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Randy Rodgers

Vizwik - 14 views

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    Nice site to teach kids how to create and code mobile apps. Very good, easy to follow tutorials, and apps can (for a fee) actually be sold through the Vizwik app store or other app stores.
Randy Rodgers

Makey Makey | Lesson Plans - 22 views

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    New collection of lesson plans for using MakeyMakey in the classroom.
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    nice one resorts near delhi http://resortsneardelhi.co.in/
Randy Rodgers

Idea Springboard - Google Science Fair 2014 - 13 views

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    Truly cool tool from Google inspires learners' questions and projects. Input what you are good at, what subject you enjoy, and what you want to do, and Google provides a tapestry (Yes, I just used the word "tapestry.") of links, videos, books, and other resources to get the creative juices flowing.
Dean Mantz

Online Group Brainstorming, Decision Making Software - GroupMap - 7 views

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    Too bad the pricing plans are not real friendly. 
Randy Rodgers

chibitronics - crafting with electricity - 8 views

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    Cool, stick-on electronic components. Could be a great tool for letting students create imaginative, innovative projects!
Randy Rodgers

Front Page | Explore MIT App Inventor - 10 views

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    Scratch-like tool from MIT lets students create their own mobile apps!
Randy Rodgers

MakerParent - 21 views

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    Nice collection of STEM project ideas for home (or school), sortable by age, complexity, or expense.
Randy Rodgers

How a Radical New Teaching Method Could Unleash a Generation of Geniuses | Wired Busine... - 15 views

  • Decentralized systems have proven to be more productive and agile than rigid, top-down ones
  • Teachers provide prompts, not answers, and then they step aside
  • We don’t openly profess those values nowadays, but our educational system—which routinely tests kids on their ability to recall information and demonstrate mastery of a narrow set of skills—doubles down on the view that students are material to be processed, programmed, and quality-tested. School administrators prepare curriculum standards and “pacing guides” that tell teachers what to teach each day. Legions of managers supervise everything that happens in the classroom; in 2010 only 50 percent of public school staff members in the US were teachers.
  • ...5 more annotations...
  • In 1970 the top three skills required by the Fortune 500 were the three Rs: reading, writing, and arithmetic. In 1999 the top three skills in demand were teamwork, problem-solving, and interpersonal skills
  • And yet the dominant model of public education is still fundamentally rooted in the industrial revolution that spawned it, when workplaces valued punctuality, regularity, attention, and silence above all else.
  • “schools in the cloud,”
  • There will be no teachers, curriculum, or separation into age groups—just six or so computers and a woman to look after the kids’ safety. His defining principle: “The children are completely in charge.”
  • as the kids blasted through the questions, they couldn’t help noticing that it felt easy, as if they were being asked to do something very basic.
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    Must. Read. Such a valuable lesson and another example of how we are doing it wrong.
John Evans

Cageless Thinking: Innovation and Creativity in Education - 17 views

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    "The SAMR model suggests that there are 4 degrees of sophistication for using technology in education:"
Randy Rodgers

Stanford Social Innovation Review: Informing and Inspiring Leaders of Social Change - 12 views

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    Digital magazine from Stanford University highlights interesting and challenging stories of innovation. Could be a great kick-starter for project-based learning or to engage kids in innovative and critical thinking.
Randy Rodgers

Computer Laboratory: Baking Pi - Operating Systems Development - 7 views

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    Helpful beginners' guide to using the Raspberry Pi.
Randy Rodgers

Become a Maker - DIY - 9 views

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    The DIY online club awards badges (called 'Skills' on the site) to students and kids of all ages in exchange for completing tasks. DIY Makers share their work with the community and get patches for the Skills they earn. Each Skill consists of a set of Challenges that help them learn techniques to get the hang of it. Once a Maker completes a Challenge, they add photos and video to their Portfolio to show what they did.
Fred Delventhal

3M Science of Everyday Life - Discovery Education - 4 views

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    includes Innovation HQ
Dean Mantz

Obama Proposes Education Technology Agency Modeled After DARPA - ScienceInsider - 9 views

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    President Obama's newly proposed education agency - ARPA-ED.
Dean Mantz

TCEA 2011 Presentation Notes | The Moss-Free Stone - 18 views

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    Resources available in collaboration/brainstorming, visual arts, music, engineering /design, invention/innovation are the categories used to organize recommended web resources.
Dean Mantz

How-and why-to teach innovation in our schools | 21st Century Education | eSchoolNews.com - 10 views

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    Thought provoking article from eSchool News about "Teaching innovation in our schools".
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