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Woody H

Digital Divide | Pew Research Center's Internet & American Life Project - 0 views

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    Internet access is best understood as a spectrum, ranging from people who have never been online, to those who have dial-up or sporadic access, to those who have broadband at home and at work
Woody H

Digital Divide | Pew Research Center's Internet & American Life Project - 0 views

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    digital differences. While increased internet adoption and the rise of mobile connectivity have reduced many gaps in technology access over the past decade, for some groups digital disparities still remain
Zachary D

more effects of virtual worlds - 0 views

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    people use it to fill a since of compliment that they don't have in the real world allows for people to have a relationship with complete strangers on the other side of the world may lead to a need of therapy
Nolan C

Netiquette - Wikipedia, the free encyclopedia - 0 views

shared by Nolan C on 02 Oct 09 - Cached
  • Netiquette (a compound formed from "net etiquette") is a set of social conventions that facilitate interaction over networks, ranging from Usenet and mailing lists to blogs and forums. These rules were described in IETF RFC 1855.[1] However, like many Internet phenomena, the concept and its application remain in a state of flux, and vary from community to community. The points most strongly emphasized about USENET netiquette often include using simple electronic signatures, and avoiding multiposting, cross-posting, off-topic posting, hijacking a discussion thread, and other techniques used to minimize the effort required to read a post or a thread. Netiquette guidelines posted by IBM for employees utilizing Second Life in an official capacity, however, focus on basic professionalism, maintaining a tenable work environment, and protecting IBM's intellectual property.[2] Similarly, some Usenet guidelines call for use of unabbreviated English[3][4] while users of online chat protocols like IRC and instant messaging protocols like SMS often encourage just the opposite, bolstering use of SMS language.
  • Common rules for e-mail[7] and USENET such as avoiding flamewars and spam are constant across most mediums and communities. Another rule is to avoid typing in all caps, which is considered to be the equivalent of shouting or yelling. Other commonly shared points, such as remembering that one's posts are (or can easily be made) public, are generally intuitively understood by publishers of web pages and posters to USENET, although this rule is somewhat flexible depending on the environment. On more private protocols, however, such as email and SMS, some users take the privacy of their posts for granted. One-on-one communications, such as private messages on chat forums and direct SMSes, may be considered more private than other such protocols, but infamous breaches surround even these relatively private media. For example, Paris Hilton's Sidekick PDA was cracked in 2005, resulting in the publication of her private photos, SMS history, address book, etc.[8]
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    Netiquette project
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    the definition of netiquette
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    Wikipedia definition of Netiquette
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    Netiquette (short for "network etiquette" or "Internet etiquette") is a set of social conventions that facilitate interaction over networks, ranging from Usenet and mailing lists to blogs and forums. These rules were described in IETF RFC 1855. However, like many Internet phenomena, the concept and its application remain in a state of flux, and vary from community to community.
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    Netiquette (short for "network etiquette" or "Internet etiquette") is a set of social conventions that facilitate interaction over networks, ranging from Usenet and mailing lists to blogs and forums. These rules were described in IETF RFC 1855. However, like many Internet phenomena, the concept and its application remain in a state of flux, and vary from community to community.
wildcat wildcat

digiteen2008 - Digital Etiquette - 3 views

  • Good etiquette is shown by having a proper education, manners and a sense of tact.
  • Etiquette mainly appears when someone has guests, meets with other people, or during meals.
  • Etiquette: Key terms Etiquette: rules governing socially acceptable behavior. Propriety: correct or appropriate behavior. Manners: a polite or well bred social behavior or habits Proper: marked by suitability or rightness or appropriateness. Education: the activities of educating or instructing; activities that impart knowledge or skill. Respect: an attitude of admiration or esteem. Civilized: having a high state of culture and development both social and technological. Social: living together or enjoying life in communities or organized groups. Tact: the ability to speak without offending others. Polite: showing regard for others in manners, speech, behavior. Impression: mental picture: a clear and telling mental image. Cleanliness: the habit of keeping free of superficial imperfections, diligence in keeping clean. Sophisticated: having or appealing to those having worldly knowledge and refinement. Society: an extended social group having a distinctive cultural and economic organization.
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  • Digital Etiquette 1. Here is some tips that you should follow when talking online, texting, or emailing: 2. Say Hello before you start talking. It’s polite and it can make somebody happy knowing that somebody is nice enough to say hello. 3. Try to avoid replying “Sure”. A person will go crazy trying to figure out “Sure” what? Also, depending on who you are talking to online, the person may know little of your language and might not understand what you are saying, so be patient. 4. Avoid trailing off. If you stop responding to somebody all of the sudden they might think you’re ignoring them. If you have to go and do something say “BRB” or “one sec”. It will calm any worries, which the person has, who you are communicating to. 5. Don’t post people’s photos without their permission. Somebody might have a religion where they're not allowed to have they're pictures online. 6. Accept differences. Everybody has different beliefs. Don’t make fun of somebody’s religion or country because people can really get offended about what you say. 7. Talk about things that are appropriate. Chat rooms are for anyone who wants to talk to new people. One inappropriate comment can ruin it for everyone. You should always be aware to whom you are talking to and if they ask you to do anything which you feel uncomfortable about then tell an adult immediately so then the problem won't get out of hands. 8. Say bye before you leave the person whether its in person or online. You could seriously hurt somebody’s feelings if you just stop talking to them. 9. Be careful the way you type something. What you write can sound very different than what you mean. Read your writing before you press send. It could save you from an embarrassing situation. 10. Avoid writing in all capital letters. It looks like you're shouting. Wouldn't you think I was shouting if you saw this, DON'T WRITE IN ALL CAPITAL LETTERS.
  • Access Communication Literacy Student Environment Security and Safety Etiquette Rights and Responsibilities Student Life Outside Commerce Law Health and Wellness Class Actions American School of Madrid Spain Anand Vidya Vihar India Aspengrove School Canada Badshah Faisal Islami Institute Bangladesh La Grange USA Pahartali Girls High School Bangladesh Rani Bilashmoni Govt. Boys High School Bangladesh Troy Middle School USA Qatar Academy Qatar Wedderburn College Australia Westwood Schools USA Information Social & Ethical Issues Rubrics Teachers Template sj32 · My Wikis · · My Account · Help · Sign Out · Digital Etiquette page Details and TagsPrint PDF Backlinks Source Delete Rename Redirect Permissions Lock discussion (39) history notify me Details last edit Friday, 12:46 pm by kcaise - 124 revisions Tags none Type a tag name. Press comma or enter to add another. Cancel Table of ContentsDigital Etiquette 1. Overview/Description of the various aspects of the topic. Elementary Aged Students Middle/ High School Aged Students Email Etiquette: BE A SPORT, AND KEEP IT SHORT: NON MIND READERS FRIENDLY, PLEASE!: graTipos and.grammar! can caus cauz ishueezz? (typos and grammar... can cause issues!) BUISNESS FOR BUSYNESS!!! BE PLASTIC-ON-THE-SCREEN-CLEAR!!! A
  • Digital Etiquette or netiquette is a basic set of rules you should follow to make the internet a better place for other people and yourself.
  • When you instant message, chat, or email someone over the internet, that person can't tell if your just joking because they can't see your face. Don't say stuff over the internet that can be taken the wrong way or can hurt someones feelings
  • The internet takes over some peoples lives and people can get brain washed so easily when on the computer. Hacking other computers, using bad language, downloading illegally, and plagiarism are examples of having bad or no etiquette when it comes to the internet.
  • Etiquette is a set of rules dealing with exterior form
  • Middle/ High School Aged Students Teenagers these days are only on the internet to chat with their friends they know, or to look at cool videos or pictures.Myspace and Facebook are easy ways for teenagers to get access to the internet. These two websites have caused a lot of controversies over the internet because some teenagers will put bad pictures on the internet of themselves or other people. Every once in a while fights will occur between people who are trying to make each other look bad. It gives them a bad reputation and it ruins friendships all over the world. I just think that if teenagers would act mature then a lot of these things would not happen.
  • Online plagiarism is where internet users copy or use part of your or someone else's work. It is definitely not acceptable and is becoming a major issue. People need to have the right to place information on the internet knowing that it will not be copied for other people's work. Plagiarism is illegal but people still don't get the message. Plagiarism really could start major problems like people not writing the truth on the internet or making up information just to teach people a lesson. If someone is going to copy other people's work really they are better off handing the work in late or not at all. Using people's ideas is okay if you give them recognition or asked them. Plagiarism is equal to lying, if not worse. People are being generous by putting their knowledge on the internet to help people not to do it for people. Have courtesy and respect- don't copy peoples work use it as a guide and acknowledge them for their work and help. Plagerism- it's illegal so do the right thing.
  • ownloading illegally is one of the things not do in digital etiquette. Using file sharing programs such as KaZaA, Bit Torrent, iMesh, and Lime Wire to share or obtain copyrighted music, movies, games, and other software without the permission of the copyright holder is illegal. Stealing music has lots of effects once done. Some of the effects are listed below. Stealing music is against the law. Stealing music betrays the songwriters and recording artists who create it. Stealing music stifles the careers of new artists and up-and-coming bands. Stealing music threatens the livelihood of the thousands of working people—from recording engineers to Christian music retailers and their staffs —who are employed in this ministry.
  • Downloading Illegally
  • Some ways on avoiding stealing music are: Read user agreements carefully. Check the Web sites of the musicians, record companies, or movie studios to see if they allow distribution of their materials on the Internet. When purchasing music, movies, games, software, or other materials, read the license carefully to learn if you have permission to convert materials to other formats for personal use. Don't share or distribute materials unless you have permission. Of course, there are consequences to this kind of action. For one you can be fined of at least $500 dollars. The online infringement of copyrighted music can be punished by up to 3 years in prison and $250,000 in fines," the website said. "Repeat offenders can be imprisoned up to 6 years. Individuals also may be held civilly liable, regardless of whether the activity is for profit, for actual damages or lost profits, or for statutory damages up to $150,000 per infringed copyright. " To avoid these kinds of consequences you must avoid downloading illegally. I suggest that you follow the ways on avoiding these sort of consequences.
  • Some people have had both positively and negatively affected by internet etiquette. An example of negative etiquette on the internet is like if a person copies somebody's work without their permission and then the person who got copied goes and deletes that person's work
  • Don't type in all caps it looks like you're shouting which can offend some people which are on the other end of the computer because when you are talking to a person in face its easier to get your point across than talking online. Also if you try to do humor on the computer someone might not know that it is humor, and might take it as personal and you can get in trouble in all sorts of ways. Another thing is don't send rude messages or offensive e-mails to one another. It bad manners and it can get way out of hand in no time. Although you might be a pro at cyberspace be nice to the new comers. For a new comer on computers it is like learning a different language for them. Computers take a lot of practice and it is also called for mistakes. So be nice to everyone you meet and also try to help them if you can.
  • Another example is if you do something very funny and one of your friends got you on video tape and he goes and posts it on YouTube
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    What etiquettet is
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    "Digital Etiquette or netiquette is a basic set of rules you should follow to make the internet a better place for other people and yourself"
Vicki Davis

Daily Tidbits: Coldplay is hot, Friendfeed is multilingual | Webware - CNET - 0 views

  • The Digiteen Dream Team, a group of ninth graders who use Google's Lively for school projects, announced that they will be holding a protest Wednesday against Google's decision to close down Lively at the end of 2008. The students have formed a Lively protest room where others can join and show their support for the students' cause.
    • Vicki Davis
       
      cnet.com picks up information about the Digiteen Dream Team
Anne Baird

tags for Digiteen - 21 views

Hi Vicki I know that you asked us to use particular tags for the Digiteen project when saving to our group. Is there a list of them somewhere? I see that there are ones on the 'old' version of the ...

digiteen

started by Anne Baird on 25 Sep 08 no follow-up yet
Sheri Williams

High School Global Collaboration - 2 views

I am working with a World Studies teacher in my building on a global project in which we want students to collaborate with their peers accross the globe. We are looking for teachers and students t...

started by Sheri Williams on 05 Jan 11 no follow-up yet
stephanie j

Educational Frontiers: Learning in a Virtual World (EDUCAUSE Review) | EDUCAUSE - 1 views

  • Virtual worlds are engaging, stimulating spaces where students can meet online for normal class activities, including lectures, discussions, case studies, projects, papers, exams, and labs.
  • A virtual world class differs from a traditional course management system, such as Blackboard or Moodle, due to the three-dimensional (3D) graphical setting, the use of avatars to represent the class participants, and the sense of presence that puts the learner within the scene.
  • Virtual world classrooms are no less real than other online class environments, and if used for synchronous class sessions, they may simulate a campus-based class meeting.
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    What virtual worlds are and what goes on.
stephanie j

HPCwire: Games That Matter - 0 views

  • One such popular defense tool is a virtual world game called Boarders Ahoy!.
  • The United States Secret Service is also leveraging the training power of virtual worlds to prepare for national threats.
  • First-response teams, such as the police and fire departments, are using simulation games to practice dangerous tasks that would otherwise require risky re-enactments.
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  • While all the simulation tools presented above support different projects, they are united in their life-saving potential.
Jerilyn J

Is Virtual Etiquette Different from Real World Etiquette? | Leading Virtually - 1 views

  • Should the rules of engagement from the real world carry over to the virtual? Finally, I’m left with the question of whether we should be conducting ourselves in the virtual world as if we are in the real world when asking others to contribute to our projects, presentations, or inviting speakers in-world to address our teams. My personal opinion is that we need some of these real world social norms to persist in the virtual world in order to maintain positive relationships and reputations. What do you think? I’d love to hear other experiences and opinions.
Steve Madsen

Winners of Trend Micro's 2011 "What's Your Story?" Internet Safety Video Contest Challe... - 1 views

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    Trend Micro Inc. today announced the winners of the company's second annual "What's Your Story?" international video contest that empowers youth to be leaders in educating others about being safe online.
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    Various winners for online safety via Trend Micro. These may be good examples for Action Projects?
Valerie B.

Our Space: Being a Responsible Citizen of the Digital World | The GoodWork Project - 5 views

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    Digital ethics curriculum released by researchers at Harvard et al - curricular materials called, "Our Space: Being a Responsible Citizen of the Digital World"developed for High School Students
 Lisa Durff

Digital Footprints | Pew Research Center's Internet & American Life Project - 0 views

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    When was the last time you googled yourself?
Gil Anspacher

Growing Up Online | FRONTLINE | PBS - 0 views

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    The growing up online series that we watch to begin the Digiteen Project. Teachers, please prescreen these videos before showing them to your class.
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    I found this in the Digiteen site. A good resource for digital citizenship.
Julie Lindsay

Conversations about Collaboration and Global Projects - 0 views

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    E-Learning Journeys: Blog post answering questions about being a flat classroom
StephanieN_mca MCA

A Primer on Digital Literacy - 1 views

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    At the website, I found information about how kids assume nothing is wrong with the internet. It talks about digital literacy and why you should know about technology. It talks about how you should be careful when on internet.
Steve Madsen

Beyond Emily: Post-ing Etiquette | Edutopia - 0 views

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    Educators offer guidelines for promoting good online behavior.
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    Article has some good ideas that may relate to the Digiteen project.
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