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untitled - 0 views

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    It is the freedoms given to everyone in the digital world. To use technology correctly, you have to know the rights and the responsibilities. These two must be worked together for you to use the internet right.
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Digital Television : Broadcast Law Blog - 0 views

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    This source is about many different laws placed on television. It is mainly the same laws as online laws. It places many restrictions including, not stealing cable or doing things that you aren't allowed to do.
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EFF: Frequently Awkward Questions for the Entertainment Industry - 0 views

  • The RIAA has sued more than 20,000 music fans for file sharing
  • To that end, EFF has prepared a sample list of tough questions for times when you hear entertainment industry representatives speaking and want to challenge their positions. Asking hard questions is a way of "keeping honest people honest" and revealing when they're actually being deceptive.
  • DRM has clearly failed to stop songs from getting on file sharing networks
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  • Recording off the radio is clearly permitted by copyright law and something Americans have done for over 25 years
  • Is it ever legal for me to use software like DVD Shrink or Handbrake to rip a digital copy of a DVD I own onto a video iPod or my laptop
  • Major entertainment companies have repeatedly brought lawsuits to block new technologies, including the VCR, Digital Audio Tape recorders, the first MP3 player, the ReplayTV PVR, and now P2P software.
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Student's Wikipedia Hoax Fools Newspapers - Science News | Science & Technology | Techn... - 0 views

  • "The moral of this story is not that journalists should avoid Wikipedia, but that they shouldn't use information they find there if it can't be traced back to a reliable primary source," said the Guardian's readers' editor Siobhain Butterworth.
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    Learn to check facts on Wikipedia - many of these in the news media didn't and now they are embarrassed.
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    This is a great example of checking your facts. I teach students to always always confirm things they read on wikipedia with another credible source. Looks like newspapers are even less credible than we thought as some reporters need to learn to check their sources! Great article for digital citizenship discussions.
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Technology reshapes the ways we communicate. - Free Online Library - 0 views

  • We will continue to see, for example, incredible breakthroughs in miniaturization min·i·a·tur·ize  tr.v. min·i·a·tur·ized, min·i·a·tur·iz·ing, min·i·a·tur·iz·esTo plan or make on a greatly reduced scale.min ..... Click the link for more information. and chip memory. Chip memory is evolving from about 20 million transistors on a 16-megabit
  • New telecommunications technologies are revolutionizing the ways we share information
  • Other forms of memory also are constantly expanding. A 5.5-inch CD-ROM CD-ROM: see compact disc. CD-ROM in full compact disc read-only memoryType of computer storage medium that is read optically (e.g., by a laser). ..... Click the link for more information. can already store up to 65,000 pages of documents - about 30 yards of books.
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  • six of the key technological components of
  • this revolution are digital systems, fibre optics fibre opticsThin transparent fibres of glass or plastic that transmit light through their length by internal reflections, used for transmitting data, voice, and images. ..... Click the link for more information., new wireless technologies, satellite
  • technologies, new levels of network intelligence and multi-media networking.
  • The ongoing push toward all-digital networks is making it possible to send any type of
  • information - sound, image, data and full-motion video Video transmission that changes the image 30 frames per second (30 fps). Motion pictures are run at 24 fps, which is the minimum frequency required to eliminate the perception of moving frames and make the images appear visually fluid to the eye. ..... Click the link for more information. -
  • Video conferencing See videoconferencing. (communications) video conferencing - A discussion between two or more groups of people who are in different places but can see and hear each other using electronic communications. ..... Click the link for more information., one of the burgeoning areas in the industry, is expected to grow by more than 25 per cent annually in Canada in the next four years.
  • New wireless technologies are also providing new levels of reachability and mobility when and wherever the communication of information is desired or neede
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Xbox Live - Wikipedia, the free encyclopedia - 0 views

shared by Erin B on 05 Oct 09 - Cached
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    Xbox Live is a great example of internet commerce and freedom. "Xbox Live (trademarked as Xbox LIVE[1]) is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Corporation. It is currently the only online gaming service (on consoles) that charges users a fee to play multiplayer gaming. It was first made available to the Xbox system in 2002. An updated version of the service became available for the Xbox 360 console at that system's launch in 2005. On the Windows platform, the service is named Games for Windows - Live, which makes most aspects of the system available on Windows computers. Microsoft has announced plans to extend Live to other platforms such as handhelds and mobile phones as part of the Live Anywhere initiative.[2]"
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digiteen09-1 - Digital Health and Wellness - 0 views

  • 1. every 10-20 minutes turn your head away from the screen. 2. do not sit too close to the screen. 3. use enough light on the screen so that you can see everything more clear and make it easier for you eyes. yet too much light can lead to headaches.
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    guidelines and rules,so to speak, that can help someone's health and wellness.
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The Great Beyond: Data integrity in the digital age - 0 views

  • With the emergence of web-based lab notebooks, digital image “enhancement”, and the quick and easy (and possibly dirty) generation and dissemination of colossal amounts of data, it’s becoming increasingly clear that technology provides new challenges to maintaining scientific integrity
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Going Global, Going Public - 0 views

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    "The real issues of digital citizenship include understanding identity and the opportunities afforded students when teachers teach students to be global citizens. " by Dean Shareski
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"Free Trials" Aren't Always Free - 0 views

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    This would be good information to use as you talk to students about digital citizenship. From the US Federal Trade commission this vdieo and website talks about "free trial offers" and what you are giving up when you sign up for them.
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    Free trial offers can give up privacy.
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Parent Advice - How Rude! Manners for the Digital Age - 1 views

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    Common Sense Media - 7 Rules for Online Etiquette
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Faculty of Education - McGill University - 0 views

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    Clarifying the blurred lines between cyber-bulling and social responsible digital citizenship
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Cultivating Digital Citizenship - THINK Global School - 2 views

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    netiquette
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Web 2.0 Guru - Digital Ethics - 0 views

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    A wikispace with links to explore including a link to the GoodPlay Project by Howard Gardner.
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    netiquette
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