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Thanasis Priftis

A Unified Framework of Five Principles for AI in Society · Harvard Data Scien... - 0 views

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    "Artificial Intelligence (AI) is already having a major impact on society. As a result, many organizations have launched a wide range of initiatives to establish ethical principles for the adoption of socially beneficial AI. Unfortunately, the sheer volume of proposed principles threatens to overwhelm and confuse. How might this problem of 'principle proliferation' be solved? In this paper, we report the results of a fine-grained analysis of several of the highest-profile sets of ethical principles for AI. We assess whether these principles converge upon a set of agreed-upon principles, or diverge, with significant disagreement over what constitutes 'ethical AI.' Our analysis finds a high degree of overlap among the sets of principles we analyze. We then identify an overarching framework consisting of five core principles for ethical AI. Four of them are core principles commonly used in bioethics: beneficence, non-maleficence, autonomy, and justice. On the basis of our comparative analysis, we argue that a new principle is needed in addition: explicability, understood as incorporating both the epistemological sense of intelligibility (as an answer to the question 'how does it work?') and in the ethical sense of accountability (as an answer to the question: 'who is responsible for the way it works?'). In the ensuing discussion, we note the limitations and assess the implications of this ethical framework for future efforts to create laws, rules, technical standards, and best practices for ethical AI in a wide range of contexts."
Thanasis Priftis

Open Science Saves Lives: Lessons from the COVID-19 Pandemic | bioRxiv - 0 views

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    "In the last decade Open Science principles, such as Open Access, study preregistration, use of preprints, making available data and code, and open peer review, have been successfully advocated for and are being slowly adopted in many different research communities. In response to the COVID-19 pandemic many publishers and researchers have sped up their adoption of some of these Open Science practices, sometimes embracing them fully and sometimes partially or in a sub-optimal manner. In this article, we express concerns about the violation of some of the Open Science principles and its potential impact on the quality of research output. We provide evidence of the misuses of these principles at different stages of the scientific process. We call for a wider adoption of Open Science practices in the hope that this work will encourage a broader endorsement of Open Science principles and serve as a reminder that science should always be a rigorous process, reliable and transparent, especially in the context of a pandemic where research findings are being translated into practice even more rapidly"
Thanasis Priftis

GitHub Terms of Service - Github User Documentation - 0 views

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    "Copyright and Content Ownership We claim no intellectual property rights over the material you provide to the Service. Your profile and materials uploaded remain yours. However, by setting your pages to be viewed publicly, you agree to allow others to view your Content. By setting your repositories to be viewed publicly, you agree to allow others to view and fork your repositories. GitHub does not pre-screen Content, but GitHub and its designee have the right (but not the obligation) in their sole discretion to refuse or remove any Content that is available via the Service. You shall defend GitHub against any claim, demand, suit or proceeding made or brought against GitHub by a third-party alleging that Your Content, or Your use of the Service in violation of this Agreement, infringes or misappropriates the intellectual property rights of a third-party or violates applicable law, and shall indemnify GitHub for any damages finally awarded against, and for reasonable attorney's fees incurred by, GitHub in connection with any such claim, demand, suit or proceeding; provided, that GitHub (a) promptly gives You written notice of the claim, demand, suit or proceeding; (b) gives You sole control of the defense and settlement of the claim, demand, suit or proceeding (provided that You may not settle any claim, demand, suit or proceeding unless the settlement unconditionally releases GitHub of all liability); and (c) provides to You all reasonable assistance, at Your expense. The look and feel of the Service is copyright ©2010 GitHub Inc. All rights reserved. You may not duplicate, copy, or reuse any portion of the HTML/CSS, Javascript, or visual design elements or concepts without express written permission from GitHub."
Thanasis Priftis

Half an Hour: Beyond Free ‑ Open Learning in a Networked World - 0 views

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    "We need to be open not in the big things, but also the little thing , like embargos.  (Confederation of Open Access Repositories, 2014) The little things like this talk. The little things like this slide. The little things like this picture of boats shooting at each other. Open content, open access, open learning. These are not only a part of democracy, a part of the free exchange of ideas, a part of the culture of learning, but they define all of these, and they define our system of free and open government.  (Jarche, 2014) These things depend on them. When I say the institution has different values from us, it's important to understand exactly what it is that the institution has different values from."
Thanasis Priftis

The mystery of the digital natives' existence: Questioning the validity of the Prenskia... - 0 views

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    "Net Generation (Tapscott, 2009, 1998; Oblinger and Oblinger, 2005), Generation Y (Zhao and Liu, 2008; Halse and Mallinson, 2009), Millennials (Howe and Strauss, 2000), Homo Zappiens (Veen, 2003) and i-Generation (Rosen, 2010). The labels used to describe the generation of young people and their relation with technology are numerous. Over the past few years, one of the notions, which might have had more echoes among parents, teachers, and policy-makers is those of "digital natives" introduced in 2001 by Mark Prensky. The metaphor has had enduring influence on how the educational system perceives students and technology. Most scholars do not like it, for various reasons. Among other problems, the term implies that technological abilities are innate rather than taught and learned. The aim of this contribution is not to join the existing debate about the existence of digital native but to examine if there is any empirical evidence to support the use of that metaphor in the first place, questioning its usefulness to depict particular generations of young people"
Thanasis Priftis

https://openmoney.org/play/play.html - 0 views

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    "The open money manifesto, first published in the previous edition of Kohkoku, declares that money problems can be easily fixed by using our own moneys. Any community, network, and association can have its own money simply by providing a set of accounts through which members can record their trades. Eventually, almost all communities will use their own money. It's just a question of time and a matter of design. A society that does this will eliminate the problems associated with lack of money. Imagine a world without poverty, homelessness, unemployment and exploitation - a world where there is always enough money to meet all our needs. Such a world is not only possible, but also probable. In the last Kohkoku we wrote about memes, self-replicating elements of culture, passed on by imitation. Society will transform itself as the open money meme connects with open minds, who in turn propagate the idea throughout the culture. In this way, from one to some, from some to many, from many to millions, like the imaginal cells that turn caterpillar to butterfly, transformation will happen. In this issue of the magazine we provide a simple game to explore these ideas and set the stage for further development. "
yves boisselier

Young Digital Makers - Bearing Consulting - 0 views

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    As reported by Nesta, an innovation charity with a mission to help people and organisations bring great ideas to life: As technology shapes our world, young people need to be able to shape it too. As skills and work become increasingly technologically mediated, the need for digital skills is paramount with some calculating a potential £2 billion loss to the UK economy from unfilled roles requiring such skills. After several years working with organisations supporting digital making, and with creating with technology set to go mainstream through a forthcoming BBC campaign, this report takes stock of what is happening. Key Findings: 82 per cent of young people say they are interested in digital making. However, half of young people make things with digital technology less than once a week or never. Parents are overwhelmingly supportive of digital making. 89 per cent think it is a worthwhile activity for their children. 73 per cent encourage their children to make things with technology. We identified 130,800 opportunities to experience digital making provided by the organisations surveyed. This is a long way from providing for the interest shown by 82 per cent of our survey, which represents a possible 8.2 million school age children and young people in the UK. Digital making is powered not just by money, but also by volunteers. Two thirds of the organisations identified said they relied on volunteers to do their work. Only half of teachers who teach ICT or computing report being confident in teaching the curriculum.
Thanasis Priftis

Twenty-first century digital skills for the creative industries workforce: Perspectives... - 0 views

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    "The creative industries workforce requires employees that use ICT applications to solve the knowledge related tasks at work. The aim of this research is twofold: (1) to see if previously cited twenty-first century digital skills are suited to the creative industries workforce and (2) to investigate the extent to which skill development get attention in current organizational practices. In-depth interviews were conducted with a sample of 24 managers and senior executives of creative organizations based in the Netherlands. As a guideline for the interviews, a conceptual twenty-first century digital skills framework was used. This framework presented the following seven core skills supported by the use of ICT: technical, information management, communication, collaboration, creativity, critical thinking, and problem solving. The following five contextual skills that play a role when using ICT were also presented: ethical awareness, cultural awareness, flexibility, self-direction, and lifelong learning. The results support the importance of twenty-first century digital skills, however, there seems to be insufficient attention to the levels of these skills; they play a minor role during the selection and evaluation procedures. Often it is assumed that existing digital skills are sufficient. Managers are encouraged to improve on developing requirements necessary for future employees as well as measurements to ensure current employees skill levels. The developed framework might be used as a management tool for indicating skills that need to be assessed among professionals working in the creative industries."
Thanasis Priftis

About | FreedomBox - Personal Server at Home - 0 views

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    "FreedomBox is a joined effort of people to regain control and privacy in the digital world by dragging it into the physical. Our vision is to use free software running on cheap hardware to replace services that are not under our control. Today's cost of CPU power and network bandwidth make hosting your own services affordable. We unite the efforts of countless contributors from the free software world by building on top of Debian GNU/Linux. Our biggest contribution is to be the easy to use administration tool that takes care of otherwise challenging administrative tasks to keep your FreedomBox updated and running. If you want to join the effort of our volunteers or support the non-profit Foundation behind them - get in touch with us."
Thanasis Priftis

Hundreds of "black hat" English Wikipedia accounts blocked following investig... - 0 views

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    "After weeks of investigation, volunteer editors on English Wikipedia announced today that they blocked 381 user accounts for "black hat" editing.[1] The accounts were engaged in undisclosed paid advocacy-the practice of accepting or charging money to promote external interests on Wikipedia without revealing their affiliation, in violation of Wikimedia's Terms of Use. The editors issued these blocks as part of their commitment to ensuring Wikipedia is an accurate, reliable, and neutral knowledge resource for everyone."
Thanasis Priftis

Mapping Digital Media: Global Findings | Open Society Foundations (OSF) - 3 views

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    "Is a world where there are almost as many mobile phones as people, more than half the globe can access digital TV signals, and almost 3 billion people are online a better place for journalism? The Global Findings of the Mapping Digital Media project assess these and other forces affecting digital media and independent journalism worldwide. Researched and written by a team of local experts, the 56 country reports, from which these Global Findings are drawn, examine the communication and media environments in 15 of the world's 20 most populous countries, covering more than 4.5 billion of the world's population, and in 16 of the world's 20 largest economies."
Thanasis Priftis

The Key Themes of Collaboration - The Open Co-op - 0 views

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    "Truly effective, synergistic, collaboration is an elusive beast at the best of times and the idea of making it work at scale, for decentralised projects and organisations, is possibly the essential challenge of our times. If we want to work out how to work together more effectively, to build an equitable and abundant world for all, it seems important to recognise, what hinders collaboration, to identify great examples of effective collaboration and to at least attempt to identify if there are any key themes which we can build on and incorporate into our work."
gsbattleman

Jacques Vallée: The age of impossible, anticipating discontinuous futures - T... - 0 views

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    Jacques Vallée, one of the co-creators of the Internet, explains how the acceleration of technology in an increasingly connected society is producing "impossible futures" that range from rapid collapse of major banks to the emergence of complex new forms of political power, with the Internet as both a tool and a victim. Quotes: [The KGB] arrested people at random, and brought them to their headquarters; they had one question for them: "who do you know? who do you talk to, and what do you talk about?" If somebody wanted to do that today, they would not need to arrest people, all they need to do is look at Facebook, Twitter, Google; we give this information everyday to the network and the superstructure above the web. [nb: slightly shortened and simplified] The connected world provides many examples of "Impossible" futures that create a dissonance between existing cultures or belief systems... and the sudden emergence of new facts. The impact cannot be ignored.
Thanasis Priftis

Laura Timonen & Vilma Luoma-aho, Sector-based corporate citizenship - PhilPapers - 1 views

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    This paper approaches the much-debated issue of corporate citizenship (CC). Many models depict the development process of CC, and yet attempts to find one extensive definition remain in progress. We argue that more than one type of citizenship may be needed to fully describe the concept. So far, social factors have dominated the definitions of CC, but citizenship functions can also be found in other areas. In fact, for maximum benefit, the type of citizenship should be tied to the sector and business field of the corporation in question. Using data drawn from three internationally operating corporations headquartered in Finland, we introduce three different types of CC that are in line with their core business ideas: cultural citizenship, environmental citizenship and technological citizenship. These new types of citizenships can help in grasping the complexity of business responsibility and ethics, and offer tools for gaining competitive advantage by differentiation."
Thanasis Priftis

Council conclusions on the role of early childhood education and primary education in f... - 4 views

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    "Encourage teacher education institutions, ECEC professionals' training institutions and in-service training providers to adapt their programmes with a view to accommodating new learning tools and developing appropriate pedagogies aimed at fostering creativity and innovation from an early age. 2. Encourage education providers or the relevant authorities, as appropriate, to equip schools and ECEC facilities to a suitable level in order to nurture creative and innovative capacities. 3. Encourage the providers of initial and continuous professional development programmes for both teachers and ECEC professionals to give consideration to effective methods for fostering curiosity, experimentation, creative and critical thinking and cultural understanding - for instance through art, music and theatre - and to explore the potential of creative partnerships. 4. Promote the development of formal, non-formal and informal learning activities for children which are aimed at fostering creativity and innovation, whilst also recognising the important role of parents and families."
Thanasis Priftis

OpenAPS.org - #WeAreNotWaiting to reduce the burden of Type 1 diabetes - 0 views

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    "The Open Artificial Pancreas System project (#OpenAPS) is an open and transparent effort to make safe and effective basic Artificial Pancreas System (APS) technology widely available to more quickly improve and save as many lives as possible and reduce the burden of Type 1 diabetes. OpenAPS means basic overnight closed loop APS technology is more widely available to anyone with compatible medical devices who is willing to build their own system. We believe that we can make safe and effective APS technology available more quickly, to more people, rather than just waiting for current APS efforts to complete clinical trials and be FDA-approved and commercialized through traditional processes. And in the process, we believe we can engage the untapped potential of dozens or possibly hundreds of patient innovators and independent researchers and also make APS technology available to hundreds or thousands of people willing to participate as subjects in clinical trials."
Thanasis Priftis

[Bug] Non-respect of an Open (Libre) and Free Monetary System · Issue #101 · ... - 1 views

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    "After the first read-through of the white-paper, I noticed in the section "the-libra-currency-and-reserve" and others parts of the white paper that Libra doesn't respect some of the basics of an Open (Libre) and Free Monetary System."
Thanasis Priftis

Behind the One-Way Mirror: A Deep Dive Into the Technology of Corporate Surveillance | ... - 0 views

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    "Trackers are hiding in nearly every corner of today's Internet, which is to say nearly every corner of modern life. The average web page shares data with dozens of third-parties. The average mobile app does the same, and many apps collect highly sensitive information like location and call records even when they're not in use. Tracking also reaches into the physical world. Shopping centers use automatic license-plate readers to track traffic through their parking lots, then share that data with law enforcement. Businesses, concert organizers, and political campaigns use Bluetooth and WiFi beacons to perform passive monitoring of people in their area. Retail stores use face recognition to identify customers, screen for theft, and deliver targeted ads."
Cyrielle Casse

Clay Shirky : Comment le surplus cognitif va changer le monde | Video on TED.com - 0 views

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    Clay Shirky aborde le "surplus cognitif" - le travail collaboratif en ligne que nous effectuons grâce à nos cycles de cerveau disponibles. Tout en étant occupés à éditer Wikipedia, à poster sur Ushahidi (et, oui, à faire des LOLcats), nous construisons un monde meilleur et plus coopératif. Clay Shirky argues that the history of the modern world could be rendered as the history of ways of arguing, where changes in media change what sort of arguments are possible -- with deep social and political implications. Language : english Subtitles : french
Théo Bondolfi

New Skills and Competences - ICT Community - 0 views

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    "WHAT? / Which are the new skills and competences? / Recognition of new skills and competences (e.g. of topics to be discussed in this sub-area: key competences, intercultural competences, problem solving skills, creativity, initiative, self responsibility etc. ) HOW? / By what means? / Acquiring the new skills and competences(e.g. of topics to be discussed in this sub-area: collaborative learning, learning environment, social networks, mentoring etc.) WHY? / In what purpose? / Expectations(e.g. of topics to be discussed in this sub-area: Motivation, Communication, Employability, Entrepreneurship etc)"
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