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John Pearce

Dark Side of the iPad ~ Collecting student projects is difficult! | John Larkin - 6 views

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    "....... the iPad has a dark side. Particularly for a teacher working with a class of students, each with their own iPad. Consider a teacher that simply wants to facilitate teaching and learning and does not wish to devote hours to dealing with an interface that can at times be clunky, inconsistent and simply involves too many steps to get it to work. Which interface!? The conventional task of collecting, assessing and returning student works that were created on an iPad."
John Pearce

In the clouds… | Mr Duncan's Blog - 4 views

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    Many of our staff have access to iPads and are keen to use these as part of their teaching. Some are exploring the use of Google Docs, some are exploring the Ultranet and some are exploring other options. The question of privacy and security of information was raised with regards to access to information that is stored within 'the cloud'. This lead to me completing a bit of an investigation of DEECD and Victorian Government policies on where we stand with regards to storing information online using Google Docs, Evernote and other web based applications.
Ian Guest

Grovo - 8 views

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    "Thousands of video lessons covering Internet products you love or didn't know about. Teach and learn from your friends"
Ian Guest

Open Sankoré | The Free Interactive Whiteboard Software - 4 views

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    "Free, open-source interactive digital teaching software"
Russell Ogden

E = Angry Birds2: Students gaming for physics - 4 views

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    Angry birds used to teach science
John Pearce

Teachers Transform Commercial Video Game for Class Use | MindShift - 4 views

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    A few months ago, two teachers, Santeri Koivisto and Joel Levin, decided to make the software more accessible and relevant to teachers. They joined forces to found MinecraftEdu and started offering discounted educator licenses to Minecraft. MinecraftEdu now offers a plug-in, which enables teachers to tailor the software to individual curriculum. And a fresh new wiki is dedicated to sharing ideas with topic suggestions such as "How To Use Redstone, (a fictional mineral) To Teach Electricity." Teachers can also work with others to co-develop lesson plans within the game software.
John Pearce

Cargo-Bot, An Addictive iPad Game That Teaches Programming Concepts | Co.Design: busine... - 5 views

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    The key to learning to code is learning to think like a computer--which is a hard thing to do. "It requires structured thinking, ability to abstract details away, and there's little margin for error--one little typo and your program might do something entirely different from what you wanted," says game developer Rui Viana. "The real world just doesn't work like that, so it's hard to get your head around it." Which is precisely why Viana created Cargo-Bot, a simple iPad app that turns "thinking like a computer" into a genuinely addictive puzzle game. It's like Angry Birds crossed with Codecademy, and it's total genius.
Ian Guest

NEN Gallery - 7 views

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    The E2BN / NEN Gallery is a community resource, built and maintained by the education community for the education community. The Gallery is a growing collection, at present containing around 52,000 Image, Audio and Video resources covering a wide range of topics relevant to the curriculum. Its purpose is to provide a free repository of high quality materials, copyright cleared for use in teaching and learning.
John Pearce

Evaluating Apps with Transformative Use of the iPad in Mind - 5 views

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    I have teachers ask me frequently about app recommendations for different subject areas. "What app could I use to teach subtraction?" "What app would you recommend for my students to practice writing?" "I want to use iPads in my Science class. What app is good for that?" I usually sigh to myself, when I receive questions like that. While I am not against in suggesting apps ( which I love doing), I am not comfortable with the level of disconnect between the teacher (who knows her/his students best) and the curriculum related skills and objectives and pedagogical relationship that needs to be in place for an app to be a match to use in a classroom or with an individual learner.
John Pearce

Top 4 ways to really win with augmented reality in your school, com... - 4 views

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    Brendan O'Keefe shares this Slidesahre presentation containing "Some useful information for educators interested in using Augmented Reality for teaching and learning." The presentation includes some examples of AR to scan with Layar.
Roland Gesthuizen

ICTEV Teacher/Educator Award 2012 - YouTube - 3 views

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    "This movie has been put together as a summary of what I see as my role as a teacher. It includes some of the highlights of teaching over the last 12 months. It will be shared with participants at the ICTEV conference in Melbourne on May 26th where I will be honoured with the ICTEV Teacher/Educator of the Year Award 2012"
John Pearce

MTT2K - Episode 1 - YouTube - 0 views

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    Two teachers sit down to learn about math teaching from a man who is Bill Gates' favorite teacher. Our primary purpose with this video was to get a conversation started. We realized that the satire would put some people off but many teachers have tried to engage Khan Academy in a reasonable discussion and present their case to the media about issues with this approach with little to show for it.
John Pearce

Why Flip The Classroom When We Can Make It Do Cartwheels? | Co.Exist: World changing id... - 0 views

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    In some ways, the flipped model is an improvement. Research shows that tailored tutoring is more effective than lectures for understanding, mastery, and retention. But the flipped classroom doesn't come close to preparing students for the challenges of today's world and workforce. As progressive educational activist Alfie Kohn notes, great teaching isn't just about content but motivation and empowerment: Real learning gives you the mental habits, practice, and confidence to know that, in a crisis, you can count on yourself to learn something new. That's crucial in a world where, according to the U.S. Department of Labor Statistics, adults change careers (not just jobs) four to six times or where, as an Australian study predicts, 65% of today's teens will end up in careers that haven't even been invented yet. We don't need to flip the classroom. We need to make it do cartwheels.
John Pearce

32 Innovations That Will Change Your Tomorrow - Interactive Feature - NYTimes.com - 13 views

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    We tend to rewrite the histories of technological innovation, making myths about a guy who had a great idea that changed the world. In reality, though, innovation isn't the goal; it's everything that gets you there. It's bad financial decisions and blueprints for machines that weren't built until decades later. It's the important leaps forward that synthesize lots of ideas, and it's the belly-up failures that teach us what not to do. When we ignore how innovation actually works, we make it hard to see what's happening right in front of us today. If you don't know that the incandescent light was a failure before it was a success, it's easy to write off some modern energy innovations - like solar panels - because they haven't hit the big time fast enough. Worse, the fairy-tale view of history implies that innovation has an end. It doesn't. What we want and what we need keeps changing. The incandescent light was a 19th-century failure and a 20th- century success. Now it's a failure again, edged out by new technologies, like LEDs, that were, themselves, failures for many years. That's what this issue is about: all the little failures, trivialities and not-quite-solved mysteries that make the successes possible. This is what innovation looks like. It's messy, and it's awesome.
John Pearce

Google World Wonders Project - 3 views

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    Another amazing Google Project. From the archaeological areas of Pompeii to the Hiroshima Peace Memorial, Google's World Wonders Project aims to bring to life the wonders of the modern and ancient world. By using our Street View technology, Google has a unique opportunity to make world heritage sites available to users across the globe. Street View is a hugely popular feature of Google Maps which is already available in dozens of countries. It allows users to virtually explore and navigate a neighborhood through panoramic street-level images. With advancements in our camera technologies we can now go off the beaten track to photograph some of the most significant places in the world so that anyone, anywhere can explore them.
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    By using our Street View technology, Google has a unique opportunity to make world heritage sites available to users across the globe. Street View is a hugely popular feature of Google Maps which is already available in dozens of countries. It allows users to virtually explore and navigate a neighborhood through panoramic street-level images. With advancements in our camera technologies we can now go off the beaten track to photograph some of the most significant places in the world so that anyone, anywhere can explore them. Street View has already proved a real hit for tourists and avid virtual explorers. The World Wonders Project also presents a valuable resource for students and scholars who can now virtually discover some of the most famous sites on earth. The project offers an innovative way to teach history and geography to students all over the world.
John Pearce

MHSS iPad Project - 0 views

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    In 2012 Musgrave Hill SS is entering a new phase in learning as we begin an Apple trial to investigate the effectiveness of iPads for all students, in particular special needs students in mainstream classrooms. We have three target classrooms working with iPads 1:2 with students and two sets of six iPads available for all classes to borrow for use inteaching and learning. The classes in the 1:2 project have several special needs students and a teams of teachers and aides who will support the students, their learning and the project. We will document the iPad Project and provide data that we hope will substantiate our belief that iPads and many other digital technologies are essential to support teaching and learning at our school in the 21st Century.
Ian Guest

TPACK - Technological Pedagogical and Content Knowledge - 3 views

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    "Technological Pedagogical Content Knowledge (TPACK) attempts to identify the nature of knowledge required by teachers for technology integration in their teaching, while addressing the complex, multifaceted and situated nature of teacher knowledge."
Ian Guest

Refraction - 5 views

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    Refraction is an online puzzle game for teaching fractions. The game is not obviously a lesson in fractions, but requires knowledge of fractions to succeed.
John Pearce

20 Ways Siri May Forever Change Education | Online College Tips - Online Colleges - 5 views

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    "Siri is still in relative infancy as a program, but as the technology develops, it will be interesting to see how it's applied in other situations outside of finding basic information, locating a Starbucks, or updating a calendar. One area where Siri's capabilities could be extraordinarily useful is in education, and many are already theorizing about the myriad different ways that Siri could be used to change how we teach, learn, and view it. Here we've collected a few of these ideas about how Siri could make the leap from a simple search tool to a powerful learning and education assistant. While they may not all come to pass, it's certainly fun to think about a world where interaction with technology for education could be so seamless, accessible, and maybe even fun."
John Pearce

Curation, the musical! « NeverEndingSearch - 3 views

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    I asked some of my kiddos and my music teacher colleague, Monica Femovich, to help me explain our very new efforts in teaching curation.  Usually game for anything Glee-ish, our singer/actors brilliantly and generously created an introduction I can use for instruction and in upcoming workshops. This may be the first song about digital curation.
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