This site is terrific for students and teachers for all grade levels. Click Online Tours and you can explore an artist, theme, or artwork. Click NGA Kids and you will find interactive games and activities for elementary school children.
This website provides numerous games, interactives, and printables to help enhance and practice elementary in not only maths but also science and language arts.
"We believe that everyone should have the same opportunity to learn. The best way to make this possible, we believe, is to organize into one, super directory the hundreds of thousands of good videos currently available on the Internet. To
make this a reality, we invite teachers, instructors and educators to suggest
videos for inclusion into our directory, and then to review, approve, and assign
those videos into appropriate categories using a wiki framework and philosophy.
The videos are the highest quality found on the World Wide Web, cover all major
educational topics from elementary to secondary schools (or age range 1 - 18),
and are Kid Safe!"
Shape It Up is one of many good educational games and activities on Kinetic City. Shape It Up is an activity that would be good for use in an elementary school Earth Science lesson. The activity presents students with "before" and "after" images of a piece of Earth. Students then have to select the force nature and the span of time it took to create the "after" picture. If students choose incorrectly, Shape It Up will tell the student and they can choose again.
With a view of travel as an educational experience like no other, the project makes use of digital media to promote an understanding of different culture and customs to students worldwide. The site hosts virtual field trips to England, Jordan, and South Africa that include more than 160 fort films that correspond to the destinations. Each video explains more about the region's food, music, culture, and language. Since 2003, project explorer has counted more than a million visitors to the site from more than 40 different countries. Recently, it won a Parents' Choice Award for "Outstanding Web Programming." The site's developers qre not working to add a fourth field trip--this one to Malaysia--the Project Explorer has lesson for upper elementary, middle and high school. They plan to offer lesson specifically designed for the early grades.
Mathematics is a live science with new discoveries being made every day. The frontier of mathematics is an exciting place, where mathematicians experiment and play with creative and imaginative ideas. Many of these ideas are accessible to young children. Others (infinity is a good example) are ideas that have already piqued many children's curiosity, but their profound mathematical importance is not widely known or understood. The MegaMath project is intended to bring unusual and important mathematical ideas to elementary school classrooms so that young people and their teachers can think about them together.
Decimal Squares provides simple games for students to use to develop their math skills. The games do not require an account to play and they work on any web browser that has current Flash plug-ins installed. The games are best suited to middle school students, but could be used with upper elementary grades or with high school freshmen.
Sheppard Software has a fantastic collection of free web-based educational games. Sheppard Software's free games cover Science, Math, Social Studies, and Language Arts. Most of the games are appropriate for elementary and middle school students, but some games are appropriate for high school students. The geography games are particularly good.
Engineering Interact is a site for elementary school students designed by the Department of Engineering at the University of Cambridge. Engineering Interact offers five games designed to teach students physics concepts. The games address concepts related to light, sound, motion, electricity, and space travel. Each of the five games presents students with a scenario in which they have to "help" someone solve a problem. The games require students to learn and analyze the information presented to them.
Daily Grammar provides simple and clear lessons on the basics of English grammar for grades 5-12. Set up in modules of five examples and a follow-up quiz, the simiplicity of the approach and the explanations make this a great site for students to use on their own when they feel they need self-paced remediation or enrichment. Mr. Bill Johanson, the author of the material, is a former junior and high school English teacher, with 30 years experience in the classroom.
This collection of ready-to-use graphic organizers will help children classify ideas and communicate more effectively. All of our printable graphic organizers are designed to facilitate understanding of key concepts by allowing students to visually identify key points and ideas. By using graphic organizers across all subject areas, you will be empowering your students to master subject-matter faster and more efficiently. We have graphic organizers for reading, science, writing, math, and for general use. You'll also find blank printable templates like graph paper, dot arrays, and other useful tools.
This is a collection of free math resources, lesson plans, interactives and printables. Each slide links out to a resource. Someof the resources also align with science and language arts content.
This site is a new multimedia project featuring free interactive adventure games set throughout U.S. history. The first game, Mission 1: For Crown or Coloni? puts players in the shoes of Nat Wheeler, a 14 year old printer's apprentice in 1770 Boston. As players complete tasks throughout the city, they meet everyone from merchants to soldiers, sailors to poets, Patriots to Loyalists. The game reveals rising tensions threatening to come to a head, and, ultimately, players must choose where their loyalties lie. Teachers can use the website to manage classes and track student progress.
"This lesson will encourage students to examine the trade-offs involved in our
use of energy, a topic they will likely revisit throughout their lives.
This lesson is built around an interactive called
Power Up!
in
which students choose how to power a city. They will have to choose between
various energy sources, taking into account the trade-offs between cost and the
environmental impact of each choice. Discussions before and after the game will
examine the various options and what students may want to take into account when
making their decisions."