Skip to main content

Home/ educators/ Group items tagged music maker

Rss Feed Group items tagged

Ruth Howard

YoYo Games | Game Maker - 1 views

  • Do you want to develop computer games without spending countless hours learning how to become a programmer? Then you've come to the right place. Game Maker allows you to make exciting computer games, without the need to write a single line of code. Making games with Game Maker is a lot of fun.
  • Using easy to learn drag-and-drop actions, you can create professional looking games within very little time. You can make games with backgrounds, animated graphics, music and sound effects, and even 3D games! And when you've become more experienced, there is a built-in programming language, which gives you the full flexibility of creating games with Game Maker. What is best, is the fact that Game Maker can be used free of charge. You can do anything you want with the games you produce, you can even sell them! Also, if you register your copy of Game Maker, you can unlock extra functions, which extend the capabilities of the program. Game Maker comes preloaded with a collection of freeware images and sounds to get you started.
  •  
    students create their own games and review others- no coding programing needed
Martin Burrett

String Thing - 8 views

  •  
    An interesting music maker. Adjust the strings and change the notes and choose between three instrument sounds. http://ictmagic.wikispaces.com/Music%2C+Sound+%26+Podcasts
Martin Burrett

Plink [Chrome Only] - 8 views

  •  
    An amazing collaborative music maker. Choose your instrument and change the pitch by moving your line up and down. Must be viewed on Google Chrome. http://ictmagic.wikispaces.com/Music%2C+Sound+%26+Podcasts
Vicki Davis

The Top 25 Best Windows 8 Apps - Music Maker Jam - Slideshow from PCMag.com - 5 views

  •  
    If you have Windows 8 in your lab. you'll want Music Maker Jam - a sort of Garage Band" for Windows 8. It doesn't seem to have the complexity but it is a great thing for creating and has a whole different feel. Install it in labs for students to mix their own music.
Vicki Davis

Capzles Social Storytelling | Online Timeline Maker | Share Photos, Videos, Text, Music... - 4 views

  •  
    capture memories, tell stories, travel through time
  •  
    Capzles helps anyone create beautiful, interactive, rich-media timelines online using videos, photos, text, music, audio and most documents..
  •  
    This timeline maker that lets you add video, pictures, and text was highly recommended by the educational technology and mobile learning blog. It is a timeline maker with multimedia.Very cool.
Martin Burrett

Circuli - 8 views

  •  
    This is a fun musical resource. Place your dots on the window and see the rings expand and interact to make music. http://ictmagic.wikispaces.com/Music%2C+Sound+%26+Podcasts
Dave Truss

cuebc.ca - Have your ipod and listen to it too! Sonya Woloshen - 0 views

  • Many of my students have ipods. These mini music makers are captivating them…truth be told, my ipod touch captivates me!  I feel as though we could use these ipods to, not only increase the interest factor of lessons, but also to encourage students to become involved in their learning process.
  •  
    Many of my students have ipods. These mini music makers are captivating them…truth be told, my ipod touch captivates me! I feel as though we could use these ipods to, not only increase the interest factor of lessons, but also to encourage students to become involved in their learning process.
cory plough

Fair use and transformativeness: It may shake your world - NeverEndingSearch - Blog on ... - 0 views

  • I learned on Friday night that the critical test for fairness in terms of educational use of media is transformative use. When a user of copyrighted materials adds value to, or repurposes materials for a use different from that for which it was originally intended, it will likely be considered transformative use; it will also likely be considered fair use. Fair use embraces the modifying of existing media content, placing it in new context. 
  • Here's what I think I learned on Friday about fair use:
  • According to Jaszi, Copyright law is friendlier to good teaching than many teachers now realize. Fair use is like a muscle that needs to be exercised.  People can't exercise it in a climate of fear and uncertainty.
  • ...11 more annotations...
  • Permission is not necessary to satisfy fair use.
  • Fair use is a doctrine within copyright law that allows use of copyrighted material for educational purposes without permission from the the owners or creators. It is designed to balance rights of users with the rights of owners by encouraging widespread and flexible use of cultural products for the purposes of education and the advancement of knowledge.
  • My new understanding: I learned on Friday night that the critical test for fairness in terms of educational use of media is transformative use. When a user of copyrighted materials adds value to, or repurposes materials for a use different from that for which it was originally intended, it will likely be considered transformative use; it will also likely be considered fair use. Fair use embraces the modifying of existing media content, placing it in new context.  Examples of transformativeness might include: using campaign video in a lesson exploring media strategies or rhetoric, using music videos to explore such themes as urban violence, using commercial advertisements to explore messages relating to body image or the various different ways beer makers sell beer, remixing a popular song to create a new artistic expression.
  • Long ago, I learned that educational use of media had to pass four tests to be appropriate and fair according to U.S. Code Title 17 107: the purpose and character of the use, including whether the use is commercial or nonprofit the nature of the use the amount of the use the effect of the use on the potential market for the copyrighted work.
  • --A Conversation about Media Literacy, Copyright and Fair Use--stirred up more cognitive disonance than I've experienced in years
  • the discussion was one of several to be held around the country designed to clear up widespread confusion and to: develop a shared understanding of how copyright and fair use applies to the creative media work that our students create and our own use of copyrighted materials as educators, practitioners, advocates and curriculum developers.
  • national code of practice
  • Jaszi points to Bill Graham Archives vs.Dorling Kindersley (2006) as a clear example of how courts liberally interpret fair use even with a commercial publisher.
  • The publisher added value in its use of the posters. And such use was transformative.
  • Here's what I think I learned on Friday about fair use: The Multimedia Fair Use Guidelines describe minimum rules for fair use, but were never intended as specific rules or designed to exhaust the universe of educational practice.  They were meant as a dynamic, rather than static doctrine, supposed to expand with time, technology, changes in practice.  Arbitrary rules regarding proportion or time periods of use (for instance, 30-second or 45-day rules) have no legal status.  The fact that permission has been sought but not granted is irrelevant.  Permission is not necessary to satisfy fair use. Fair use is fair use without regard to program or platform. What is fair, because it is transformative, is fair regardless of place of use. If a student has repurposed and added value to copyrighted material, she should be able to use it beyond the classroom (on YouTube, for instance) as well as within it.  Not every student use of media is fair, but many uses are. One use not likely to be fair, is the use of a music soundtrack merely as an aesthetic addition to a student video project. Students need to somehow recreate to add value.  Is the music used simply a nice aesthetic addition or does the new use give the piece different meaning? Are students adding value, engaging the music, reflecting, somehow commenting on.the music? Not everything that is rationalized as educationally beneficial is necessarily fair use.  For instance, photocopying a text book because it is not affordable is still not fair use.
  • Copyright law is friendlier to good teaching than many teachers now realize. Fair use is like a muscle that needs to be exercised.  People can't exercise it in a climate of fear and uncertainty
Martin Burrett

Scribble Audio - 1 views

  •  
    An online music maker. Choose the note on the keyboard and then draw the melody on the screen.
Martin Burrett

Key Chords - 7 views

  •  
    Strike a chord with your students by doing some virtual strumming with this superb guitar chord player. http://ictmagic.wikispaces.com/Music%2C+Sound+%26+Podcasts
Martin Burrett

The Reindeer Orchestra - 7 views

  •  
    Ever wondered why Christmas Reindeer have red noses? You are about to find out with this musical Reindeer Orchestra. Make sure your volume is up. http://ictmagic.wikispaces.com/Winter+%26+Christmas
Jeff Johnson

Digital citizenship curriculum encourages students to be good 'digital citizens' - 0 views

  •  
    Students interact with music, movies, software, and other digital content every day-but many don't fully understand the rules surrounding the appropriate use of these materials, or why this should even matter. To help teach students about intellectual property rights and encourage them to become good "digital citizens," software giant Microsoft Corp. has unveiled a free curriculum that offers cross-curricular classroom activities aligned with national standards. The Digital Citizenship and Creative Content program was designed for students in grades 8-10 but can be adapted for use in grades 6-12, Microsoft says. In one unit, students are given a scenario in which a high school sponsors a school-wide Battle of the Bands. A student not involved in the production decides to videotape and sell copies of the show to students and family members. Later, one of the performers ("Johnny") learns his image has been co-opted by the maker of a video game without his permission. Students research intellectual property laws to see who owns the "rights" to the Battle of the Bands as a whole, as well as the rights of individual performers, to determine three or four steps that Johnny can take. http://digitalcitizenshiped.com
Megan Black

GirlsGoTech.org - The Games - 14 views

  •  
    Girls Go Tech is from the Girl Scouts and has a super groovy mandala maker, a cryptic code game, a game to compose digital music, and a mixed messages game to work both sides of the brain.
Vicki Davis

ccMixter - 0 views

  •  
    Creative commons remix website for video makers and podcasters. Cool.
  •  
    Creative commons remix website.
  •  
    Place to remix and work with podcasts.
Martin Burrett

Festive Funk Machine - 4 views

  •  
    A wonderful web toy where you can design your own funky festive tunes by clicking on the robots. http://ictmagic.wikispaces.com/Winter+%26+Christmas
Martin Burrett

A.I. Duet - A piano that responds to you. - UKEdChat.com - 2 views

  •  
    A.I. Duet is a great Artificial Intelligence computer piano keyboard that responds to sequences input through your computer keyboard. Developed using Google's Magenta project, the algorithm uses a neural network to learn how to respond through to the key strokes. Simply use a keyboard, use your computer keys, or even plug in a MIDI keyboard. A.I. Duet is built by Yotam Mann with friends on the Magenta and Creative Lab teams at Google.
1 - 17 of 17
Showing 20 items per page