning and personal development.
ePortfolio
is about: learning with and from our students
you don’t get to pull out your lecture notes you’ve
been teaching from for the last twenty-five
ou have to change
what you’re doing. Every time you go to back to the classroom it’s
new. It’s different. It’s evolving
emphasis on ePortfolio for learning and transformation.
It’s so important to educate the
whole person, not just someone who meets our graduation requirements.
"SitePoint has gathered up over 30 of the best resources online for audio, video, images and more for finding just the perfect Creative Commons licensed item for use in your next project. So, have a look around and get inspired!"
Classic Costumes: Every year you may see the new and creative ideas, but some of them are repeated every year like superheroes, vampires, witches, etc. 3D faces: This year what is new is the creative 3D face. There are ways to create them on the internet; some might use Photoshop tool or other software. It is easy to breathe inside those big faces.
Unfortunately, we are not all blessed with expansive classrooms which can readily accommodate a diversity of learning zones. The challenge becomes one of creatively using the space and furnishings you have to create flexible spaces.
"Free, open source version of Minecraft. Enable 'Creative Mode' to let your pupils to build as their imagination and creativity allows. Download for Windows, Mac or Android devices. The game is supported by a community and a huge set of mods to modify the game for individual needs."