Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners.
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Learning Matrix | Gamestorming - 1 views
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What skills future entrepreneurs should be learning in post-secondary | Edmonton Journal - 0 views
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Opening City Hall's Wallets to Innovation - The New York Times - 0 views
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Mindful Teachers: Mindfulness Activities and Teaching Resources - 1 views
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