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Maya Muñoz-Tobón

The Smithsonian Latino Virtual Museum (LVM) - 2 views

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    The Smithsonian using Second Life to create educational settings and museums. They are recreating real physical places such as Oaxaca, Mexico for people to go and explore cultural expressions of the people from that region of the world. Pretty interesting uses of this virtual reality
John Fenn

Nadine Wanono - Open Anthropology Cooperative - 2 views

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    A student is studying the online vs offline presence of an anthropology symposium. http://openanthcoop.ning.com/forum/topics/bb-study
Rosalynn Rothstein

Newslore : Contemporary folklore on the Internet - 2 views

http://www.worldcat.org/title/newslore-contemporary-folklore-on-the-internet/oclc/666573520

folklore

started by Rosalynn Rothstein on 09 Apr 12 no follow-up yet
Mara Williams

Association of Internet Researchers " Ethics Guide - 2 views

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    AoIR's ethics guide from 2002.
John Fenn

Abstract - SpringerLink - 2 views

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    this is all you really need to read (abstract/chapter intro...): New technologies represent a system of constraints and possibilities that constitute the foundation of new rhetorical spaces: the spheres of new communicative and persuasive procedures. Nowadays, urban planning has the chance to critically and rigorously experiment with these new spaces. It has the chance to transgress traditional representational codes and to expand its semantic horizons. This chapter portrays one such challenging exploration: the fecund crossroads between qualitative analytical approaches and digital languages within the planning field. It is a path that embraces diverse dimensions media and messages, analysis and rhetoric, ethics and aesthetics.
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    I only read the first 15 pages or so of this chapter through Google Books preview - but - I loved it. It's beautifully written (jargon-y at times, but it's good for the genre). Plus, it works as a manifesto for the kinds digital ethnographies I want to read/experience. The best part for me was the author's focus on "multi -sensory aesthetics" in digital ethnographies. It's worth a block quote: Understanding that reason doesn't produce the totality of our actions, to create real communicative space, and induce peoples to act it is not enough to "tell" rather it is s necessary to transfer energies, make sentiments, and emotions vibrate, awaken latent aspirations, knowledge and enrages, rediscovering the powerful role of artistic and poetic languages. It is necessary to focus on the cognitive and communicative performance of aestehec pleasure, a pleasure that is not an accessory but rather a central moment of very communicative process.
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John Fenn

The EVIA Digital Archive Project - 2 views

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    The website contains the following statement under the heading "Intellectual Property and Ethical Issues": "Ethical considerations are handled primarily by individual depositors, based on (a) their arrangements with their primary consultants regarding consent and permission and (b) their concern for materials they do not wish to make public. While guidelines for ethical ethnographic research behavior have been around for many years, the methods of gathering permissions for recordings have varied widely in the decades since video technology has been employed as part of fieldwork" This seems to bring to light the concerns being presented when dealing with materials recorded over a large time period, where ethical considerations chanced considerably. This might be a good project to talk about when we are discussing the ethics of digitization.
Brant Burkey

Bringing ethnography to a multimodal investigation of early literacy in a digital age - 2 views

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    An article by Rosie Flewitt Provides insights that the well established traditions of ethnography can bring to the more recent analytic tools of multimodality in the investigation of early literacy practices.
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    Looks to be an article useful for Week 5, possibly Week 7; a recent look at how to use ethnographic "traditions" in a multimodal context. Topic concerns "literacies" for three and four year olds in the "digital age".
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    Here's the abstract: In this article I reflect on the insights that the well established traditions of ethnography can bring to the more recent analytic tools of multimodality in the investigation of early literacy practices. First, I consider the intersection between ethnography and multimodality, their compatibility and the tensions and ambivalences that arise from their potentially conflicting epistemological framings. Drawing on ESRC-funded case studies of three and four-year-old children's experiences of literacy with printed and digital media,1 I then illustrate how an ethnographic toolkit that incorporates a social semiotic approach to multimodality can produce richly situated insights into the complexities of early literacy development in a digital age, and can inform socially and culturally sensitive theories of literacy as social practice (Street, 1984, 2008).
Mara Williams

Fembot Collective | About - 2 views

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    As we are thinking about digital presentation, take a look at the Fembot/Ada site. It's an international collective working on building a digital, feminist peer review process.
anonymous

List of digital tools (from a Folklore/Ethnomusicology group) - 2 views

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    Still need a digital tool for your presentation? Here is a list (made by some folks at IU) that I found after some google-ing. "On May 24, 2010 the Department of Folklore and Ethnomusicology held a meetup for purposes of discussing digital tools of use for field and archival research in these fields. These links were compiled for, during, and after the gathering and are preserved here for the use of participants and interested others."
John Fenn

Sensate Journal - 2 views

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    Sensate is an online, media-based journal for the creation, presentation, and critique of innovative projects in the arts, humanities, and sciences. Our aim is to build on the current groundswell of pioneering activities in the digital humanities, scholarly publishing, and innovative media practice to provide a forum for scholarly and artistic experiments not conducive to the printed page.
John Fenn

Digital Ethnography, Practice and Ethics « Luke Freeman - Sydney Digital Mark... - 2 views

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    quite robust listing of issues, possibilities, pitfalls, and facets related to research through/on the Internet...as of 2008. No solutions offered nor is there much analysis; a primer with a good bibliography
John Fenn

Digital Ethnography | Techneos Systems - 2 views

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    Must have had promise when I linked to this back in March, but now I get a "404" when accessing...backing into the domain a bit yields a rather dramatic "untrusted connection" message from Firefox! Beware!
John Fenn

What is a Subcultural Scene? | BenjaminWoo.net - 2 views

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    I really like the concept of "scene," as it is applied here. The author uses it to mean the ways groups of people gather in clusters historically, emotionally, and physically. He argues the term avoids the "fetishiz­ing tendencies of subcultural theory". Does it, though? If mapping and analyzing subcultures brings with it a temptation to nail down hierarchies of taste cultures (as in - "my study of zine making shows this is a real zine, that is not" - a temptation that looms even bigger for those of us who try to study our own subcultures), how does scene help us avoid that? Might I be tempted to flash my knowledge of the scene/ being a scenester in ways that produce the same effect? The visualizations help map out the fluid connection between actors and organizations. Describing local fan communities as "a nexus of niches" is tremendously helpful. I'd be interested to see this kind of network analysis applied to online fandoms across platforms. Thinking about the graph though, I'm not sure I need it to understand what he found. It looks cool (and bonus - !science), but I could do just as well without it. If the graph isn't supporting the argument - what is it doing? Final note - I like the choice of the word "patronage" - it may capture something really interesting about the relational and inter-generational aspect of scenes!
Staci Tucker

http://visual.ly/ - 3 views

Great site for infographics and data visualizations.

data visualization infographics

started by Staci Tucker on 13 Jun 12 no follow-up yet
Staci Tucker

http://www.informationisbeautiful.net/ - 4 views

Another great site for infographics and data visualizations

data visualization tools infographics

started by Staci Tucker on 13 Jun 12 no follow-up yet
Rosalynn Rothstein

Murmur - 2 views

http://murmurtoronto.ca/about.php This is an interesting project to think about if you are imaging how to re-present your research to a community you have been working in. I would be interested to ...

digital product oral history

started by Rosalynn Rothstein on 08 May 12 no follow-up yet
Staci Tucker

A Ludicrous Discipline? Ethnography and Game Studies - 2 views

http://gac.sagepub.com/content/1/1/29.abstract

ethnography video games research anthroplogy

started by Staci Tucker on 04 Jun 12 no follow-up yet
Rosalynn Rothstein

Acoustemic Stratigraphies: Recent Work in Urban Phonography - 1 views

http://sensatejournal.com/2011/03/steven-feld-acoustemic/

started by Rosalynn Rothstein on 04 Apr 12 no follow-up yet
Rosalynn Rothstein

The Political Lives of Avatars - 1 views

http://uolibraries.worldcat.org/oclc/4563335991&referer=brief_results

week7 world of warcraft

started by Rosalynn Rothstein on 04 Apr 12 no follow-up yet
John Fenn

yEd - Graph Editor - 1 views

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    yEd is a powerful desktop application that can be used to quickly and effectively generate high-quality diagrams. Create diagrams manually, or import your external data for analysis. Our automatic layout algorithms arrange even large data sets with just the press of a button.
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