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Sarah Bylsma

The Global Teacher | The Principal of Change - 1 views

  • “classroom teacher” is someone that focuses on their classroom and students only.
  • “school teacher“.  This to me was the ideal as this teacher connected with every student in their classroom, as well as students and educators around the school
  • global teacher has the best elements of the classroom and school teacher, but their focus is on “what is best for kids”, no matter if is their own kids, kids in the school across the street, or across the ocean.
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  • Global teachers (should) care about education as a whole, as well as their school and their classroom.  I just want to iterate that if the person only looks at sharing and learning globally, but cannot connect with those in their classroom or school, I would not consider them a “global teacher”.  They just know that we are better when we work together, not just taking, but contributing.  They know what they share makes a difference for others, as well as knowing what they learn from others makes a difference for their school and students.
    • Sarah Bylsma
       
      Cohort21 goal. 
Derek Doucet

7 Homework Assignments That Guarantee Learning and the Secret Sauce That Makes Them Wor... - 0 views

  • 1 – Read from a self-selected novel
  • With reading as our most important out-of-class activity, my average student read more than 25 books each year.
  • 2 – Read an article, blog post, or other content on a social network
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  • What if teachers leveraged social media and other Internet content? Encourage students to read a bevy of items from their favorite online spaces. Steer them to content related to your class. Challenge them to locate something thought-provoking. Imagine the discussions that might ensue.
  • 3 – Talk about X on Twitter, Facebook, or Pinterest
  • 5 – Write a song, paint a picture, or design a building
  • 6 – Play a game
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    Making learning a normal part of their day...
Justin Medved

The Teacher Curse No One Wants to Talk About | Edutopia - 1 views

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    "The Curse of Knowledge The Curse of Knowledge has been variously described in articles by Chip and Dan Heath, Carmen Nobel, and Steven Pinker, and also in books such as The Sense of Style and Made to Stick. It has been applied to a variety of domains: child development, economics, and technology are just a few. All of the resources describe the same phenomena -- that a strong base of content knowledge makes us blind to the lengthy process of acquiring it. This curse has implications for all teachers: We do not remember what it is like to not know what we are trying to teach. We cannot relive the difficult and lengthy process that learning our content originally took. As a result, we end up assuming that our lesson's content is easy, clear, and straightforward. We assume that connecti"
Christi Lovrics

A Case for Using iBooks in Your Classroom | That #EdTech Guy's Blog - 2 views

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    Looking to possibly create an iBook for the classroom. These are some great reasons why.
Justin Medved

The Science of Classroom Design [Infographic] - Blog | USC Rossier Online - 1 views

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    Awesome infographic
garth nichols

Discomfort, Growth, and Innovation | Edutopia - 0 views

  • We’ve all heard the calls for innovation ringing through the education field. This age of exponential change leaves us no choice—we must change or our students will fall behind.
  • about 16 percent of any group actively pursue change
  • So how do we encourage the rest of our colleagues toward this cycle of innovation? It comes down to one simple thing: School leaders and coaches must foster a culture that celebrates the discomfort inevitably resulting from change. And that requires three key strategies.
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  • This is not a quick fix. It requires an investment of time, energy, and patience that may not be realized for years. But by creating a culture in which our teachers celebrate discomfort, we also enable them to encourage their students in the same way.
garth nichols

Beyond teacher egocentrism: design thinking | Granted, and... - 2 views

  • As teachers we understandably believe that it is the ‘teaching’ that causes learning. But this is too egocentric a formulation. As I said in my previous post, the learner’s attempts to learn causes all learning.
  • From this viewpoint, the teacher is merely one resource for learning, no different from a book, a peer, an experience, or an experimental result.
  • It is the learner who decides to try to learn (or not) from what happens.
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  • We think like a designer, not like a teacher, when we say: the teacher is just one element in the design. The choice of task, pedagogy, groupings, flow of work, resources, furniture, light, noise level, role of people and text – all of these design elements are arguably as important as the teacher.
  • What are those conditions, in a nutshell? I would highlight the following: Thought-provoking intellectual challenges (inquiries, questions, problems) The challenge has been designed to optimize self-sustaining and productive work by learners, related to a clear and intellectually worthy goal The learners have become reasonably competent in classroom routines that foster productive goal-focused work The challenge cannot be accomplished by a worksheet, checklist or recipe. It requires strategic use of knowledge and skill, creative problem-solving, and critical thinking; and the eliciting of multiple perspectives on how to address the challenge and gauge progress. There is an unambiguous product or performance goal (even if there is ambiguity about how to achieve the goal), supported by clear criteria and standards, thus permitting ongoing student self-assessment and self-adjustment. There is enough feedback within the challenge (and resources) that the work can be maximally self-sustaining and productive. The teacher is therefore freed up to coach for a significant amount of time, permitting personalized feedback and guidance (as well as just-in-time mini-lessons). This coaching role also permits the teacher to determine what is and isn’t working in the challenge, and thus enables the teacher to quickly change gears if the desired learning is not occurring or the process is not working.
  • In other words, it is a poor design for learning that puts all the burden of teaching and processing on the teacher. Then, the teacher can neither coach nor understand what is going on in the minds of learners. Worse, endless teaching, no matter how expert, soon becomes passive and without much meaning to learners who must wait days, sometimes weeks, to get meaningful chances to interact with the content, to try out their ideas on others, and to get the feedback they need.
  • Group-worthy tasks – Focus on central concepts or big ideas that require active meaning-making The challenge itself has ambiguity or limited scaffold and prompting so that student meaning-making and different inferences about the task and how to address it will emerge. Are best accomplished by ensuring that multiple perspectives are found tried out in addressing the task. This not only rewards creative and non-formulaic thought but undercuts the likelihood that one strong student can do all the key work. Provide multiple ways of being competent in the task work and the task process Can only be done well by a group, but are designed to foster both individual and group autonomy. (The teacher’s role as teacher and direction-giver should be minimized to near zero). Demand both individual and group accountability Have clear evaluation criteria
Derek Doucet

What Project-Based Learning Is - and What It Isn't | MindShift - 3 views

  • For Terronez, the goal is to always connect classroom learning to its applications in the outside world.
  • If you inspire them to care about it and draw parallels with their world then they care and remember,”
  • takes a lot of diligent planning by the teacher to design projects that give students space to explore themes and real-world resonance to make it meaningful for them. And it takes trust in the students, as well.
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  • hen students arrived on the first day of school they found an empty classroom. The first project Terronez asked his students to undertake was designing their own learning space, one that would support experience-based, collaborative learning.
  • Terronez asked his students to design an iPod app that would solve a real-world problem. They came up with an idea, designed the display icon, figured out how users would navigate the app, prototyped sample tabs, then pitched their mock-up to an audience.
  • In a project exploring air pressure, Terronez’s students built their own hovercrafts using a leaf blower as the engine. When the hovercrafts worked, the students designed 3D representations of themes from “Freedom Fighters,” a Discovery School education video about racial struggles featuring the stories of Nelson Mandela and Martin Luther King. Their creations were featured in a hovercraft parade on Election Day.
  • Take a look at High Tech High art teacher Jeff Robin’s video explaining the difference between project-oriented learning and project-based learning.
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    A good explanation of the importance of rooting learning in authenticity. It would be interesting to explore this all with the different lenses of TPACK, TIM, SAMR
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