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David Price

Collective intelligence for complexity - 2 views

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    Democratizing Big Data and Complexity Science by weaving participatory CollectiveIntelligence into FuturICT.
David Price

Gaming Our Way to a Better Future - 1 views

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    As today's policy challenges become more complex, it has become clear that American media - online news, television, radio, newspapers, and magazines - are not up to the task of explaining the problems underlying them or providing citizens with all the information they need to engage in public conversations about them. Democracy cannot function properly without those conversations. But one new medium - videogames - may well fill the gap. By their very nature, videogames can engage players in ways that enable players to make their way through the intricacies of policy problems. As players begin to understand them in all their complexity, games may well help their governments forge solutions.
armenias

Future research directions in Governance and Policy Making under the UE prism of ICT fo... - 0 views

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    PUBLISHED ON: Proceedings of the 22nd International System Dynamics Conference (ISDC) YEAR: 2011ISBN: 978-1-935056-08-9AUTHOR/s: Armenia, Stefano, Yannis Charalabidis, Diego Falsini, Fenareti Lampathaki, David Osimo and Katarzyna SzkutaREFERENCE PEOPLE/ORGANISATION: Crossroads ProjectLINKS: http://crossroad.epu.ntua.gr/ DESCRIPTION: The role of Government has evolved over the last thirty years and while its role in service provision has diminished, its regulation activity is growing. The world has become increasingly interconnected, complex, and fast-evolving and the effects of individual behavior and policy choices are not predictable. The paradox is that while the amount of data available to governments has increased exponentially, yet policymakers clearly struggle to make sense of it so that during the last years, the European Commission has decided to invest heavily in research on this issue. In this paper, the authors report about their experience in the CROSSROAD Project, whose main goal was to build a roadmap in order to provide strategic directions for future research in the domain of "ICT for Governance and Policy Modelling". The roadmap, recently approved by European Commission, intends to be the basis for developing a shared vision, inspire collaborative and interdisciplinary research between academia, business, civil society and government, and provide support and orientation to policy-modeling also after the project end. In this context, the paper analyzes the Model-based Governance issue as the part of the roadmap that suggests the development of advanced tools for an efficient and effective decision-making process.
armenias

Simulation Software Tool - AnyLogic - 1 views

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    REFERENCE PEOPLE/ORGANISATION: XJ-Technologies LINKS: http://www.xjtek.com/ DESCRIPTION: AnyLogic is the only tool that supports all the most common simulation methodologies in place today: System Dynamics, Process-centric (AKA Discrete Event), and Agent Based Modeling. The unique flexibility of the modeling language enables the user to capture the complexity and heterogeneity of business, economic and social systems to any desired level of detail. AnyLogic's graphical interface, tools, and library objects allow you to quickly model diverse areas such as manufacturing and logistics, business processes, human resources, consumer and patient behavior. The object-oriented model design paradigm supported by AnyLogic provides for modular, hierarchical, and incremental construction of large models.
Igor Mayer

Poverty Is Not A Game :: PING - 0 views

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    PING is an online game made for secondary schools, forming a starting point to discuss the subject 'poverty' and what it means to be poor. Ping is aimed at the students of the secondary and third degree. The students become the main characters in the game. They can choose between Jim or Sofia, who, due to certain circumstances, end up on the street and need to find their own path. PING shows that games can help to introduce complex social subjects like poverty in the class room. The partners of the PING project want to contribute to the social debate encouraging the use of games at school as a tool to open the difficult discussion about poverty
Igor Mayer

The Gaming of Policy and the Politics of Gaming: A Review - 0 views

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    This article examines the foundations of gaming and related concepts, such as policy exercises and serious gaming, in a public policy making context. Examining the relevant publications in Simulation & Gaming since 1969, the author looks back at the development of gaming simulation for purposes such as public policy analysis and planning, and reviews the underlying theories and empirical evidence. The author highlights the recognition that the success of gaming for policy making derives largely from the unique power of that gaming to capture and integrate both the technical-physical and the social-political complexities of policy problems.
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    My view on the how, what and why of policy gaming.
Francesco Mureddu

Climate change impacts and adaptation in Bangladesh : an agent-based approach - 0 views

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    Abstract: Bangladesh exemplifies the complex challenges facing densely populated coastal regions. The pressures on the country are immense: around 145 million people live within an area of just 145,000 sq-km at the confluence of three major river systems: the Ganges, the Brahmaputra and the Meghna. While progress has been made, poverty remains widespread, with around 39% of children under five malnourished. Most of its land-mass lies below 10m above sea level with considerable areas at sea level, leading to frequent and prolonged flooding during the monsoons. Sea level rise is leading to more flooding as storm surges rise off higher sea levels, pushing further inland. Higher sea levels also result in salt-water intrusion into freshwater coastal aquifers and estuaries, contaminating drinking water and farmland. Warmer ocean waters are also expected to lead to an increase in the intensity of tropical storms.
Igor Mayer

http://www.bk.tudelft.nl/fileadmin/Faculteit/BK/Over_de_faculteit/Afdelingen/Urbanism/O... - 1 views

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    Based upon Yuval Portugali's work on complexity theory of the city.
david osimo

Noah Raford » Manifesto - 0 views

  • scenario planning, social simulation, role playing, red teaming, crowd sourcing, collective intelligence, sensemaking and experiential learning,
Alberto Cottica

Parliament - 2 views

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    It is not our way of thinking about decision makers, but it is a lot interesting.
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    Adding some randomness can lead to a more efficient democracy.
David Price

De Argumentenfabriek - 0 views

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    De Argumentenfabriek helps organizations think clearly and make better decisions via transparent and structured mapping of complex issues.
Enrico Ferro

Policy Formulation and Validation through non-moderated Crowd Sourcing | ePractice - 0 views

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    Austria , Germany , Greece , Switzerland , United Kingdom Type of initiative Project or service Case Abstract NOMAD aims to introduce the experience of setting a political agenda in a non-moderated, crowd sourcing way, by providing decision-makers with automated solutions for content search, acquisition, analysis and visualisation, while gathering online information from social media, blogs, news feeds and the web, following upon complex sets of issues.
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