Skip to main content

Home/ Digiteen/ Group items matching "mobile" in title, tags, annotations or url

Group items matching
in title, tags, annotations or url

Sort By: Relevance | Date Filter: All | Bookmarks | Topics Simple Middle
Vicki Davis

Definitions of Cyberbullying from Stop Cyberbullying - 1 views

  •  
    This organization has some good definitions of cyberbullying. Look here for definitions. Cyberbullying - ""Cyberbullying" is when a child, preteen or teen is tormented, threatened, harassed, humiliated, embarrassed or otherwise targeted by another child, preteen or teen using the Internet, interactive and digital technologies or mobile phones."
StephenK_mca MCA

Cell-Phone 411: Boon or Bane? - 0 views

  •  
    A mobile-phone industry group plans to launch a wireless directory-assistance service next year, but consumer groups want federal rules to protect people's privacy and ensure that users must opt in to the database. By Ryan Singel.
Steve Madsen

Are kids becoming phone addicts? - Technology - smh.com.au - 0 views

  •  
    Three-quarters of Australian children aged 12 to 14 own a mobile phone but by the time they are 15 that number surges to 90 per cent, according to figures from the Australian Communications and Media Authority.
  •  
    phone addicts... may lead to health & wellness issues? Australian focus.
Erin B

Xbox Live - Wikipedia, the free encyclopedia - 0 views

shared by Erin B on 05 Oct 09 - Cached
  •  
    Xbox Live is a great example of internet commerce and freedom. "Xbox Live (trademarked as Xbox LIVE[1]) is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Corporation. It is currently the only online gaming service (on consoles) that charges users a fee to play multiplayer gaming. It was first made available to the Xbox system in 2002. An updated version of the service became available for the Xbox 360 console at that system's launch in 2005. On the Windows platform, the service is named Games for Windows - Live, which makes most aspects of the system available on Windows computers. Microsoft has announced plans to extend Live to other platforms such as handhelds and mobile phones as part of the Live Anywhere initiative.[2]"
Merritt D

How to be a better Cyber Citizen and stay safe online - Fort Lauderdale Parenting Teens | Examiner.com - 0 views

  •  
    How do your teens treat their friends - online? Teaching our kids and teens respect starts from a young age, however when it comes to technology, parents need to understand it is just as important to continue the lesson of respect digitally.
  •  
    How to be a cyber citizen and stay safe online are major topics in this day and age. Many people (not just teens) need to learn that respect should be carried into the digital world. Ten ways to be a better cyber citizen: 1.) Understand the technology available to protect you and your family's digital identity 2.)Consider using a personal security device when going online 3.)Use antivirus and antispyware software 4.)Teach family & friends about the importance of strong passwords 5.)Get involved in your child's online life 6.)Report cybercrime 7.) Protect your home or small business Wi-Fi network 8.) If you're a parent, consider parental control systems for Internet access on 3G mobile phones 9.) If your bank does not provide a smart bankcard, know the other safe ways to shop online 10.) Don't share information with web sites you don't trust
Mallory C

Smartphone ultrasound device hits market | Health Tech - CNET News - 0 views

  •  
    New ultrasound mobile compatibility saving people money and pushing boundaries.
Brandon P

Game app teaches kids social networking safety - TODAY Tech - TODAY.com - 0 views

  • to help kids understand responsible online behavior such as securing their personal information, protecting their privacy and defending their peers against cyberbullying
  • “It’s never too early to talk to kids about safe online behavior, particularly when accessing social networks,”
  • “Using the Internet is an important life skill. As parents introduce new technology to their kids, this is another tool they can use to help their kids make good choices.”
  •  
    Application that teaches kids social networking safety.
  •  
    help kids understand responsible online behavior such as securing their personal information, protecting their privacy and defending their peers against cyberbullying "It's never too early to talk to kids about safe online behavior, particularly when accessing social networks," says Lynette Owens, director of Trend Micro Internet Safety for Kids & Families. "Using the Internet is an important life skill. As parents introduce new technology to their kids, this is another tool they can use to help their kids make good choices."
  •  
    "The free mobile app BeSeen - launched in partnership with Web Wise Kids, a nonprofit specializing in Internet safety - is a single-player game that replicates a social networking site where players create a profile and travel through a condensed school year. To earn rewards, the player must make positive choices when presented with challenging social situations and solve puzzles along the way. The game is designed to help kids understand responsible online behavior such as securing their personal information, protecting their privacy and defending their peers against cyberbullying"
Julie Lindsay

Zero to Eight: Children's Media Use in America | Common Sense Media - 1 views

  •  
    The study shows that everything from iPods to smartphones to tablet computers are now a regular part of kids' lives, with kids under 8 averaging two hours a day with all screen media. Among the key findings: 42% of children under 8 years old have a television in their bedroom. Half (52%) of all 0- to 8-year-olds have access to a new mobile device, such as a smartphone, video iPod, or iPad/tablet. More than a third (38%) of children this age have used one of these devices, including 10% of 0-to 1-year-olds, 39% of 2- to 4-year-olds, and more than half (52%) of 5- to 8-year-olds. In a typical day, one in 10 (11%) 0- to 8-year-olds uses a smartphone, video iPod, iPad, or similar device to play games, watch videos, or use other apps. Those who do such activities spend an average of 43 minutes a day doing so. In addition to the traditional digital divide, a new "app gap" has developed, with only 14% of lower-income parents having downloaded new media apps for their kids to use, compared to 47% of upper-income parents. Clearly, media has become a staple in young kids' daily lives and influences them in ways we don't yet fully understand. But by getting involved in your kid's media life, you can help them create healthy lifelong patterns that will truly make a difference in their lives
Ashley C

Remove Personal Information From The Internet : Reputation.com - 1 views

  •  
    This is about dangers online, how you should protect your data online. 
Steve Madsen

Google, wifi, street view, privacy - 0 views

  •  
    "Google Australia will today be sent a "please explain" letter from two local privacy organisations demanding to know why the company has been collecting personal Wi-Fi network data from Australian homes alongside the images it takes with its Street View cameras."
  •  
    Does Google collect data about wireless Printers, computers, mobile phones and other devices found in a street? Why would people be concerned about their privacy?
Mary Westbrook

Teen Texting Soars; Will Social Skills Suffer? : NPR - 0 views

  • At schools where cell phones are forbidden, 58 percent of students with mobile phones say they've sent a text message during class.
    • Mary Westbrook
       
      Teens are sacrificing grades.
Vicki Davis

Top 10 Signs of Cell Phone Addiction - 2 views

  • The worst plague sweeping the world these days is smartphone addiction.
    • Vicki Davis
       
      Cell phone addictions are definitely something that should be studied by this group.
    • Vicki Davis
       
      I personally think that a lot of these "signs" are trivial and just something made up, however, read it just to understand about this topic.
Nolan C

Social media - Wikipedia, the free encyclopedia - 0 views

  • Social media are media for social interaction, using highly accessible and scalable communication techniques
  • People gain information, education, news, etc., by electronic media and print media. Social media are distinct from industrial or traditional media, such as newspapers, television, and film. They are relatively inexpensive and accessible to enable anyone (even private individuals) to publish or access information, compared to industrial media, which generally require significant resources to publish information.
  •  
    this is the importance of social media and why everyone uses it
  •  
    Social media includes web-based and mobile based technologies which are used to turn communication into interactive dialogue between organizations, communities, and individuals. Andreas Kaplan and Michael Haenlein define social media as "a group of Internet-based applications that build on the ideological and technological foundations of Web 2.0, and that allow the creation and exchange of user-generated content."
Steve Madsen

The Wireless Foundation - 0 views

  •  
    tips on how to use a mobile device acceptably.
  •  
    GET WISE ABOUT WIRELESS: Be Safe, Be Courteous. The program has been developed especially for middle school students, who are growing up as part of the wireless generation.
Vicki Davis

HigherEdMorning.com » Blog Archive » The top 5 ways students use technology to cheat - 0 views

  •  
    Top five ways students use technology to cheat -- of course, all of them involve the cell phone, which will certainly push many to continue to say they should be banned. To me, teachers should be vigilant and watchful. Also, who says you have to give the same test to all of your classes or a pop quiz on the same day? It is time to get smart!
‹ Previous 21 - 40 of 46 Next ›
Showing 20 items per page