The popularity of video games is not the enemy of education, but rather a model for best teaching strategies. Games insert players at their achievable challenge level and reward player effort and practice with acknowledgement of incremental goal progress, not just final product
Contents contributed and discussions participated by Juan Betancourt
Digital Footprints and Digital Dossier - 25 views
From Distraction to Engagement - 26 views
1 - 4 of 4
Showing 20▼ items per page