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John Pearce

How to solve impossible problems: Daniel Russell's awesome Google search techniques - 3 views

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    There are plenty of Google search cheat sheets floating around. But it's not often you get to hear advice directly from someone at Google who offers you his favorite search tools, methods and perspectives to help you find the impossible. Here are some of my favorite tips shared by Russell at the 2012 Investigative Reporters and Editors conference. Some of these techniques are powerful but obscure; others are well-known but not fully understood by everyone.
John Pearce

32 Innovations That Will Change Your Tomorrow - Interactive Feature - NYTimes.com - 13 views

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    We tend to rewrite the histories of technological innovation, making myths about a guy who had a great idea that changed the world. In reality, though, innovation isn't the goal; it's everything that gets you there. It's bad financial decisions and blueprints for machines that weren't built until decades later. It's the important leaps forward that synthesize lots of ideas, and it's the belly-up failures that teach us what not to do. When we ignore how innovation actually works, we make it hard to see what's happening right in front of us today. If you don't know that the incandescent light was a failure before it was a success, it's easy to write off some modern energy innovations - like solar panels - because they haven't hit the big time fast enough. Worse, the fairy-tale view of history implies that innovation has an end. It doesn't. What we want and what we need keeps changing. The incandescent light was a 19th-century failure and a 20th- century success. Now it's a failure again, edged out by new technologies, like LEDs, that were, themselves, failures for many years. That's what this issue is about: all the little failures, trivialities and not-quite-solved mysteries that make the successes possible. This is what innovation looks like. It's messy, and it's awesome.
John Pearce

12 Characteristics Of An iPad-friendly Classroom | TeachThought - 4 views

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    "It can help to start out by asking yourself some important questions, such as "What can the iPad do that is not possible without it? Put another way, what problems does the iPad solve?" But the learning environment you're starting with can make a big difference as well. It's one thing to come up with individual lesson plans high on the wiz-bang factor, but low in terms of sustainability. Below are 4 distinct areas of instruction and instructional design that can help frame the concept of iPad integration. Curriculum, Instruction, Assessment, and Integration."
John Pearce

The History of HTML5 - 0 views

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    When the first version of HTML5 published in 2008, it raised more questions than it answered. Would it be a force of unification or division? Would content producers, browser programmers and device manufacturers agree to new standards? And would it finally solve issues related to multi-platform development? Its fate was uncertain for some time, especially as heavyweights Apple and Adobe duked it out in the mobile arena. The future of Flash, the standard for streaming video on the web, hung in the balance.
Camilla Elliott

Deeper Learning and 21st Century Skills - 10 views

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    New report released August 2012 "Business and political leaders are increasingly asking schools to integrate development of skills such as problem solving, critical thinking, and collaboration into the teaching and learning of academic subjects. Collectively these skills are often referred to as "21st century skills" or "deeper learning." Education for Life and Work: Developing Transferable Knowledge and Skills in the 21st Century, a new report from the National Research Council, more clearly defines these terms and lays the groundwork for policy and further research in the field."
anonymous

Daisy the Dinosaur for iPad on the iTunes App Store - 0 views

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    Learn the basics of computer programming with Daisy the Dinosaur! This free, fun app has an easy drag and drop interface that kids of all ages can use to animate Daisy to dance across the screen. Kids will intuitively grasp the basics of objects, sequencing, loops and events by solving this app's challenges.
John Pearce

Quixey - The Search Engine for Apps - 4 views

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    "Whether you're searching for apps on your mobile device, browser, desktop or any other platform, we make sure you can always find the tools you need. We'll find you apps for every activity and task imaginable. Just answer one question for us: What do you want to do? Quixey was founded in 2009 to solve a problem - millions of apps were being created, but there was no simple way to find them. App discovery was limited to categories, top ten lists, directories and basic keyword search. Quixey was created to help people easily find apps simply by describing want they wanted to do. "
John Pearce

Boinx iStopMotion for iPad: iPad Stop Motion and Time Lapse Software - 3 views

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    Making movies on a shoestring budget? No need hunting for talented actors, building a stage or even writing a script. A bit of clay or a toy can be the star of your animated masterpiece. Spending quality time with your kids? Watch them tap their creative potential and be amazed at what they create. iStopMotion for iPad is also ideal for use in the classroom and in all disciplines, honing creativity, problem-solving and communication skills in students of all ages.
Camilla Elliott

2014 Gates Annual Letter: Myths About Foreign Aid - Gates Foundation - 0 views

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    By almost any measure, the world is better than it has ever been. People are living longer, healthier lives. Many nations that were aid recipients are now self-sufficient. You might think that such striking progress would be widely celebrated, but in fact, Melinda and I are struck by how many people think the world is getting worse. The belief that the world can't solve extreme poverty and disease isn't just mistaken. It is harmful. That's why in this year's letter we take apart some of the myths that slow down the work. The next time you hear these myths, we hope you will do the same. 
John Pearce

SAMR as a Framework for Moving Towards Education 3.0 | User Generated Education - 5 views

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    "The SAMR model was developed by as a framework to integrate technology into the curriculum.  I believe it can also serve as a model to establish and assess if and how technology is being used to reinforce an old, often archaic Education 1.0 or being used to promote and facilitate what many are calling 21st century skills, i.e., creativity, innovation, problem-solving, critical thinking; those skills characteristic of Education 3.0.  Many look at SAMR as the stages of technology integration.  I propose that it should be a model for educators to focus on Modification and Redefinition areas of technology integration.  Why should educators spend their time recreating Education 1.0 using technology at the substitution and augmentation levels when there are tools, techniques, and opportunities to modify and redefine technology integration for a richer, more engaging Education 2.0 or 3.0?"
John Pearce

Why the SMART Board May Have Been a Dumb Choice - 2 views

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    "Back to the title: was the SMART Board a dumb choice?  I'm going to say yes, only because of the way that it was brought to bear.  Without a plan, without training, and without supplement, it was nothing more than an expensive, fancy toy for teachers (and the occasional student).  If we are to justify the funds that we need for instructional technology, we must be smarter about how we approach and implement them.  We must be ready to show real power to boost student achievement and motivation using these magnificent tools.  To do so, we must be prepared to use these tools in the same ways that our colleges and top employers are using them-to solve real problems."
John Pearce

Tynker - Learn programming with visual code blocks on the App Store on iTunes - 4 views

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    "Solve fun puzzles and learn to code. Simply drag & drop visual code blocks and program your characters to beat the level. The first adventure includes 20 puzzles that are free to play. Additional adventures and puzzle levels are available as in-app purchases. "
Clay Leben

45 Design Thinking Resources For Educators - 10 views

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    List of web and reading resources on design and problem solving.
Aaron Davis

This is Why Kids Need to Learn to Code - 0 views

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    Another interesting discussion in regards to why students should learn to code. A good comparison with learning a spoken language and some of the benefits, such as problem solving and understanding the world around us. Ends with the suggestion that, like playing a sport, coding is good for you.
John Pearce

ISTE Learning and Leading - 3 views

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    "Today, the availability of affordable constructive technology and the ability to share online has fueled the latest evolutionary spurt in this facet of human development. We stand at a crossroads marking the end of decades of thoughtless consumption and helplessness and the beginning of a new age of personal empowerment, creation, and mastery of our world that results from using technology to solve personal problems and amplify human potential. "
Simon Youd

7 big problems--and solutions--in education | eSchool News | eSchool News - 0 views

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    Education has 99 problems, but the desire to solve those problems isn't one. But because we can't cover 99 problems in one story, we'll focus on seven, which the League of Innovative Schools identified as critical to educational innovation.
Rhondda Powling

Teaching Kids to Code - Teachers With Apps - 3 views

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    No one who is part of this new movement believes all kids should grow up to be programmers. We believe it would be a beautiful outcome if all kids grew up knowing how to use computers to enhance their natural abilities, whatever those are, and grew up with the confidence to be "makers" instead of just consumers. Computer programming is ultimately about problem solving and creating. "Thinking like a computer scientist" really means understanding what problem you are facing and breaking down that problem into solvable chunks. The better you get at recognizing the problem the more efficient your solutions become."
John Pearce

Shout! Explore. Connect. Act. - 1 views

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    Shout is a website that allows students to connect online and interact with experts in the field, share ideas, and collaborate with people around the world who are committed to solving environmental challenges. Shout gives participants a framework for success, with resources and tools for exercising social responsibility while building the 21st-century skills of collaboration, innovation, and critical thinking.
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