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Lauren Tappan

Mrs. Shehan's Full Day Kindergarten - Printables - 1 views

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    word work resources
Jennifer Massengill

Ten Steps to Better Student Engagement | Edutopia - 0 views

  • Begin every activity with a task that 95 percent of the class can do without your help. Get your students used to the fact that when you say, "Please begin," they should pick up a pencil and start working successfully.
    • Jennifer Massengill
       
      An interesting thought for my students who assume they can't do it and consistently sit and wait for teacher help; often without even looking at what they are supposed to do.
  • eachers tend to get the first response when they scaffold challenging tasks so that all students are successful.
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  • you can begin by discerning which activities truly engage your students.
    • Jennifer Massengill
       
      I know that assignment would have terrified me as a kid.
  • create intermediate steps
  • Consider writing responses to student journal entries in order to carry on a conversation with students about their work.
  • Unfortunately, low-performing students get used to doing poor-quality work. To help them break the habit, use a draft-and-revision process.
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    Interesting ideas on how to make project based learning a positive experience for all.
Emily Wampler

Taking the risk - 0 views

  • Why do we stick to one subject for each lesson, when in fact all subjects have links across the entire curriculum.
  • Today, I argued, we need to prepare children for flexible working and agile thinking, where their employment may well be highly mobile and location independent. They will need to acquire critical thinking and problem solving skills, and will need to be highly digitally literate. They will need to be creative and will need to know how to innovate. They will need to know how to self organise, and also work in distributed teams, where the other members of that team may be connected over great distance through technology. They will need to gain an appreciation that change is an opportunity rather than a threat, and that a lifetime of work may encompass a portfolio career of several different jobs, requiring different skill-sets. They will need to be lifelong learners.
  • I asked why we still use ICT suites, which send a message to the children that 'this is where we do computing'.
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    Short little article that seems prophetic in the author's take on what skills will be important for students to have for future careers.  He also asks some interesting questions about the way things have always been done...
Alexander Hendrix

Students of Harvard Cheating Scandal Say Group Work Was Accepted - NYTimes.com - 0 views

    • Alexander Hendrix
       
      This seems like a case of 1. a miscommunication between professor expectations for collaboration and student understanding of these expectations and 2. students being led to believe that little to no work could be done and an a would be received
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    It's also probably a case of students relying on ratemyprofessor to help them choose the easiest courses possible...
smsanders

Tablets, laptops and mobiles in the classroom: top tips from teachers | Teacher Network... - 0 views

  • The device in my opinion should very much depend on what you would like to achieve.
  • The key piece of advice I would give here is use your young people to hel
  • Group work with or without devices goes beyond just the subject knowledge. Being able to work and communicate effectively with others is a key life skil
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  • working with people from other schoo
  • If we are encouraging more use of 1:1 devices, we should also be encouraging more sharing of learning experiences.
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    Take a look at some of the advice different educators give. There's even a link that takes you to a live discussion
Kylee Ponder

Edgar in Learning-Land | Zimmer Twins - 0 views

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    Awesome for students to realize the importance of doing their work! Related to SOL 1.5 The student will recall basic addition facts with sums to 18 or less and the corresponding subtraction facts. (and many others) 
Moni Del Toral

Celebrate Diversity with Dream In Color | Digital Storytelling - 0 views

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    An 8-day unit working towards developing a coherent digital story with each student
Alexander Hendrix

Race & Place: An African American Community - 0 views

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    Interactive website showcasing the collaborative effort of educators and researchers to chronicle events in the Jim Crow South. Students should be supervised when on this, or provided with 100% appropriate materials from this. Jim Crow South provides so many facets that would allow students to work collaboratively on different asepcts.
Emily Wampler

Why bias holds women back - CNN.com - 0 views

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    Sobering reminder about how we need to pay attention to our own biases and work to promote gender equality in the classroom and within subject areas like science.
Kelsey Agett

Got Weather? Temperatures, Weather Conditions, and Introducting Tornados: Introduction - 0 views

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    Great webquest for lower elementary weather units-may even work with some upper classes!
Kasey Hutson

No Facebook or Twitter in Class? Try These Teaching Work-Arounds | EdTech Magazine - 0 views

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    Ways to use Facebook & Twitter in the classroom - even if you have to make up your own Facebook wall because the school district blocks social media!
Kimberly George

Shaping Tech for the Classroom | Edutopia - 1 views

  • I would even include writing, creating, submitting, and sharing work digitally on the computer via email or instant messaging in the category of doing old things (communicating and exchanging) in old ways (passing stuff around).
  • But new technology still faces a great deal of resistance. Today, even in many schools with computers, Luddite administrators (and even Luddite technology administrators) lock down the machines, refusing to allow students to access email.
  • Two big factors stand in the way of our making more and faster progress in technology adoption in our schools. One of these is technological, the other social.
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  • The missing technological element is true one-to-one computing, in which each student has a device he or she can work on, keep, customize, and take home
  • A second key barrier to technological adoption is mo
  • But resisting today's digital technology will be truly lethal to our children's education. They live in an incredibly fast-moving world significantly different than the one we grew up in.
  • These "digital natives" are born into digital technology. Conversely, their teachers (and all older adults) are "digital immigrants."
  • So, let's not just adopt technology into our schools. Let's adapt it, push it, pull it, iterate with it, experiment with it, test it, and redo it, until we reach the point where we and our kids truly feel we've done our very best.
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    This relates to what we talked about in class- barriers to technology advances in the classroom. 
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    Oh I really like their step by step process to eventually be a teacher using new things in new ways. It makes this journey to learn technology more manageable!
Kim Pratt

An Open Badge System Framework: A foundational piece on assessment and badges for open,... - 0 views

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    Still a work in progress, but the idea is interesting.
Carly Guinn

Figure This! Math Challenges for Families - Challenge Index - 1 views

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    A great resource that gives you math "challenges" that you can send home with students to have them work on with their families!  Few materials necessary and very engaging
Lisa Iverson

How Now Brown Cow: Phoneme Awareness Activities | Reading Topics A-Z | Reading Rockets - 0 views

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    A great resource to consider when working on the phonemic awareness lesson. 
Alexander Hendrix

Laura E. Haft - portfolio - 1 views

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    Virginia SOL based digital story based in prezi that focuses on engaging students in a novel way (digital story) to help teachers get students to meet the standards of learning
Allie

Rock Cycle Crayons - YouTube - 0 views

shared by Allie on 10 Oct 12 - No Cached
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    Doing this in 5th grade with Kylee Ponder!
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    We're trying this too... good to see it actually works!
Benjamin Hindman

Let Them Play: Video gaming in education - 0 views

  • I started my 4th-grade students up on an updated version of Lemonade Stand.
  • The kids all wanted to make money and, within less than an hour, my English-language learning students were appropriately using words like net profit and assets.
  • allow students to play educational games as part of a facilitated lesson have  students create video games for their classmates or younger students use game design principles in curriculum design
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  • the added visual and audio effects, video games deliver information to students’ brains in a much more effective envelope.
  • research has shown that educational video games can increase student achievement, as well as spatial reasoning skills, compared to more traditional instruction.
  • Mission-based video games are about more than just getting students to memorize facts. Video games have been shown to teach literacy, problem-solving, perseverance, and collaboration.
  • Most video games offer students opportunities to both gain knowledge and, more importantly, immediately utilize that knowledge to solve a problem.
  • This immediate application of knowledge, coupled with the inherent fun of video games, engages and motivates students far better than many traditional lessons could. Students become problem solvers who can think through complex missions to find the best possible solution.
  • And because students are so motivated to find a solution, they will often take risks they might otherwise be too scared to take in the classroom.
  • Not only is he gaining valuable collaborative and leadership skills, he’s also becoming a true global citizen.
  • With any in-class activity, our job as teachers is to help students transfer that knowledge so they can use it in scenarios outside of that day’s lesson. The same goes for educational games.
  • Because students were in the lab, they weren’t bored enough to cause trouble during their down-time. Plus, teachers started seeing some intriguing self-regulation habits take form. With a limited number of controllers, students were politely asking and offering to take turns in the game lab, without adult intervention. And the lab attracted a variety of kids — girls, boys, special education students, kids from all socio-economic backgrounds. Students who normally never interacted were playing together.
  • School leaders contend that by building video games that work, students begin to understand complex systems, which will give them valuable knowledge as they enter the workforce.
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    A very interesting look at gaming in education.  This site also provides ideas and suggestions for integration of games into the classroom.
Stephanie McGuire

Digital Literacy Includes Learning to Unplug - NYTimes.com - 1 views

  • The new digital divide isn’t between children who have access to computers and devices and those who do not. It’s between kids whose parents are saying “turn that thing off” and those whose parents don’t limit their access — because they don’t know how, or because they’re not available to do it.
  • Instead of closing the achievement gap,” said the author of the Kaiser study, “they’re widening the time-wasting gap.”
  • The F.C.C. is considering creating a “digital literacy corps” to teach productive uses of the computer and Internet to students, parents and job seekers
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    A problem lies also in the time wasted on technology. Education needs to include WHEN to use technology for learning purposes.
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    "A study published in 2010 by the Kaiser Family Foundation found that children and teenagers whose parents do not have a college degree spent 90 minutes more per day exposed to media than children from higher socioeconomic families"... why is this? Parents busy working? Lack of resources (e.g. books)? Home environment (e.g. no yard to play in outside)?
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    Thank you for sharing the original article, very interesting and well written! What a difference in time wasted per day. I would agree with your ideas of why that might be. So I certainly think a digital literacy core could be a helpful and useful investment! I also think education for parents is just as important as students to learn to use the Internet to learn new information and be creative.
Denise Lenihan

Education World: Bring Your Own Tech (BYOT): Making It Work - 0 views

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    "BYOT" Bring Your Own Technology, an insight into its challenges and instructional benefits 
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