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John Pearce

Making Progress - 1 views

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    It is commonly recognized that our nation's progress depends on improving learning, thereby creating healthier communities and a stronger workforce. In today's world, that requires us to take advantage of new learning tools to ensure that our children's learning is practical and prepares them for the challenges of the 21st century. The advantages of digital media now greatly outweigh the disadvantages and require that schools update their thinking and policies to provide guidance on the use of these tools to improve student learning and achievement.
John Pearce

100 Ways To Use Twitter In Education, By Degree Of Difficulty | Edudemic - 3 views

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    These days, Twitter is a powerhouse for marketing, communication, business, and even education, letting people from around the world work together, share ideas, and gain exposure. It has become a staple at many online colleges and campuses as well, leaving many academics wondering just how and if they should be using Twitter both in the classroom and in their professional lives. So we've revised our our original 2009 list to get you started or up to date.
John Pearce

Tinkercad - 5 views

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    Thinkcad is a free open source web-based tools that allows users to learn to design the products of their life. Students will be able to easily design in 3D what they have always dreamed of, but never thought possible. Until now. This is a fantastic tool to introduce real-world fabrication skills that teach student that that they can learn by doing. Tinkercad also has a growing community that helps users learn how to create their first real things in just a few minutes. A great tool!
Tony Richards

Is it time to stop trusting Google? - 3 views

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    damning Federal Communications Commission report
John Pearce

8 must-reads detail how to verify information in real-time, from social media, users | ... - 2 views

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    Over the past couple of years, I've been trying to collect every good piece of writing and advice about verifying social media content and other types of information that flow across networks. This form of verification involves some new tools and techniques, and requires a basic understanding of the way networks operate and how people use them. It also requires many of the so-called old school values and techniques that have been around for a while: being skeptical, asking questions, tracking down high quality sources, exercising restraint, collaborating and communicating with team members. Post also contains a great Slideshare.
John Pearce

:: e-Learning for Kids :: - 3 views

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    Established in late 2004, e-Learning for Kids is a global, nonprofit foundation dedicated to fun and free learning on the Internet for children ages 5 - 12. We offer free, best-in-class courseware in math, science, reading and keyboarding; and we're building a community for parents and educators to share innovations and insights in childhood education.
John Pearce

The Solidoodle: A 3D Printer for Everyone | GeekDad | Wired.com - 5 views

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    There is a revolution upon us in the Maker community. Use of computer-controlled construction methods, such as CNC machines, laser cutters, and 3D printers is on the rise and the cost to build these machines from scratch or from a kit continues to come down towards the point where your average household will soon be able to readily download and print objects the same way we download and print off a document. A major jump in this trend comes from the creator of the Solidoodle.
John Pearce

The Future of Gamification | Pew Research Center's Internet & American Life Project - 1 views

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    Another PEW report, this time into gamification "Tech stakeholders and analysts generally believe the use of game mechanics, feedback loops, and rewards will become more embedded in daily life by 2020, but they are split about how widely the trend will extend. Some say the move to implement more game elements in networked communications will be mostly positive, aiding education, health, business, and training. Some warn it can take the form of invisible, insidious behavioral manipulation. "The development of 'Serious Games' applied productively to a wide scope of human activities will accelerate simply because playing is more fun than working," observed Mike Liebhold, senior researcher and distinguished fellow at The Institute for the Future."
John Pearce

Viewing mobile learning from a pedagogical perspective | Kearney | Research in Learning... - 3 views

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    Mobile learning is a relatively new phenomenon and the theoretical basis is currently under development. The paper presents a pedagogical perspective of mobile learning which highlights three central features of mobile learning: authenticity, collaboration and personalisation, embedded in the unique time-space contexts of mobile learning. A pedagogical framework was developed and tested through activities in two mobile learning projects located in teacher education communities: Mobagogy, a project in which faculty staff in an Australian university developed understanding of mobile learning; and The Bird in the Hand Project, which explored the use of smartphones by student teachers and their mentors in the United Kingdom. The framework is used to critique the pedagogy in a selection of reported mobile learning scenarios, enabling an assessment of mobile activities and pedagogical approaches, and consideration of their contributions to learning from a socio-cultural perspective.
John Pearce

Microsoft's Office Cloud Service Adds Features For Education Systems - Technology News ... - 2 views

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    Today saw the launch of Microsoft's Office 365 cloud collaboration and communication suite that is specifically aimed at schools and universities, replacing Live@edu, which will remain available for 18 more months to give its customers time to migrate into the newer software, writes Juan Carlos Perez for IDG News.
John Pearce

KustomNote - Professional note taking for Evernote - 10 views

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    KustomNote is a customisable note creation space where you can develop templates that can be quickly uploaded to Evernote with ease. You can start with a blank template or use one from the KustomNote community. With drop down and other SmartField assistants and Icon stamps and other features you can make appealing templates for recording all manner of reflections and observations, perfect for evaluation records and much more.
Shelly Terrell

Tinkercad - 2 views

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    Free 3D design web app. Tinkercad is the easiest way to do and learn 3D design on the web. Join the buzzing community and discover 3D printing
Shelly Terrell

Technology and 21st Century Learning | New Learning Institute - 3 views

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    Technology and 21st Century Learning These films look specifically at the ways that the latest digital and mobile technologies can potentially transform the ways that young people communicate, collaborate, and learn.  
John Pearce

BYOT: An idea whose time has come | SmartBlogs SmartBlogs - 2 views

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    The world of education is often defined by the "haves" and "have nots." It is this separation that ultimately drives decisions when it comes to educational technology. Why should students in less affluent districts not be afforded the same opportunities as those with large budgets to utilize technology to create, collaborate, connect, communicate and develop essential media literacies? A BYOT initiative makes sense, as we can leverage a variety of devices that many students already possess. It is how we utilize these student-owned devices in schools that is the key to a successful BYOT initiative.
John Pearce

60 Ways To Use Twitter In The Classroom By Category | TeachThought - 1 views

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    "Social media offers some great opportunities for learning in the classroom, bringing together the ability to collaborate, access worldwide resources, and find new and interesting ways to communicate in one easily accessible place. Teachers around the world have found innovative ways to use Twitter as a teaching tool (including TeachThought's favorite), and we've shared many of these great ideas here with you. Read on, and we'll explore 60 inspiring ways that teachers and students can put Twitter to work in the classroom."
Tony Richards

About The Department - 8 views

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    Poor attempt by CE from South Australia to use Blogging as a means to engage the community and employees. No RSS and fortnightly posting - what are they thinking?
Tony Richards

Every Presentation Ever: Communication FAIL - YouTube - 10 views

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    A good clip to start the Ed Tech Crew Year
John Pearce

Special Needs Apps for Kids (SNApps4Kids.com) - 5 views

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    SNApps4Kids is a volunteer community of parents, therapists, doctors, and teachers who share information on how we are using the iPad, iPhone, iPod Touch and Android devices with children who have special needs. We have found these mobile devices to provide accessibility for children who may have been previously disengaged from the world because of challenging language, motor, or other developmental delays. Given the rising number of apps on the market and the diverse skills of children with special needs, parents have found each other to be one of the best resources for choosing apps to enhance everyday life for our children. While our group is primarily parent-driven, our efforts are naturally collaborative with the people who help our children develop particular skills - therapists and educators.
Roland Gesthuizen

BBC News - School ICT to be replaced by computer science programme - 5 views

  • "Instead of children bored out of their minds being taught how to use Word or Excel by bored teachers, we could have 11-year-olds able to write simple 2D computer animations," he said.
  • "Children are being forced to learn how to use applications, rather than to make them. They are becoming slaves to the user interface and are totally bored by it,"
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    The current programme of information and communications technology (ICT) study in England's schools will be scrapped from September, the education secretary has announced. It will be replaced by an "open source" curriculum in computer science and programming designed with the help of universities and industry.
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