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DLMF: NIST Digital Library of Mathematical Functions - 4 views

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    The NIST Handbook of Mathematical Functions, together with its Web counterpart, the NIST Digital Library of Mathematical Functions (DLMF), is the culmination of a project that was conceived in 1996 at the National Institute of Standards and Technology (NIST). The project had two equally important goals: to develop an authoritative replacement for the highly successful Handbook of Mathematical Functions with Formulas, Graphs, and Mathematical Tables, published in 1964 by the National Bureau of Standards (M. Abramowitz and I. A. Stegun, editors); and to disseminate essentially the same information from a public Web site operated by NIST. The new Handbook and DLMF are the work of many hands: editors, associate editors, authors, validators, and numerous technical experts.
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Improving Learning in Mathematics - NCETM - 1 views

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    The multi-media resource Improving Learning in Mathematics (ILIM) builds on existing successful practice and explores approaches that encourage a more active way of learning through the use of group work, discussion and open questioning. Learners are encouraged to 'have a go', become more independent and reflective about their Mathematics, to learn to think mathematically rather than simply learning rules and most importantly, to enjoy their Mathematics.
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In Math You Have to Remember... - 5 views

  • It's not that people cannot think mathematically. It's that they have enormous trouble doing it in a de-contextualized, abstract setting.
  • absent any clear evidence as to how best to proceed, the majority of teachers quite understandably default to more or less the same teaching methods that they themselves experienced. Overwhelmingly that is the traditional method, though the fact that no one has been able to make this approach work (for the majority of students) in three-thousand years does make some wonder if there is a better way.
  • the majority of claims made about the efficacy of various pedagogies are based on nothing more than an extrapolation from personal experience (of the teacher, not the student)
  • ...4 more annotations...
  • In the nineteenth century and for much of the twentieth, most industrial workers did work silently on their own, in large open offices or on production lines, under the supervision of a manager. Schools, which have always been designed to prepare children for life as adults, were structured similarly. An important life lesson was to be able to follow rules and think inside the box. But today's world is very different - at least for those of us living in highly developed societies. Companies long ago adopted new, more collaborative ways of working, where creative problem solving is the key to success - the ones that did not went out of business - but by and large the schools have not yet realized they need to change and start to operate in a similar fashion.
  • I ask you, which is the more important information: the score on a standardized, written test taken at the end of an educational episode, or the effect that educational episode had on the individual concerned?
  • teaching math in the progressive way requires teachers with more mathematical knowledge than does the traditional approach (where a teacher with a weaker background can simply follow the textbook - which incidentally is why American math textbooks are so thick)
  • First, the students were completely untracked, with everyone taking algebra as their first course, not just the higher attaining students. Second, instead of teaching a series of methods, such as factoring polynomials or solving inequalities, the school organized the curriculum around larger themes, such as "What is a linear function?" The students learned to make use of different kinds of representation, words, diagrams, tables symbols, objects, and graphs. They worked together in mixed ability groups, with higher attainers collaborating with lower performers, and they were expected and encouraged to explain their work to one another.
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    The US ranks much worse than most of our economic competitors in the mathematics performance of high school students. Many attempts have been made to improve this dismal performance, but none have worked. To my mind (and I am by no means alone in thinking this), the reason is clear. Those attempts have all focused on improving basic math skills. In contrast, the emphasis should be elsewhere.
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    Jeg skulle gjerne ha gjort mye flere prosjekter/utforsking/åpne oppgaver osv. Men jeg er redd for eksamen. Dessuten - mange lærere tør ikke å innrømme at de knytter seg opp til boka- jeg må ha mye mer støtte fra en bok før jeg har TID (og peil) til å sette i gang)
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Relativity: Einstein's theory of relativity in animations and film clips. Einstein Light - 0 views

  • Einstein's theory of special relativity includes electricity and magnetism in a simple, logical extension of the relativity of Galileo and Newton. Its conclusions, including time dilation, length contraction, and E=mc2 have changed profoundly our ideas of time and space, matter and energy. These multimedia modules (click on menu above right) give a brief overview of relativity - they present the main ideas. Inevitably, you will have questions. So the related links (below) give more complete explanations, at levels with () or without mathematics ().
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    Einstein's theory of special relativity includes electricity and magnetism in a simple, logical extension of the relativity of Galileo and Newton. Its conclusions, including time dilation, length contraction, and E=mc2 have changed profoundly our ideas of time and space, matter and energy. These multimedia modules (click on menu above right) give a brief overview of relativity - they present the main ideas. Inevitably, you will have questions. So the related links (below) give more complete explanations, at levels with () or without mathematics ().
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About Scratch - Scratch Wiki - 0 views

  • Scratch is a new programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web.
  • As they create and share Scratch projects, young people learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.
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    Scratch is a new programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web. Scratch is designed to help young people (ages 8 and up) develop 21st century learning skills. As they create and share Scratch projects, young people learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.
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Modellus - 3 views

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    Modellus enables students and teachers (high school and college) to use mathematics to create or explore models interactively.
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Singapore Math - 1 views

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    The Singapore Model Method is a pedagogical strategy that was developed by a team of curriculum specialists in the Singapore Ministry of Education in the early 1980's to address the issue of students having difficulty with word problems in early years of school. It has since become a distinguishing feature of the Singapore primary mathematics curriculum. Using this method, students represent the information in the problem pictorially using bars to represent numbers. The model show explicitly the problem structure, the known and unknown quantities, and provides a visual tool that enables students to determine what operations to use to solve the word problems.
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Edenwaith : Products : Edengraph : Graphing Calculator for Mac OS X - 0 views

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    "EdenGraph is a graphing calculator, built for Mac OS X, which is able to plot two-dimensional graphs using standard algebraic or trigonometric functions. Many mathematical packages only allow for static, rendered images of graphs, whereas EdenGraph lets the user dynamically shift, track, or magnify the current graph. "
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Chycho.com - Analysis and discussion about the world we live in. - 0 views

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    The Language of Mathematics: Table of Contents
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Mathqurate - 2 views

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    Mathqurate is a project to develop a QTI item authoring tool able to process items containing mathematical content. It is a multi-platform, open source authoring tool for QTI2.
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    Har ikke fått den til å virke på OS X 10.6.3.
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Mathwire.com | Writing in Mathematics - 4 views

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    Om strategier for å bruke skriveoppgaver til å forsterke matematikkforståelse
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