For those who are flipping or in flipping their classroom, here are some awesome video interaction tools. Don't just SHOW a video, have students interact with it. So many ideas here. Hat tip Jon Bergmann in a conversation he and I were having.
"Ainsworth, Prain and Tyler (2011) in a paper in Science argue that drawing can play a number of important roles in learning:, namely:
Drawing to enhance engagement - surveys have shown than when students draw to explain they are more motivated to learn compared to traditional teaching of science.
Drawing to learn to represent in science - the process of producing visual representations helps learners understand how scientific representations work.
Drawing to reason in science - student learn to reason like scientists as they select specific features to focus on in their drawings, aligning it with observation, measurement and/or emerging ideas
Drawing as a learning strategy - if learners read a text and then draw it, the process of making their understanding visible and explicit helps them to overcome limitations in presented material, organise and integrate their knowledge and ultimately can be transformative.
Drawing to communicate - discussing their drawings with their students provides teachers with windows into students' thinking as well being a way that the peers can share knowledge, discovery and understanding."
The @globalmathtask #gmttc math challenge is an awesome way for kids of all ages to join in and collaborate to talk about math. You sign up by September. Then, you are assigned a week to create and share a problem. The other weeks, you're solving problems and tweeting the class that made them. Such a great program!
Create word clouds with just about anything. (Tip from Tammy Worcester) paste in free answers from Google forms surveys. (Tip from me - paste into MS word first and turn it all into lowercase.)