Skip to main content

Home/ policymaking20/ Group items tagged simulation game

Rss Feed Group items tagged

Igor Mayer

Forio Online Simulations - 0 views

  •  
    Forio simulations improve public policy development and implementation by allowing you to: *Model sophisticated behaviors by importing data and formulas from Excel, AnyLogic, and other programs. *Have global access to your Sim via popular web browsers. *Control access with secure user privileges. *Implement updates centrally, ensuring users have the most up-to-date information (preventing old or obselete info from being reused). *Operate worry-free, with dependable security and design measures. Customized simulations apps are easily accessible via standard web browsers, allowing users to easily make adjustments, share and compare results. With Forio's public policy simulations, users can create interactive online tools to generate, manipulate and illustrate "what if" scenarios that are ideal for long-term policy models.With Forio's public policy simulations, users can create interactive online tools to generate, manipulate and illustrate "what if" scenarios that are ideal for long-term policy models.
  •  
    easy ready made tool to turn system dynamics models into playable games.
Igor Mayer

The Gaming of Policy and the Politics of Gaming: A Review - 0 views

  •  
    This article examines the foundations of gaming and related concepts, such as policy exercises and serious gaming, in a public policy making context. Examining the relevant publications in Simulation & Gaming since 1969, the author looks back at the development of gaming simulation for purposes such as public policy analysis and planning, and reviews the underlying theories and empirical evidence. The author highlights the recognition that the success of gaming for policy making derives largely from the unique power of that gaming to capture and integrate both the technical-physical and the social-political complexities of policy problems.
  •  
    My view on the how, what and why of policy gaming.
Igor Mayer

Climate Interactive - The Blog - 1 views

  •  
    Climate Interactive is building a community that creates, shares, and uses credible models, accessible simulations, and related media in order to improve the way leaders and citizens around the world think about the climate. Our purpose is to get these sims and insights into the world as accessible products so they can be tweaked, enhanced, translated, distributed and used to power change around the world. We're building sims that are easy to use by climate analysts, communicators, and leaders of many types, and that provide immediate feedback, so users can see the results of different scenarios on atmospheric carbon levels and temperature. And we're sharing our own analysis so that leaders have access to powerful insights. In particular, the "Climate Action Initiative" which includes policy leaders such as Dr. Robert Corell is using our simulations to make change at the highest levels of governments.
Igor Mayer

Welcome to a World Without Oil - YouTube - 0 views

  •  
    "World Without Oil was a serious alternate reality game in 2007, a massively collaborative simulation of a global oil crisis. Here's the 411. Peak oil people, checkit! More at www.worldwithoutoil.org. Video by Kiyash Monsef!"
Igor Mayer

Play the City - Play the City - 0 views

  •  
    We help cities, housing corporations and cultural organizations make interactive and collaborative plans with multiple stakeholders.
  •  
    Nice example of how games can be used for urban planning.
David Price

The Summer of Game Conferences - 2 views

  •  
    Summer 2012 Game Development Conferences Compiled by Ben Sawyer "Recently I saw several friends say there were a number of game conferences coming up so I put together the following schedule and links to make sure everyone knows where to go, when, and what for."
Igor Mayer

Social Impact Games :: Entertaining Games with Non-Entertainment Goals - 0 views

  •  
    One of the catalogues of COTS serious games. Not recently updated however.
Igor Mayer

http://www.bk.tudelft.nl/fileadmin/Faculteit/BK/Over_de_faculteit/Afdelingen/Urbanism/O... - 1 views

  •  
    Based upon Yuval Portugali's work on complexity theory of the city.
Igor Mayer

Welcome to E-Semble - 0 views

  •  
    One of the market leading companies in Europe in virtual training simulations in emergency management.
Igor Mayer

Key Innovations in Public Policy - 0 views

  •  
    "LEADERSNew technologies are helping to connect governments and change agents from across sectors,and putting new frontiers within reach of traditional institutions. In this section, we provide an over-view of four such frontiers: social innovation, online gaming for the public good, crowdsourcing (and crowdfunding), and Gov2.0.A. SOCIAL INNOVATION nologies, and to problem-solving more generally, areSocial innovation at its core is the successful implementa-tion of new ideas that meet social needs.46"
Pietro Terna

NationStates | create your own country - 1 views

  •  
    A serious gama to improve economic participation of citizens.
Igor Mayer

Enipedia - Enipedia - 0 views

  •  
    Enipedia is an active exploration into the applications of wikis and the semantic web for energy and industry issues. Through this we seek to create a collaborative environment for discussion, while also providing the tools that allow for data from different sources to be connected, queried, and visualized from different perspectives.
  •  
    Not a game. But recommended because of its originality and eclectic combination.
Francesco Mureddu

Quick-Nets Project - 1 views

  •  
    QuickNets is a collaboration among the U.S. Federal Government and many non-governmental organizations. Our purpose is to set up communication (cell phones, text messaging, and Internet) as quickly as possible in the wake of a natural or man-made disaster. QuickNets also provides local and global websites that allow collaboration and crowdsourcing.
1 - 15 of 15
Showing 20 items per page