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Choosing the right Engagement Model for Business Software Development - TI Technologies - 0 views

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    Software Development has formed the economic and social face of the planet within the most recent 3 decades. What was once thought of gibber and kept to the elite minds that place humans on the Moon and cracked the German Enigma is currently a well-liked profession that has created landmarks just like the Silicon Valley and icons like Bill Gates and Steve Jobs. With the spurt in revolutionary product ideas within the late 90s, the need to place those 'thoughts' into execution demanded the best development-skills, and this 'request' has been solely developing with time. This conveys us to an aspect of software development that has perpetually been a significant business call for companies - the foremost cost-effective engagement model. Here is what we think regarding selecting the right engagement model: Fixed Price Model Fixing the price is about fixing the project requirements, scope, as well as deadlines. This model can never work while not thorough initial planning, analysis, and estimation sessions. The more planning you do, the better the result. Why is the planning stage so important? The success of the fixed price project is directly proportional to the success of this primary phase. To have a superior control over a greater project, the engagement model may be somewhat changed with deliverables & milestones approach. A customer is charged because the in agreement milestones have come and deliverables are in situ. From that point forward, another stage with its own particular milestones and deliverables can start. For the majority of effectively fixed price projects, discovery phase fills in as the beginning point. Choose Fixed Price Engagement Model when: Requirements are clear, very much characterized and improbable to change You deal with a small or medium project which won't last for more than few months The Pros: It's well-defined and well-negotiated. There's no room for lapses. There is a push to get the total picture of the software even befo
John Pearce

Meridian: Getting A Grip On Project-Based Learning - 4 views

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    "Project-based learning is centered on the learner and affords learners the opportunity for in-depth investigations of worthy topics. The learners are more autonomous as they construct personally-meaningful artifacts that are representations of their learning. This article examines the theoretical foundations of project-based learning, particularly constructivism and constructionism, and notes the similarities and differences among implementations, including project-based science (Blulmenfeld et al., 1991), disciplined inquiry (Levstik & Barton, 2001) and WebQuests (Dodge, 1995). In addition, an anatomy of a model case will be considered using a WebQuest example developed by the author, describing seven characteristics common among the various implementations of project-based learning. Finally, practical advice and recommendations for project-based learning are discussed, including beginning slowly with the implementation, teaching students to negotiate cooperative/collaborative groups and establishing multiple forms of performance assessments."
Shelly Terrell

10 Ways to Show Your iPad on a Projector Screen - 4 views

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    "September 27, 2014 Projecting your iPad on a large screen is great for demonstrations, simulations, explanations, and showing examples. There are several ways this can be done in the classroom.  VGA or HDMI Adapter Connect directly from your device to a projector's video cable. Click to find out which of the four possible adapters is the one you need. Document Camera Put your device under a camera connected to a projector. Glare may be a problem. Your audience can see your fingers.. Search Amazon for document cameras. Apple TV Connect an Apple TV to your projector and use your device's AirPlay feature to mirror the screen. Apple TV is available from Amazon.com. AirServer Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Get AirServer at airserver.com. Annotate.net Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Download the Annotate Mirror Client.  Mirroring360 Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Download Mirroring360. Reflector Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Get Reflector at reflectorapp.com. X-Mirage Install software on your projector-connected computer and use device's AirPlay feature to mirror the screen. Get X-Mirage. iTools Install software on your projector-connected computer and attach device using its USB cable and choose Live Desktop. Macs can wirelessly mirror to iTools. It's beta software with no documentation and can be buggy. English version currently not available. OS X 10.10 Yosemite Update to OS X Yosemite on your projector-connected Mac and attach device using its Lightning cable. Open QuckTime & choose iPad as the camera source.  If you don't mind keeping your iPad in one spot, then a VGA adapter (for 30-pin Dock connector or for the new Lightning
John Pearce

Tony Vincent's Learning in Hand - Project Based Learning - 0 views

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    "Handheld computers are everywhere. From mobile phones to handheld games, it's a very familiar sight to see people of all ages gazing into screens that they can hold. Schools are discovering that handhelds like iPod touch and iPad make great learning tools. In fact, handhelds can play a big part in project based learning. Not only do projects motivate students because they use exciting handheld technology, but they also lend themselves to student voice and choice. Watch or read below to be inspired to bring project based learning into your classroom, learn strategies for creating effective driving questions, and see how an iOS handheld can play a role in the the planning, research/investigation, and presentation of projects."
John Pearce

Make: Projects How-to Projects Library - Electronics, Arduino, Crafts, Solar, Robots - 2 views

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    Make: Projects is a living library for makers, a how-to community hosted by MAKE magazine. Here you can build something from our growing cookbook of projects, tweak existing projects to improve them, share your own step-by-step instructions, discover new ideas and techniques, and learn how to make just about anything. And it's a wiki, so everything is hackable. Connect with the collective smarts of the maker community!
John Pearce

Enter The Group: Making Group Projects Easier | Home Page - 0 views

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    At Enter The Group,Users create their own Projects where your group can schedule meeting, share files, chat, set up tasks, write a project outline and more! It's easy to get started, just click on Projects from the top tool bar. Instructors and students can create an online classroom community where you can communicate with the group, share files and keep track of events like exams or assignments. 
John Pearce

CrowdSpot - 3 views

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    CrowdSpot is a practical and inclusive web-based tool designed to complement the planning process for public space improvements. CrowdSpot is also great for research and knowledge sharing projects. Let's say a Council is interested in finding out which of 10 possible bicycle infrastructure projects the public values most. CrowdSpot is able to highlight a map of the municipality, with the projects identified. Members of the public simply vote on the project/s they value most. The CrowdSpot team provide a detailed analysis of the data, including visualisations, to assist Council make the best decision possible.
John Pearce

Google World Wonders Project - 3 views

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    Another amazing Google Project. From the archaeological areas of Pompeii to the Hiroshima Peace Memorial, Google's World Wonders Project aims to bring to life the wonders of the modern and ancient world. By using our Street View technology, Google has a unique opportunity to make world heritage sites available to users across the globe. Street View is a hugely popular feature of Google Maps which is already available in dozens of countries. It allows users to virtually explore and navigate a neighborhood through panoramic street-level images. With advancements in our camera technologies we can now go off the beaten track to photograph some of the most significant places in the world so that anyone, anywhere can explore them.
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    By using our Street View technology, Google has a unique opportunity to make world heritage sites available to users across the globe. Street View is a hugely popular feature of Google Maps which is already available in dozens of countries. It allows users to virtually explore and navigate a neighborhood through panoramic street-level images. With advancements in our camera technologies we can now go off the beaten track to photograph some of the most significant places in the world so that anyone, anywhere can explore them. Street View has already proved a real hit for tourists and avid virtual explorers. The World Wonders Project also presents a valuable resource for students and scholars who can now virtually discover some of the most famous sites on earth. The project offers an innovative way to teach history and geography to students all over the world.
Ian Quartermaine

CAPSpace - 4 views

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    CAPspace is a social networking tool for educational videoconferencing. Login to find colleagues and schools interested in collaborative videoconference projects. Create and advertise your own collaborative videoconference projects to educators around the world. CAPspace also provides registration for collaborative events and projects such as TWICE's Read Around the Planet.
John Pearce

MHSS iPad Project - 0 views

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    In 2012 Musgrave Hill SS is entering a new phase in learning as we begin an Apple trial to investigate the effectiveness of iPads for all students, in particular special needs students in mainstream classrooms. We have three target classrooms working with iPads 1:2 with students and two sets of six iPads available for all classes to borrow for use inteaching and learning. The classes in the 1:2 project have several special needs students and a teams of teachers and aides who will support the students, their learning and the project. We will document the iPad Project and provide data that we hope will substantiate our belief that iPads and many other digital technologies are essential to support teaching and learning at our school in the 21st Century.
Walco Solutions

Academic Projects | Walco Solutions - 0 views

The final year projects and mini projects are considered to be the important parts of the engineering education system. The projects done by students in their curriculum play an important role fo...

started by Walco Solutions on 28 May 15 no follow-up yet
John Pearce

Viewing mobile learning from a pedagogical perspective | Kearney | Research in Learning... - 3 views

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    Mobile learning is a relatively new phenomenon and the theoretical basis is currently under development. The paper presents a pedagogical perspective of mobile learning which highlights three central features of mobile learning: authenticity, collaboration and personalisation, embedded in the unique time-space contexts of mobile learning. A pedagogical framework was developed and tested through activities in two mobile learning projects located in teacher education communities: Mobagogy, a project in which faculty staff in an Australian university developed understanding of mobile learning; and The Bird in the Hand Project, which explored the use of smartphones by student teachers and their mentors in the United Kingdom. The framework is used to critique the pedagogy in a selection of reported mobile learning scenarios, enabling an assessment of mobile activities and pedagogical approaches, and consideration of their contributions to learning from a socio-cultural perspective.
Walco Solutions

Academic Projects | Walco Solutions - 1 views

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    We provide the best quality and unique projects at very nominal price. We are updated with the latest technology being used in the industries we try to render the same at the student level for proper technical exposure through our projects. We also conduct proper lectures, practical sessions to guide and prepare students for external viva and competitions. Programmable Logic Controller, Supervisory Control and data acquisition, Human machine Interface, Variable Frequency drive, Instrumentation, Panel designing, Embedded System, Mat lab
John Pearce

Google SketchUp Teacher Guide - 0 views

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    Google SketchUp is great free software that can be used across the curriculum. This page from RoboHelp contains links to numerous project ideas using the software. For each project shown below, you can view project details in HTML or PDF format.
John Pearce

Rutgers University Project Uses Scratch to Make Household Appliances Easily Programmable - 3 views

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    "Scratch is often cited as one of the best introductory languages for teaching kids - or anyone, really - to code. So it's no surprise that a Rutgers University honors class called "Programming for the Masses" would utilize Scratch as part of its goal of making programming a more accessible, everyday skill. What is unique - and if I may say so, pretty fun - is the direction that a research project, an outgrowth of the class, has taken since. The project is called Scratchable Devices, and with it, computer science Professor Michael Littman and some of his students are working to make it easy for anyone to program their household devices by using Scratch."
John Pearce

Project Based Learning - 8 views

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    "Welcome to PBL-Online, a one stop solution for Project Based Learning! You'll find all the resources you need to design and manage high quality projects for middle and high school students."
Andrew Williamson

Project Zero - 7 views

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    Project Zero is an educational research group at the Graduate School of Education at Harvard University. Project Zero's mission is to understand and enhance learning, thinking, and creativity in the arts, as well as humanistic and scientific disciplines, at the individual and institutional levels.
John Pearce

Project-based learning at the RCH | RCH Education Institute The Royal Children's Hospital - 3 views

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    "The Royal Children's Hospital provides a unique environment for student learning. The Education Institute has started the new year with a fantastic program of project-based learning to engage students in meaningful learning experiences with real world relevance."
John Pearce

SciStarter - 4 views

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    SciStarter will bring together the millions of citizen scientists in the world; the thousands of potential projects offered by researchers, organizations, and companies; and the resources, products, and services that enable citizens to pursue and enjoy these activities. We aim to:  Enable and encourage people to learn about, participate in, and contribute to science through both informal recreational activities and formal research efforts. Inspire greater appreciation and promote a better understanding of science and technology among the general public. Create a shared space where scientists can talk with citizens interested in working on or learning about their research projects. Satisfy the popular urge to tinker, build, and explore by making it simple and fun for people-singles, parents, grandparents, kids-to jump in and get their hands dirty with science.
Darrel Branson

Project Euler - 4 views

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    What is Project Euler? "Project Euler is a series of challenging mathematical/computer programming problems that will require more than just mathematical insights to solve."
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