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Judy O'Connell

Introduction to Slide Design: 7 Rules for Creating Effective Slides - 8 views

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    The 7 rules for creating effective slides include 1) slides are not documents; 2) picture superiority effect; 3) slides should be simple; 4) slides must have unity; 5) display data clearly; 6) use multimedia wisely; 7) don't forget your audience.
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    A comic routine - Life after death by PPT - funny and on the mark. http://www.youtube.com/watch?v=KbSPPFYxx3o&feature=related
John Pearce

Announcing Our Free iBooks Textbooks! | Common Sense Media - 5 views

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    "We are thrilled to announce the release of our entire Digital Literacy and Citizenship Curriculum as a set of eight interactive, multimedia iBooks Textbooks, available for free in the iBooks Store. As schools implement 1-to-1 programs, increasing student access to technology at school and at home, it's more important than ever to teach digital citizenship skills."
Judy O'Connell

21CFP - The Fluencies - the Digital Citizen - 0 views

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    "The 21st Century Fluencies are not about technical prowess, they are critical thinking skills, and they are essential to living in this multimedia world. We call them fluencies for a reason. To be literate means to have knowledge or competence. To be fluent is something a little more, it is to demonstrate mastery and to do so unconsciously and smoothly. A young learner who is literate in the use of a tool, say a pencil for example, can use it to write, but does so haltingly because a great deal of focus is on the use of the tool. As time goes on, this learner will develop fluency with the use of the pen or pencil, or keyboard. No longer will it be an impediment, instead their thoughts and ideas flow directly to the paper. The use of the tool is transparent. This is the level of proficiency we will need to thrive in this digital landscape and is what we strive to develop in today's learners."
Judy O'Connell

Digi Teen - Flat Classroom Project Newtork - 0 views

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    "This network is the portal for all activity in the Digiteen Project for students, teachers, advisers and other global supporters. The menus above will lead to Digiteen Project information, collaboration tools and uploaded multimedia as well as to further information about Flat Classroom™ Projects and Events."
Julie Lindsay

Free Stock Photos: 74 Best Sites To Find Awesome Free Images - Design School - 11 views

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    This is the best collection of free image resources I have seen! Explore to find images for blog posts and multimedia artefacts.
anonymous

Shibboleth Authentication Request - 0 views

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    The International Journal of Game-Based Learning (IJGBL) is devoted to the theoretical and empirical understanding of game-based learning. To achieve this aim, the journal publishes theoretical manuscripts, empirical studies, and literature reviews. The journal publishes this multidisciplinary research from fields that explore the cognitive and psychological aspects that underpin successful educational video games. The target audience of the journal is composed of professionals and researchers working in the fields of educational games development, e-learning, technology-enhanced education, multimedia, educational psychology, and information technology. IJGBL promotes an in-depth understanding of the multiple factors and challenges inherent to the design and integration of Game-Based Learning environments.
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