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Fred Delventhal

Classwish - 0 views

  • ClassWish, a nonprofit, makes it easy for teachers and schools to create Wish Lists of the supplies they need for students to excel. Parents and others in the community see exactly what is needed and contribute online. Together, we can make a powerful difference in our children's lives
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    ClassWish, a nonprofit, makes it easy for teachers and schools to create Wish Lists of the supplies they need for students to excel. Parents and others in the community see exactly what is needed and contribute online. Together, we can make a powerful difference in our children's lives
Gail Braddock

iCivics | The Democracy Lab - 10 views

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    The federal education program appropriated funds "based on good test scores in math, science, and reading," she said, but it did not distribute money for history or civics. O¹Connor¹s new web site aims to right that wrong. Launched on May 24, iCivics.org is a rebranded, expanded version of an earlier site called OurCourts.org. "Barely one-third of Americans can even name the three branches of government, much less say what they do," O'Connor said. "… I'm worried." Games on iCivics include "Do I Have A Right," in which the player runs a virtual firm specializing in constitutional law; "Executive Command," which offers a chance to play president; "Supreme Decision," about the Supreme Court; "Branches of Power," which gives the player control of all three branches of government; and "LawCraft," in which the player is a member of Congress. The iCivics program is based at Georgetown University Law School. O'Connor is the project founder and leads the board of the nonprofit iCivics Inc., iCivics spokesman Jeffrey Curley said. The project began in 2007 and is in use at schools around the country.
Jennifer Dorman

eSchoolNews - This fair-use guide offers copyright shelter - 0 views

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    Created though a partnership among the Media Education Lab at Temple University, the Center for Social Media at American University (AU), and AU's Washington College of Law, with funding from the MacArthur Foundation, the code identifies five principles of consensus about acceptable practices for the fair use of copyrighted materials, wherever and however it occurs: in K-12 schools, higher-education institutions, nonprofit groups that offer media-education programs for children and youth, and adult-education programs. 1. Employing copyrighted material in media-literacy lessons 2. Employing copyrighted material in preparing curriculum materials 3. Sharing media-literacy curriculum materials 4. Student use of copyrighted materials in their own academic and creative work 5. Developing audiences for student work
Randy Rodgers

Stanford Social Innovation Review: Informing and Inspiring Leaders of Social Change - 12 views

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    Digital magazine from Stanford University highlights interesting and challenging stories of innovation. Could be a great kick-starter for project-based learning or to engage kids in innovative and critical thinking.
Fred Delventhal

VolunteerSpot - Doing Good Just Got Easier! - 11 views

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    Coordinate parents and volunteers the fast, easy way with free online sign up forms and volunteer scheduling. At VolunteerSpot, we believe that volunteers should be rewarded for stepping forward and sharing their time and talents with those in need. All too often, volunteering means putting up with a certain amount of hassle or frustration - whether that is late night emails, reply-all messages, reminder phone calls, or searching for a parking space. Our sponsors enable us to provide FREE tools that simplify volunteering powering your good work in schools and clubs, in your congregation and neighborhoods. We can't find you a parking place, but with VolunteerSpot, DOING GOOD just got easier!
Heather Sullivan

Concord.org - The Concord Consortium - 9 views

  • The Concord Consortium is a nonprofit educational research and development organization based in Concord, Massachusetts. We create interactive materials that exploit the power of information technologies. Our primary goal in all our work is digital equity — improving learning opportunities for all students.
  • We produce a large amount of high-quality educational software that is offered free of charge. Almost all of our software is open-sourced so you can adapt it to your own needs or use it as the basis for your own software development efforts. To learn more, please visit the Software Web site.
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