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blackrabbit001

Nextleap Reviews - Career Tracks, Courses, Learning Mode, Fee - 0 views

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    The rapidly evolving work environment demands continuous re/upskilling on a large scale. While numerous online learning options exist, three crucial elements-structure, community, and pedagogy-are often lacking. Their mission is to fill these gaps, empowering workplace talent to realize their full potential. NextLeap, recognized as one of the Top 100 Edtech Startups in South Asia, is dedicated to assisting early career professionals in transitioning into coveted roles within product management, UX design, and software engineering at prominent product companies. Their curriculum, tailored to industry needs, is delivered by esteemed tech instructors and mentors. Graduates of their program have successfully secured positions at renowned tech giants such as Flipkart, Swiggy, PhonePe, Ola, Meesho, and many others. With access to job placements at over 150 leading tech partner firms, they facilitated the placement of over 300 students in 2022 alone, boasting an average salary exceeding 10 LPA. NextLeap serves as a professional learning hub, empowering individuals to grow through a nurturing community of experts, mentors, and peers. Recognizing the pressing demand for ongoing skill development in today's dynamic work landscape, the platform addresses this need by offering structured learning experiences, fostering a supportive community, and employing effective pedagogy. By bridging these essential gaps, NextLeap empowers workplace talent to unlock their full potential.
John Pearce

For The Win » Blog Archive » Why gamification would rip open the classroom - 3 views

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    There is something in games based learning that seems to get missed out of much of the discussion. While it's common to think of using game-like approaches or video-games I find much of what is said revolves about how games work in terms of mechanics. Level ups, XP (experience) and badges seem to dominate the gamification dialogue. I wonder how you can gamify the workplace or the classroom without also exploring the more important aspects of why people play - how it feels to be immersed in a story that you feel a part of. Players are given badges and tokens all the time, except these don't provide that intrinsic motivation that people often associate with gamification. For the love of it. How do you get people to play for that reward?
Rhondda Powling

Tips for Updating Your Company's Social Media Policy - 3 views

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    "As social media continues to evolve, it's important for us to keep up with the changes. Back in 2009, Mashable published one of the first articles about what to include in a social media policy. It is still relevant today, but social media has changed. This year, the National Labor Relations Board (NLRB) has issued three reports regarding social media in the workplace. The last one was specifically focused on social media policies."
John Pearce

Home - 1 views

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    "This website is funded by the Australian Government Department of Education, Employment and Workplace Relations. The Safe Schools Toolkit explores the detailed characteristics of the National Safe Schools Framework, providing case studies and an online audit tool to pinpoint the areas of priority."
John Pearce

14 Questions for Bring_Your_Own_Device - 2 views

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    From an industry point of view but... Letting your employees use their personal mobile devices for work makes them leap for joy - they literally love their iPads, iPhones, Droids, BlackBerrys, Galaxies and other devices of choice. Research shows it also makes them more productive and increases their engagement with the workplace, including after hours.     On the other hand, the Bring Your Own Device (BYOD) phenomenon opens doors to all sorts of tricky issues so it's important to plan ahead.
John Pearce

Top 7 Myths Of Mobile Learning | Upside Learning Blog - 2 views

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    When it comes to mobile learning myths and misconceptions abound. The mlearning domain is still new to many, so this confusion is to be expected. These myths are holding back widespread adoption of mobile learning in the workplace. Here is a list of the more common ones I come across. Also contrast with a list of myths we posted on this blog a couple of years ago.
RAKESH MURMU

hp printer support - 0 views

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    The Network - it is simple to intercept written or scanned jobs as a result of they travel among the network. offer explicit thought to your wireless networks whether or not at the workplace or reception. square measure they secured, latched down and encrypted?
John Pearce

YouTube - RSA Animate - Drive: The surprising truth about what motivates us - 0 views

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    "This lively RSA Animate, adapted from Dan Pink's talk at the RSA, illustrates the hidden truths behind what really motivates us at home and in the workplace."
John Pearce

Gartner's 2014 Hype Cycle for Emerging Technologies Maps the Journey to Digital Business - 0 views

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    "The journey to digital business is the key theme of Gartner, Inc.'s "Hype Cycle for Emerging Technologies, 2014." As the Gartner Hype Cycle celebrates its 20th year, Gartner said that as enterprises set out on the journey to becoming digital businesses, identifying and employing the right technologies at the right time will be critical.  Gartner's 2014 Hype Cycle Special Report provides strategists and planners with an assessment of the maturity, business benefit and future direction of more than 2,000 technologies, grouped into 119 areas. New Hype Cycles this year include Digital Workplace, Connected Homes, Enterprise Mobile Security, 3D Printing and Smart Machines. "
hireed

Top 6 Benefits of Upskilling Employees through WILP - 0 views

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    WILP are crucial aspect of human resource management for companies. It is important because it provides employees with opportunities to acquire the skills and knowledge they need to succeed in the modern workplace.
Roland Gesthuizen

Reflection.app - AirPlay Mirroring to your Mac - 6 views

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    AirPlay mirror your iPhone 4S or iPad 2 to any Mac running OS X 10.6+, wirelessly.
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    I've been testing this quite a bit and can certainly see potential use especially in schools and workplaces that still use analogue projectors.
RAKESH MURMU

hp support - 0 views

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    The Network - it is simple to intercept written or scanned jobs as a result of they travel among the network. offer explicit thought to your wireless networks whether or not at the workplace or reception. square measure they secured, latched down and encrypted?
RAKESH MURMU

hp printer support - 0 views

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    A fine reality with reference to the 1230C is however durable it's while not compromising their visible charm. Matter of reality, that product is that the tiniest of all color printers inside the dingle line. It measures fifteen.3 x 12.3 x 9.6 inches and may basically be hold on everyplace within the workplace. Those with restricted area could acknowledge the little style. http://www.ustechsupport247.com/
RAKESH MURMU

hp support - 0 views

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    With integrated wi-fi compatibility, the Lexmark E460dw electrostatic printer helps you to transfer regarding simply and freely. ditch tripping around chords or tangling up with totally different creating units. this could be a printer that's little and will be captive around to anyplace at the workplace at any provided time with one power outlet. http://www.ustechsupport247.com/
Heather Bailie

Educators Will Never Be 100% Connected. | My Island View - 1 views

  • eing a Connected Educator is a mindset and not the result of a workshop or seminar for professional development.
  • The 21st Century has now further complicated the teaching profession by requiring an additional third area of mastery, digital literacy.
  • We no longer have a choice about using technology in education, since the education system is part of a society that depends on technology to communicate, collaborate, communicate, and create.
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  • educators would be to adopt a learner’s mindset and replace content mastery with digital literacy, namely learning via social networks.
  • Jenny Ashby on Twitter and she suggested that until staff incorperate technology into the everyday aspects of their lives then how can we really magically expect them to embrace it at their workplace.
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    Educators have always needed to master the understanding of at least two fields of endeavor to be successful. First, they needed to master their content field. They are required to be experts of content. Second, they needed to master the field of education with a clear understanding of the latest and greatest methodology and pedagogy available. The 21st Century has now further complicated the teaching profession by requiring an additional third area of mastery, digital literacy. This is required to accomplish many of the necessary tasks in the space occupied by our nation in a computer-driven world. It is the mastery of this third element that educators struggle with today. It is this third element that also directly affecting the evolution of content and education.
Roland Gesthuizen

Take Back Your Free Time: Establishing Boundaries Between Work and Play - 3 views

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    Widespread Wi-Fi coverage, smart phones, ultra-portable computers, and other technological marvels of the 21st century blur the line between work and play more than ever. Here are a few tricks for reclaiming your time by setting boundaries between work and play.
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